Player Matchup

Pele
Pele
Conor3uk
Pele
Level 116
God Stats
3W - 2L
1,881 SR
Queue Stats
22W - 28L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
Jamest22
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 55L
1,435 Elo+
Party 1
Anhur
Anhur
POV Naoned
Anhur
Level 131
God Stats
6W - 9L
1,744 SR
Queue Stats
166W - 174L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Sm1teG0D2001
Ix Chel
Level 65
God Stats
6W - 4L
1,621 SR
Queue Stats
45W - 38L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
UniDragon03
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,509 Elo+
Solo
Team Averages
Level 111
1,649 SR
1,461 Elo+

VS

Team Averages
Level 90
1,466 SR
1,392 Elo+
Discordia
Discordia
Albablue
Discordia
Level 66
God Stats
1W - 2L
1,591 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 2
Achilles
Achilles
IBlackMatrixI
Achilles
Level 105
God Stats
0W - 3L
1,192 SR
Queue Stats
34W - 34L
1,382 Elo+
Solo
Bakasura
Bakasura
RudiusMaximus
Bakasura
Level 68
God Stats
2W - 3L
1,554 SR
Queue Stats
62W - 52L
1,471 Elo+
Solo
Apollo
Apollo
job4328
Apollo
Level 123
God Stats
1W - 2L
1,446 SR
Queue Stats
82W - 75L
1,483 Elo+
Solo
Charon
Charon
markgarcor
Charon
Level 88
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 9L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 4 / 4
7,403
529
7,716
13,418
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Jamest22
Gilgamesh
14
2 / 0 / 1
8,804
629
6,438
12,248
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
15
3 / 0 / 2
8,882
634
7,275
7,917
3,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Sm1teG0D2001
Ix Chel
14
5 / 1 / 4
8,456
604
6,437
6,760
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
UniDragon03
Aphrodite
12
1 / 2 / 5
7,086
506
4,980
11,631
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Albablue
Discordia
11
0 / 4 / 1
6,917
494
4,765
5,300
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
IBlackMatrixI
Achilles
13
1 / 1 / 0
6,937
496
6,067
11,586
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RudiusMaximus
Bakasura
13
3 / 2 / 3
7,136
510
4,074
11,365
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
job4328
Apollo
12
0 / 3 / 1
6,390
456
3,716
10,181
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
markgarcor
Charon
11
2 / 3 / 4
7,126
509
6,364
13,065
9,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
6
7
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Albablue
Discordia
0
4
1
0.13
W
Pele
2
4
4
1
L
Achilles
IBlackMatrixI
Achilles
1
1
0
1
W
Gilgamesh
Jamest22
Gilgamesh
2
0
1
2.5
W
Anhur
3
0
2
4
L
Bakasura
RudiusMaximus
Bakasura
3
2
3
2.25
W
Ix Chel
Sm1teG0D2001
Ix Chel
5
1
4
7
W
Aphrodite
UniDragon03
Aphrodite
1
2
5
1.75
L
Apollo
job4328
Apollo
0
3
1
0.17
L
Charon
markgarcor
Charon
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,846
Damage
24,986
51,974
Taken
51,497
29,479
Mitigated
28,146
24,061
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Albablue
Discordia
4,765
169
0
0
5,300
1,853
301
2,864
2,436
44,121
194
W
Pele
7,716
1,855
0
5,449
13,418
5,224
0
2,313
10,665
0
60,905
L
Achilles
IBlackMatrixI
Achilles
6,067
1,491
0
4,066
11,586
8,655
0
1,775
9,076
0
43,091
W
Gilgamesh
Jamest22
Gilgamesh
6,438
2,125
0
2,339
12,248
10,874
557
2,470
9,050
0
59,255
W
Anhur
7,275
4,166
0
3,294
7,917
3,138
2,359
1,246
6,646
0
76,295
L
Bakasura
RudiusMaximus
Bakasura
4,074
2,683
0
2,044
11,365
5,198
0
1,187
10,178
0
32,985
W
Ix Chel
Sm1teG0D2001
Ix Chel
6,437
454
737
2,389
6,760
2,341
0
2,207
4,281
42,680
1,507
W
Aphrodite
UniDragon03
Aphrodite
4,980
1,352
2,765
7,088
11,631
7,902
65
3,693
7,780
39,194
0
L
Apollo
job4328
Apollo
3,716
2,162
0
2,630
10,181
3,004
0
1,859
8,322
0
43,912
L
Charon
markgarcor
Charon
6,364
1,703
296
3,060
13,065
9,436
21
3,694
9,274
27,159
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
34,506
418
Minions Killed
334
0
Camps Cleared
0
1,344,961
Distance Traveled
1,431,680
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,917
494
86
6
0
284,574
0
W
Pele
7,403
529
79
6
0
293,363
0
L
Achilles
6,937
496
73
5
0
238,954
0
W
Gilgamesh
8,804
629
94
7
0
244,644
0
W
Anhur
8,882
634
122
9
0
256,394
6
L
Bakasura
7,136
510
72
5
0
324,823
0
W
Ix Chel
8,456
604
68
5
0
303,635
0
W
Aphrodite
7,086
506
55
4
0
246,925
0
L
Apollo
6,390
456
62
4
0
290,090
0
L
Charon
7,126
509
41
3
0
293,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role