Player Matchup

Izanami
Izanami
IMMORTALIXVII
Izanami
Level 123
God Stats
15W - 26L
1,244 SR
Queue Stats
78W - 96L
1,360 Elo+
Solo
Surtr
Surtr
Mattybell951665
Surtr
Level 48
God Stats
16W - 12L
1,330 SR
Queue Stats
295W - 276L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Musician0069
Baron Samedi
Level 99
God Stats
40W - 26L
1,389 SR
Queue Stats
562W - 535L
1,426 Elo+
Solo
Nox
Nox
PinkWafers
Nox
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 116L
1,473 Elo+
Party 1
Awilix
Awilix
SeanHub_orgi
Awilix
Level 67
God Stats
40W - 17L
1,475 SR
Queue Stats
103W - 94L
1,447 Elo+
Party 1
Team Averages
Level 81
1,388 SR
1,427 Elo+

VS

Team Averages
Level 90
1,534 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
Its2-Pump_Papi
Morgan Le Fay
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 123L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
MrRekoJ86
Cthulhu
Level 126
God Stats
11W - 8L
1,581 SR
Queue Stats
136W - 156L
1,378 Elo+
Party 2
Anhur
Anhur
SearVII
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,341 Elo+
Solo
Chaac
Chaac
walhior
Chaac
Level 114
God Stats
42W - 50L
1,591 SR
Queue Stats
81W - 88L
1,410 Elo+
Party 2
Camazotz
Camazotz
x2Pumpxgruvi
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 0 / 1
8,043
619
3,340
6,184
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 0 / 3
7,991
615
9,217
10,720
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Musician0069
Baron Samedi
11
1 / 2 / 5
6,706
516
10,117
8,061
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 5
7,632
587
1,266
4,220
1,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
13
7 / 0 / 2
7,887
607
5,470
9,173
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its2-Pump_Papi
Morgan Le Fay
12
1 / 3 / 0
6,671
513
4,366
8,456
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrRekoJ86
Cthulhu
7
0 / 1 / 1
5,387
414
3,710
9,329
4,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SearVII
Anhur
11
0 / 3 / 1
5,761
443
2,654
7,933
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
walhior
Chaac
7
0 / 4 / 0
4,823
371
2,092
9,546
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
x2Pumpxgruvi
Camazotz
11
1 / 3 / 0
6,316
486
2,543
10,832
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
1
2.5
L
Morgan Le Fay
Its2-Pump_Papi
Morgan Le Fay
1
3
0
0.33
W
4
0
3
5.5
L
Cthulhu
MrRekoJ86
Cthulhu
0
1
1
0.5
W
Baron Samedi
Musician0069
Baron Samedi
1
2
5
1.75
W
0
0
5
2.5
W
Awilix
7
0
2
8
L
Anhur
SearVII
Anhur
0
3
1
0.17
L
Chaac
walhior
Chaac
0
4
0
0
L
Camazotz
x2Pumpxgruvi
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
15,365
38,358
Taken
46,096
20,842
Mitigated
18,837
10,670
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,340
2,597
0
2,021
6,184
2,263
2,081
645
5,539
0
68,593
L
Morgan Le Fay
Its2-Pump_Papi
Morgan Le Fay
4,366
263
0
143
8,456
3,535
0
2,301
5,810
47,072
754
W
9,217
2,757
0
2,442
10,720
9,116
360
1,284
9,436
507
50,320
L
Cthulhu
MrRekoJ86
Cthulhu
3,710
200
1,170
1,473
9,329
4,424
0
3,126
5,753
21,590
0
W
Baron Samedi
Musician0069
Baron Samedi
10,117
400
574
2,973
8,061
3,763
420
2,500
5,561
30,866
928
W
1,266
154
0
1,125
4,220
1,791
1,085
2,148
2,072
50,059
723
W
Awilix
5,470
2,590
0
1,535
9,173
3,909
0
1,487
7,686
0
45,164
L
Anhur
SearVII
Anhur
2,654
1,302
0
1,856
7,933
2,607
0
2,748
4,737
0
38,468
L
Chaac
walhior
Chaac
2,092
255
0
1,881
9,546
4,222
0
659
8,235
0
15,292
L
Camazotz
x2Pumpxgruvi
Camazotz
2,543
1,066
0
2,265
10,832
4,049
0
1,026
9,582
0
42,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
28,958
393
Minions Killed
280
0
Camps Cleared
0
1,274,915
Distance Traveled
1,201,984
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,043
619
128
10
0
222,698
0
L
Morgan Le Fay
6,671
513
91
7
0
251,410
0
W
Surtr
7,991
615
69
5
0
257,902
1
L
Cthulhu
5,387
414
28
2
0
234,118
2
W
Baron Samedi
6,706
516
34
3
0
223,296
0
W
Nox
7,632
587
104
8
0
262,190
0
W
Awilix
7,887
607
58
4
0
308,829
2
L
Anhur
5,761
443
73
6
0
220,531
0
L
Chaac
4,823
371
21
2
0
208,369
0
L
Camazotz
6,316
486
67
5
0
287,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role