Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Adridguezz
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,323 Elo+
Party 1
Thanatos
Thanatos
SorryImSoHigh
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thoth
Thoth
Xatuny
Thoth
Level 42
God Stats
0W - 1L
1,415 SR
Queue Stats
6W - 17L
1,333 Elo+
Party 1
Surtr
Surtr
fabiocuentrao
Surtr
Level 44
God Stats
0W - 1L
1,653 SR
Queue Stats
12W - 19L
1,415 Elo+
Party 1
Team Averages
Level 62
1,514 SR
1,414 Elo+

VS

Team Averages
Level 64
1,517 SR
1,526 Elo+
Thanatos
Thanatos
Ezio383
Thanatos
Level 64
God Stats
4W - 4L
1,643 SR
Queue Stats
81W - 49L
1,576 Elo+
Party 2
Thoth
Thoth
Mlamby
Thoth
Level 78
God Stats
9W - 5L
1,731 SR
Queue Stats
410W - 391L
1,560 Elo+
Solo
Chronos
Chronos
TheLordanonim
Chronos
Level 49
God Stats
5W - 2L
1,487 SR
Queue Stats
88W - 53L
1,574 Elo+
Party 2
Horus
Horus
testbot91
Horus
Level 123
God Stats
12W - 5L
1,188 SR
Queue Stats
253W - 211L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Żyrandol69
Gilgamesh
Level 8
God Stats
3W - 1L
1,536 SR
Queue Stats
4W - 4L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 1
5,058
506
2,122
9,550
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Adridguezz
Artemis
8
2 / 2 / 1
5,242
524
6,531
6,826
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SorryImSoHigh
Thanatos
10
2 / 1 / 1
5,489
549
4,694
9,676
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Xatuny
Thoth
10
0 / 2 / 1
5,331
533
513
4,639
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
5,304
530
3,622
7,762
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ezio383
Thanatos
11
5 / 0 / 2
6,380
638
3,542
9,848
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
Mlamby
Thoth
11
1 / 1 / 1
6,649
665
4,013
2,739
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
11
3 / 2 / 1
6,293
629
8,901
8,782
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
testbot91
Horus
9
0 / 1 / 4
5,564
556
3,503
9,522
6,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Żyrandol69
Gilgamesh
11
2 / 0 / 1
6,724
672
3,867
8,188
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
L
Artemis
Adridguezz
Artemis
2
2
1
1.25
W
Thanatos
Ezio383
Thanatos
5
0
2
6
W
Thoth
Mlamby
Thoth
1
1
1
1.5
L
Thanatos
SorryImSoHigh
Thanatos
2
1
1
2.5
W
Chronos
3
2
1
1.75
L
Thoth
Xatuny
Thoth
0
2
1
0.25
L
0
3
0
0
W
Horus
testbot91
Horus
0
1
4
2
W
Gilgamesh
Żyrandol69
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
23,826
38,453
Taken
39,079
19,281
Mitigated
22,240
10,999
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,122
241
0
336
9,550
6,511
0
4,867
4,683
15,340
1,219
L
Artemis
Adridguezz
Artemis
6,531
3,283
0
1,613
6,826
2,302
0
2,161
4,665
0
27,879
W
Thanatos
Ezio383
Thanatos
3,542
1,022
0
7,992
9,848
4,590
525
0
9,848
0
44,170
W
Thoth
Mlamby
Thoth
4,013
52
0
509
2,739
825
52
513
2,226
41,762
1,149
L
Thanatos
SorryImSoHigh
Thanatos
4,694
1,514
0
6,642
9,676
4,149
0
2,399
7,157
0
39,819
W
Chronos
8,901
4,427
0
3,416
8,782
3,234
307
1,023
7,759
47,794
2,843
L
Thoth
Xatuny
Thoth
513
33
0
250
4,639
1,358
0
2,670
1,429
34,673
0
L
3,622
1,438
0
2,158
7,762
4,961
0
0
7,762
681
30,578
W
Horus
testbot91
Horus
3,503
1,906
1,273
4,172
9,522
6,775
0
1,011
8,511
0
13,456
W
Gilgamesh
Żyrandol69
Gilgamesh
3,867
1,356
0
2,140
8,188
6,816
421
171
7,508
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
31,610
241
Minions Killed
346
0
Camps Cleared
0
1,077,534
Distance Traveled
965,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,058
506
17
2
0
230,092
0
L
Artemis
5,242
524
42
4
0
188,940
0
W
Thanatos
6,380
638
80
8
0
201,711
0
W
Thoth
6,649
665
88
9
0
209,702
0
L
Thanatos
5,489
549
66
7
0
247,957
0
W
Chronos
6,293
629
78
8
0
182,469
0
L
Thoth
5,331
533
65
7
0
215,531
0
L
Surtr
5,304
530
51
5
0
195,014
0
W
Horus
5,564
556
20
2
0
216,777
2
W
Gilgamesh
6,724
672
80
8
0
154,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role