Player Matchup

Odin
Odin
Colton8Kuchi
Odin
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 7L
1,670 Elo+
Party 1
Ares
Ares
Duc de Pucce
Ares
Level 120
God Stats
3W - 8L
1,269 SR
Queue Stats
146W - 155L
1,382 Elo+
Solo
Nu Wa
Nu Wa
MuggleMoma14
Nu Wa
Level 128
God Stats
25W - 23L
1,452 SR
Queue Stats
46W - 65L
1,404 Elo+
Party 2
Neith
Neith
Onimishu86
Neith
Level 143
God Stats
2W - 2L
1,479 SR
Queue Stats
59W - 71L
1,376 Elo+
Party 2
Mercury
Mercury
Quizzaey
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,509 Elo+
Party 1
Team Averages
Level 114
1,484 SR
1,468 Elo+

VS

Team Averages
Level 120
1,523 SR
1,414 Elo+
Vulcan
Vulcan
FearOfTheReaper
Vulcan
Level 124
God Stats
10W - 14L
1,584 SR
Queue Stats
132W - 145L
1,379 Elo+
Party 3
Achilles
Achilles
Havak17
Achilles
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 172L
1,378 Elo+
Party 3
Fafnir
Fafnir
WiriWiri
Fafnir
Level 70
God Stats
18W - 16L
1,459 SR
Queue Stats
156W - 191L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Zaddy_Hendrix
Aphrodite
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,359 Elo+
Solo
Ishtar
Ishtar
lxSPHYNXxl
Ishtar
Level 177
God Stats
7W - 5L
1,571 SR
Queue Stats
166W - 185L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,039
731
8,869
11,952
7,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 4
8,007
728
4,917
15,929
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 1 / 3
8,903
809
12,029
6,442
2,388
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
15
1 / 1 / 4
8,596
781
7,922
7,273
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Quizzaey
Mercury
14
2 / 5 / 3
8,333
758
5,963
14,643
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
8,948
813
15,526
9,099
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Havak17
Achilles
17
10 / 1 / 3
9,936
903
10,923
13,833
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
WiriWiri
Fafnir
14
1 / 0 / 6
8,617
783
4,444
11,074
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Zaddy_Hendrix
Aphrodite
15
1 / 3 / 4
8,078
734
5,857
9,775
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
lxSPHYNXxl
Ishtar
15
2 / 2 / 8
8,798
800
6,954
9,964
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
15
15
Deaths
8
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
6
4
0.33
W
1
2
9
2.75
W
Achilles
Havak17
Achilles
10
1
3
11.5
L
4
1
3
5.5
L
Neith
1
1
4
3
L
Mercury
Quizzaey
Mercury
2
5
3
0.7
W
Fafnir
WiriWiri
Fafnir
1
0
6
4
W
Aphrodite
Zaddy_Hendrix
Aphrodite
1
3
4
1
W
Ishtar
lxSPHYNXxl
Ishtar
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
43,704
56,239
Taken
53,745
31,649
Mitigated
47,212
5,960
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,869
1,074
0
0
11,952
7,107
0
5,875
5,718
0
21,507
L
4,917
409
0
1,527
15,929
13,230
0
7,198
8,174
11,876
0
W
15,526
9,235
0
0
9,099
4,559
602
3,456
5,643
42,933
1,236
W
Achilles
Havak17
Achilles
10,923
1,683
383
2,432
13,833
16,606
329
4,594
9,239
0
24,158
L
12,029
3,773
174
44
6,442
2,388
658
2,926
3,267
41,254
0
L
Neith
7,922
1,608
0
2,043
7,273
3,089
1,360
3,310
3,753
0
33,027
L
Mercury
Quizzaey
Mercury
5,963
4,100
0
2,172
14,643
5,835
58
5,053
9,221
0
14,849
W
Fafnir
WiriWiri
Fafnir
4,444
1,428
0
2,473
11,074
15,406
150
3,360
7,714
14,725
465
W
Aphrodite
Zaddy_Hendrix
Aphrodite
5,857
895
3,490
4,233
9,775
5,825
430
3,008
6,767
19,125
0
W
Ishtar
lxSPHYNXxl
Ishtar
6,954
3,543
0
1,775
9,964
4,816
1,174
2,528
7,436
0
31,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
44,377
173
Minions Killed
224
0
Camps Cleared
0
1,042,424
Distance Traveled
1,103,414
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,039
731
30
3
0
202,852
0
L
Ares
8,007
728
6
1
0
199,680
3
W
Vulcan
8,948
813
71
6
0
255,214
0
W
Achilles
9,936
903
35
3
0
239,640
0
L
Nu Wa
8,903
809
43
4
0
194,906
4
L
Neith
8,596
781
70
6
0
207,697
0
L
Mercury
8,333
758
24
2
0
237,289
0
W
Fafnir
8,617
783
26
2
0
219,555
0
W
Aphrodite
8,078
734
32
3
0
189,707
0
W
Ishtar
8,798
800
60
5
0
199,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role