Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JRPrest2014
Chiron
Level 153
God Stats
11W - 14L
1,467 SR
Queue Stats
204W - 205L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slapadanuts
Tsukuyomi
Level 143
God Stats
1W - 1L
1,764 SR
Queue Stats
133W - 123L
1,488 Elo+
Solo
Ganesha
Ganesha
tastegoodbye
Ganesha
Level 148
God Stats
8W - 8L
1,641 SR
Queue Stats
154W - 162L
1,477 Elo+
Party 2
Team Averages
Level 132
1,574 SR
1,489 Elo+

VS

Team Averages
Level 124
1,597 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Alittlespace
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,572 Elo+
Solo
Cerberus
Cerberus
Looozid
Cerberus
Level 194
God Stats
8W - 5L
1,666 SR
Queue Stats
213W - 219L
1,504 Elo+
Party 1
Ratatoskr
Ratatoskr
NameChanged2019
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,498 Elo+
Solo
King Arthur
King Arthur
SyxzTheApostle
King Arthur
Level 58
God Stats
9W - 7L
1,780 SR
Queue Stats
17W - 18L
1,511 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 179
God Stats
61W - 75L
1,541 SR
Queue Stats
299W - 332L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 0
5,179
471
4,468
10,557
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
7
0 / 0 / 0
4,485
408
614
1,375
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
10
2 / 0 / 0
5,701
518
6,494
3,977
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Slapadanuts
Tsukuyomi
11
1 / 1 / 0
6,158
560
4,217
10,049
8,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ganesha
tastegoodbye
Ganesha
10
0 / 1 / 2
6,113
556
2,974
5,389
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alittlespace
Morgan Le Fay
11
1 / 0 / 1
6,186
562
3,937
2,712
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Looozid
Cerberus
9
0 / 1 / 0
5,330
485
2,590
7,440
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
NameChanged2019
Ratatoskr
9
0 / 0 / 3
5,308
483
5,017
8,511
3,208
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SyxzTheApostle
King Arthur
11
2 / 1 / 0
5,610
510
5,149
8,890
6,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
VaniszH
Danzaburou
10
0 / 2 / 0
5,408
492
1,040
5,785
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
Merlin
 
Merlin
0
0
0
0
W
Morgan Le Fay
Alittlespace
Morgan Le Fay
1
0
1
1.5
L
Chiron
2
0
0
2
W
Cerberus
Looozid
Cerberus
0
1
0
0
W
Ratatoskr
NameChanged2019
Ratatoskr
0
0
3
1.5
L
Tsukuyomi
Slapadanuts
Tsukuyomi
1
1
0
1
W
King Arthur
SyxzTheApostle
King Arthur
2
1
0
2
W
Danzaburou
VaniszH
Danzaburou
0
2
0
0
L
Ganesha
tastegoodbye
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
17,733
31,347
Taken
33,338
18,463
Mitigated
17,541
11,515
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,468
1,737
0
4,814
10,557
3,738
0
1,604
8,953
0
40,168
L
Merlin
 
Merlin
614
0
0
324
1,375
424
0
429
946
14,940
0
W
Morgan Le Fay
Alittlespace
Morgan Le Fay
3,937
684
0
476
2,712
914
730
801
1,911
40,933
1,398
L
Chiron
6,494
2,267
134
1,434
3,977
1,154
0
1,764
2,213
0
50,648
W
Cerberus
Looozid
Cerberus
2,590
195
0
2,911
7,440
4,470
0
1,086
6,354
11,977
0
W
Ratatoskr
NameChanged2019
Ratatoskr
5,017
1,743
0
560
8,511
3,208
0
892
7,619
0
32,505
L
Tsukuyomi
Slapadanuts
Tsukuyomi
4,217
1,189
0
3,563
10,049
8,207
0
430
9,619
0
43,753
W
King Arthur
SyxzTheApostle
King Arthur
5,149
660
0
1,000
8,890
6,793
0
495
8,395
0
29,025
W
Danzaburou
VaniszH
Danzaburou
1,040
498
0
2,105
5,785
2,156
0
276
5,509
0
50,315
L
Ganesha
tastegoodbye
Ganesha
2,974
315
0
1,246
5,389
4,940
0
2,117
3,272
22,679
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
27,842
272
Minions Killed
289
0
Camps Cleared
0
964,978
Distance Traveled
1,053,590
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,179
471
75
7
0
241,106
0
L
Merlin
4,485
408
28
3
0
103,481
0
W
Morgan Le Fay
6,186
562
74
7
0
211,663
8
L
Chiron
5,701
518
93
8
0
200,613
2
W
Cerberus
5,330
485
33
3
0
194,489
0
W
Ratatoskr
5,308
483
47
4
0
260,331
0
L
Tsukuyomi
6,158
560
63
6
0
207,782
0
W
King Arthur
5,610
510
44
4
0
201,038
0
W
Danzaburou
5,408
492
91
8
0
186,069
0
L
Ganesha
6,113
556
13
1
0
211,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role