Player Matchup

Freya
Freya
ASkeatShow
Freya
Level 153
God Stats
5W - 7L
1,434 SR
Queue Stats
290W - 276L
1,539 Elo+
Solo
Hera
Hera
Lilwill8272
Hera
Level 149
God Stats
6W - 11L
1,232 SR
Queue Stats
81W - 96L
1,433 Elo+
Solo
Cthulhu
Cthulhu
NickB1015
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,502 Elo+
Party 2
Bacchus
Bacchus
NotDavon34
Bacchus
Level 44
God Stats
6W - 8L
1,565 SR
Queue Stats
30W - 41L
1,490 Elo+
Party 2
Chronos
Chronos
RadicalWasabi
Chronos
Level 102
God Stats
13W - 14L
1,333 SR
Queue Stats
191W - 173L
1,571 Elo+
Solo
Team Averages
Level 114
1,413 SR
1,507 Elo+

VS

Team Averages
Level 132
1,547 SR
1,545 Elo+
Merlin
Merlin
MrStealYoKnees
Merlin
Level 120
God Stats
7W - 5L
1,790 SR
Queue Stats
241W - 213L
1,579 Elo+
Solo
Serqet
Serqet
RedRaven10
Serqet
Level 64
God Stats
2W - 3L
1,296 SR
Queue Stats
61W - 61L
1,468 Elo+
Solo
Rama
Rama
Vansfire
Rama
Level 155
God Stats
1W - 3L
1,309 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Chaac
Chaac
bumbubblegum
Chaac
Level 164
God Stats
17W - 10L
1,601 SR
Queue Stats
46W - 31L
1,644 Elo+
Solo
Nox
Nox
triscit biscuit
Nox
Level 159
God Stats
8W - 5L
1,738 SR
Queue Stats
171W - 159L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
5
0 / 0 / 3
4,132
413
1,958
1,355
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 3 / 0
5,324
532
1,640
5,382
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NickB1015
Cthulhu
9
1 / 2 / 0
5,308
531
5,696
7,403
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
NotDavon34
Bacchus
9
3 / 1 / 1
5,859
586
2,367
5,324
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
11
3 / 2 / 0
5,588
559
3,537
6,419
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,642
664
2,792
3,833
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
RedRaven10
Serqet
11
3 / 3 / 2
5,705
571
2,631
8,224
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
10
2 / 1 / 1
5,818
582
2,444
4,768
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,283
628
4,996
8,601
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 4
5,467
547
1,893
5,547
3,683
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
8
8
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
0
0
3
1.5
L
1
3
0
0.33
W
2
1
0
2
L
Cthulhu
NickB1015
Cthulhu
1
2
0
0.5
L
Bacchus
NotDavon34
Bacchus
3
1
1
3.5
L
Chronos
3
2
0
1.5
W
Serqet
RedRaven10
Serqet
3
3
2
1.33
W
Rama
2
1
1
2.5
W
1
1
1
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
14,756
25,883
Taken
30,973
15,981
Mitigated
14,313
6,762
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
1,958
778
0
1,092
1,355
370
0
63
1,292
10,282
2,068
L
1,640
363
0
825
5,382
1,839
0
2,309
2,682
34,415
670
W
2,792
296
0
750
3,833
1,487
0
1,971
1,862
48,320
1,326
L
Cthulhu
NickB1015
Cthulhu
5,696
1,216
0
880
7,403
6,911
0
0
7,403
30,057
1,684
L
Bacchus
NotDavon34
Bacchus
2,367
354
0
1,543
5,324
4,732
0
1,082
4,242
20,912
0
L
Chronos
3,537
1,264
0
2,422
6,419
2,129
0
840
5,353
39,809
976
W
Serqet
RedRaven10
Serqet
2,631
431
0
4,089
8,224
3,073
625
2,063
6,063
0
34,546
W
Rama
2,444
2,115
0
978
4,768
1,765
0
2,060
2,638
0
42,130
W
4,996
1,116
0
3,458
8,601
4,305
0
4,530
3,287
0
48,758
W
1,893
135
117
1,536
5,547
3,683
0
2,908
2,463
16,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
29,915
264
Minions Killed
338
0
Camps Cleared
0
836,945
Distance Traveled
959,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,132
413
23
2
0
69,117
0
L
Hera
5,324
532
75
8
0
171,545
0
W
Merlin
6,642
664
102
10
0
181,936
0
L
Cthulhu
5,308
531
64
6
0
184,706
0
L
Bacchus
5,859
586
31
3
0
206,057
4
L
Chronos
5,588
559
71
7
0
205,520
0
W
Serqet
5,705
571
62
6
0
207,941
0
W
Rama
5,818
582
73
7
0
187,070
0
W
Chaac
6,283
628
82
8
0
197,664
2
W
Nox
5,467
547
19
2
0
185,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role