Player Matchup

Anhur
Anhur
DerRob94
Anhur
Level 106
God Stats
1W - 2L
1,248 SR
Queue Stats
115W - 135L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
Kwonkaz
Sylvanus
Level 118
God Stats
18W - 8L
1,380 SR
Queue Stats
147W - 142L
1,486 Elo+
Party 4
Janus
Janus
MTurn001
Janus
Level 27
God Stats
4W - 5L
1,491 SR
Queue Stats
72W - 77L
1,442 Elo+
Party 4
Horus
Horus
RNG_Wiesel
Horus
Level 142
God Stats
7W - 4L
1,729 SR
Queue Stats
160W - 188L
1,456 Elo+
Party 1
Loki
Loki
joshovi20
Loki
Level 87
God Stats
4W - 3L
1,584 SR
Queue Stats
267W - 251L
1,489 Elo+
Party 4
Team Averages
Level 96
1,487 SR
1,464 Elo+

VS

Team Averages
Level 98
1,624 SR
1,509 Elo+
Izanami
Izanami
Bronjam
Izanami
Level 119
God Stats
11W - 6L
1,827 SR
Queue Stats
81W - 61L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
DeathAvengerII
Ne Zha
Level 156
God Stats
2W - 3L
1,482 SR
Queue Stats
77W - 62L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
God0The0Gamer
Sun Wukong
Level 103
God Stats
15W - 13L
1,537 SR
Queue Stats
201W - 201L
1,472 Elo+
Solo
Surtr
Surtr
Mattybell951665
Surtr
Level 48
God Stats
16W - 11L
1,533 SR
Queue Stats
190W - 182L
1,439 Elo+
Party 3
Nox
Nox
PinkWafers
Nox
Level 66
God Stats
1W - 1L
1,741 SR
Queue Stats
125W - 107L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerRob94
Anhur
13
1 / 2 / 0
6,979
499
3,256
9,454
3,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kwonkaz
Sylvanus
12
5 / 0 / 1
7,252
518
5,957
7,207
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MTurn001
Janus
14
3 / 1 / 0
8,039
574
8,019
5,880
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 1 / 5
7,092
507
6,847
12,248
11,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
14
1 / 2 / 4
8,064
576
10,954
12,793
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bronjam
Izanami
13
1 / 1 / 2
7,565
540
10,551
8,206
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 0
7,065
505
3,755
11,799
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
God0The0Gamer
Sun Wukong
11
1 / 3 / 1
6,255
447
6,758
13,589
9,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,272
519
7,148
16,166
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
6,412
458
1,449
8,532
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bronjam
Izanami
1
1
2
2
L
2
0
0
2
W
Anhur
DerRob94
Anhur
1
2
0
0.5
L
Sun Wukong
God0The0Gamer
Sun Wukong
1
3
1
0.5
W
Sylvanus
Kwonkaz
Sylvanus
5
0
1
5.5
W
Janus
MTurn001
Janus
3
1
0
3
L
1
4
1
0.38
L
1
3
1
0.5
W
Horus
0
1
5
2.5
W
Loki
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
29,661
47,582
Taken
58,292
28,421
Mitigated
32,282
17,871
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bronjam
Izanami
10,551
7,566
0
2,519
8,206
2,837
562
564
7,612
0
72,324
L
3,755
609
0
6,955
11,799
4,645
0
2,584
9,141
0
52,524
W
Anhur
DerRob94
Anhur
3,256
1,408
0
1,697
9,454
3,219
0
0
9,454
0
54,381
L
Sun Wukong
God0The0Gamer
Sun Wukong
6,758
1,746
0
1,462
13,589
9,829
0
4,203
9,170
0
41,255
W
Sylvanus
Kwonkaz
Sylvanus
5,957
1,605
1,130
4,356
7,207
3,924
244
0
7,092
28,794
12,633
W
Janus
MTurn001
Janus
8,019
552
0
1,490
5,880
2,528
0
583
5,297
66,272
0
L
7,148
3,052
0
4,237
16,166
11,407
0
2,186
13,980
365
48,603
L
1,449
252
0
1,860
8,532
3,564
0
3,502
4,698
37,696
1,294
W
Horus
6,847
3,145
1,100
4,953
12,248
11,449
116
367
11,881
0
26,186
W
Loki
10,954
2,603
0
3,145
12,793
7,301
0
529
11,490
414
69,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
34,569
426
Minions Killed
377
0
Camps Cleared
0
1,419,362
Distance Traveled
1,354,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,565
540
119
9
0
245,320
0
L
Ne Zha
7,065
505
76
5
0
308,033
0
W
Anhur
6,979
499
82
6
0
248,524
2
L
Sun Wukong
6,255
447
36
3
0
281,033
0
W
Sylvanus
7,252
518
70
5
0
289,740
0
W
Janus
8,039
574
111
8
0
276,698
0
L
Surtr
7,272
519
89
6
0
263,487
1
L
Nox
6,412
458
57
4
0
257,042
1
W
Horus
7,092
507
34
2
0
334,578
2
W
Loki
8,064
576
129
9
0
269,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role