Player Matchup

Poseidon
Poseidon
Jam1e04
Poseidon
Level 104
God Stats
8W - 6L
1,370 SR
Queue Stats
177W - 153L
1,546 Elo+
Party 2
Geb
Geb
KWNDYY
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 157L
1,543 Elo+
Party 2
Ratatoskr
Ratatoskr
SheeHision
Ratatoskr
Level 86
God Stats
2W - 3L
1,364 SR
Queue Stats
57W - 60L
1,454 Elo+
Party 3
Chaac
Chaac
j0sSeLiN
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,462 Elo+
Party 3
Tyr
Tyr
retuia
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 159L
1,572 Elo+
Party 2
Team Averages
Level 104
1,447 SR
1,516 Elo+

VS

Team Averages
Level 119
1,537 SR
1,484 Elo+
Artemis
Artemis
Faelsave
Artemis
Level 159
God Stats
12W - 4L
1,693 SR
Queue Stats
268W - 226L
1,569 Elo+
Solo
Artio
Artio
IceMint78
Artio
Level 175
God Stats
7W - 3L
1,290 SR
Queue Stats
679W - 670L
1,451 Elo+
Solo
Lancelot
Lancelot
SpiderSummit
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,466 Elo+
Party 1
Vulcan
Vulcan
SpodderMan
Vulcan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
creeping898stage
Erlang Shen
Level 97
God Stats
2W - 0L
1,703 SR
Queue Stats
25W - 30L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jam1e04
Poseidon
16
3 / 6 / 0
9,785
515
10,107
14,102
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
KWNDYY
Geb
14
1 / 4 / 5
8,730
459
10,004
23,202
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
SheeHision
Ratatoskr
17
3 / 2 / 0
10,612
559
7,999
15,131
11,351
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
j0sSeLiN
Chaac
16
3 / 2 / 2
9,634
507
11,437
17,868
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
retuia
Tyr
14
0 / 5 / 6
8,279
436
9,805
20,426
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Faelsave
Artemis
20
10 / 3 / 1
12,511
658
21,495
16,970
8,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
IceMint78
Artio
14
1 / 0 / 11
9,368
493
8,024
17,380
16,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
SpiderSummit
Lancelot
16
3 / 3 / 9
9,508
500
13,257
19,652
10,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vulcan
SpodderMan
Vulcan
14
3 / 4 / 6
9,429
496
14,174
11,101
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
creeping898stage
Erlang Shen
17
2 / 0 / 2
10,525
554
9,118
14,935
16,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
19
19
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Faelsave
Artemis
10
3
1
3.5
W
Artio
IceMint78
Artio
1
0
11
6.5
L
Poseidon
Jam1e04
Poseidon
3
6
0
0.5
L
Geb
KWNDYY
Geb
1
4
5
0.88
L
Ratatoskr
SheeHision
Ratatoskr
3
2
0
1.5
W
Lancelot
SpiderSummit
Lancelot
3
3
9
2.5
W
Vulcan
SpodderMan
Vulcan
3
4
6
1.5
W
Erlang Shen
creeping898stage
Erlang Shen
2
0
2
3
L
Chaac
j0sSeLiN
Chaac
3
2
2
2
L
Tyr
retuia
Tyr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,352
Damage
66,068
90,729
Taken
80,038
61,641
Mitigated
56,977
22,647
Healing
31,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Faelsave
Artemis
21,495
12,342
0
7,055
16,970
8,451
1,728
8,671
7,705
0
128,644
W
Artio
IceMint78
Artio
8,024
181
3,926
6,505
17,380
16,330
99
5,381
11,759
27,028
0
L
Poseidon
Jam1e04
Poseidon
10,107
1,709
0
892
14,102
3,949
80
631
13,471
79,438
1,466
L
Geb
KWNDYY
Geb
10,004
1,292
0
2,485
23,202
25,286
0
5,296
17,566
28,407
1,098
L
Ratatoskr
SheeHision
Ratatoskr
7,999
1,996
0
3,976
15,131
11,351
0
1,820
13,197
137
98,184
W
Lancelot
SpiderSummit
Lancelot
13,257
2,157
0
6,617
19,652
10,342
0
2,763
16,855
0
81,683
W
Vulcan
SpodderMan
Vulcan
14,174
3,385
0
983
11,101
5,271
0
1,353
9,742
63,418
0
W
Erlang Shen
creeping898stage
Erlang Shen
9,118
4,880
0
6,894
14,935
16,583
334
1,085
13,850
0
83,818
L
Chaac
j0sSeLiN
Chaac
11,437
301
0
5,745
17,868
10,494
0
8,252
9,103
0
91,176
L
Tyr
retuia
Tyr
9,805
1,669
0
9,549
20,426
10,561
0
4,860
15,194
0
73,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
51,341
635
Minions Killed
561
0
Camps Cleared
0
1,899,939
Distance Traveled
1,918,933
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,511
658
199
10
0
337,927
0
W
Artio
9,368
493
13
1
0
413,011
4
L
Poseidon
9,785
515
162
9
0
336,192
0
L
Geb
8,730
459
30
2
0
377,161
1
L
Ratatoskr
10,612
559
160
8
0
386,310
5
W
Lancelot
9,508
500
97
5
0
461,574
0
W
Vulcan
9,429
496
119
6
0
374,823
0
W
Erlang Shen
10,525
554
133
7
0
331,598
0
L
Chaac
9,634
507
181
10
0
382,829
0
L
Tyr
8,279
436
102
5
0
417,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role