Player Matchup

Chronos
Chronos
Silver I
JesusIsHoly22
Chronos
Silver I
Level 97
God Stats
4W - 6L
1,500 SR
Queue Stats
269W - 294L
1,540 MMR
Solo
Artemis
Artemis
Gold II
Jingdallr
Artemis
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,590 MMR
Solo
Maui
Maui
Silver I
OG WiseGod
Maui
Silver I
Level 154
God Stats
0W - 1L
1,490 SR
Queue Stats
7W - 9L
1,585 MMR
Solo
Hercules
Hercules
Gold II
OnlyFuns
Hercules
Gold II
Level 215
God Stats
13W - 21L
1,534 SR
Queue Stats
576W - 591L
1,611 MMR
Solo
Susano
Susano
Gold II
TwitchOsorrowX
Susano
Gold II
Level 121
God Stats
3W - 13L
1,253 SR
Queue Stats
614W - 633L
1,610 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,455 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,638 SR
1,588 MMR
Zeus
Zeus
Gold II
Darkxtalents
Zeus
Gold II
Level 153
God Stats
33W - 22L
1,593 SR
Queue Stats
178W - 180L
1,631 MMR
Party 1
Ullr
Ullr
Gold II
F00T8ALLLegend
Ullr
Gold II
Level 134
God Stats
16W - 18L
1,530 SR
Queue Stats
127W - 129L
1,608 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Imnutts
Cu Chulainn
Bronze III
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,580 MMR
Solo
Thor
Thor
Gold V
NotGanking
Thor
Gold V
Level 64
God Stats
4W - 1L
1,763 SR
Queue Stats
29W - 40L
1,527 MMR
Solo
Terra
Terra
Platinum IV
TractorJacker
Terra
Platinum IV
Level 129
God Stats
9W - 6L
1,805 SR
Queue Stats
82W - 82L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
1 / 1 / 0
4,265
609
550
3,108
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jingdallr
Artemis
7
0 / 1 / 0
3,937
562
3,966
4,662
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
4,015
574
1,213
5,058
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
OnlyFuns
Hercules
6
0 / 0 / 0
3,797
542
772
3,150
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 1 / 0
4,091
584
1,370
5,232
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosNikeCharonOdin

VS

Bans
Ao KuangLokiBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,772
682
2,765
2,286
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
4,278
611
2,929
3,800
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Imnutts
Cu Chulainn
9
0 / 0 / 0
4,790
684
1,815
3,731
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
4,311
616
937
3,017
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
4,410
630
2,271
4,727
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
0
2
2
W
Cu Chulainn
Imnutts
Cu Chulainn
0
0
0
0
L
Chronos
1
1
0
1
L
Artemis
Jingdallr
Artemis
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Hercules
OnlyFuns
Hercules
0
0
0
0
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
10,717
21,210
Taken
17,561
8,936
Mitigated
7,764
9,388
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,765
216
0
730
2,286
733
0
486
1,800
35,186
0
W
2,929
1,193
0
1,144
3,800
1,457
0
773
3,027
0
22,315
W
Cu Chulainn
Imnutts
Cu Chulainn
1,815
423
0
1,395
3,731
2,301
0
308
3,263
0
29,893
L
Chronos
550
145
0
751
3,108
1,043
0
2,006
1,102
18,412
951
L
Artemis
Jingdallr
Artemis
3,966
1,253
0
2,112
4,662
1,422
0
1,034
3,628
0
28,221
W
937
201
0
670
3,017
1,166
0
0
3,017
0
21,914
L
1,213
704
0
2,227
5,058
3,291
0
1,122
3,810
15,023
0
L
Hercules
OnlyFuns
Hercules
772
115
0
1,400
3,150
1,461
0
0
2,937
0
17,569
W
2,271
777
828
1,899
4,727
2,107
0
132
4,595
15,827
1,333
L
1,370
72
0
2,898
5,232
1,719
0
866
4,366
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
22,561
214
Minions Killed
240
0
Camps Cleared
0
646,483
Distance Traveled
719,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,772
682
72
10
0
148,995
0
W
Ullr
4,278
611
50
7
0
145,993
1
W
Cu Chulainn
4,790
684
50
7
0
104,472
1
L
Chronos
4,265
609
42
6
0
120,550
0
L
Artemis
3,937
562
57
8
0
134,921
0
W
Thor
4,311
616
43
6
0
159,697
1
L
Maui
4,015
574
20
3
0
130,047
1
L
Hercules
3,797
542
36
5
0
99,926
0
W
Terra
4,410
630
25
4
0
159,965
0
L
Susano
4,091
584
59
8
0
161,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role