Player Matchup

Poseidon
Poseidon
Coach_Benjo
Poseidon
Level 38
God Stats
10W - 7L
1,753 SR
Queue Stats
36W - 47L
1,420 Elo+
Party 1
Horus
Horus
Gmyster1999
Horus
Level 138
God Stats
3W - 0L
1,715 SR
Queue Stats
88W - 91L
1,490 Elo+
Party 1
Arachne
Arachne
Huntertwist01
Arachne
Level 36
God Stats
5W - 9L
1,445 SR
Queue Stats
20W - 34L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
SagedDoom
Cthulhu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,417 Elo+
Party 1
Cupid
Cupid
SrRyuk
Cupid
Level 153
God Stats
1W - 1L
1,724 SR
Queue Stats
62W - 65L
1,463 Elo+
Solo
Team Averages
Level 84
1,628 SR
1,435 Elo+

VS

Team Averages
Level 115
1,486 SR
1,457 Elo+
Awilix
Awilix
DrMelon262
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,500 Elo+
Solo
Bacchus
Bacchus
HorribleHector
Bacchus
Level 148
God Stats
2W - 2L
1,622 SR
Queue Stats
35W - 32L
1,538 Elo+
Solo
Raijin
Raijin
Incogfrito
Raijin
Level 84
God Stats
12W - 15L
1,384 SR
Queue Stats
159W - 141L
1,379 Elo+
Solo
Zeus
Zeus
imTooKeen
Zeus
Level 106
God Stats
5W - 11L
1,391 SR
Queue Stats
130W - 128L
1,418 Elo+
Solo
Izanami
Izanami
xXThird i GODXx
Izanami
Level 129
God Stats
1W - 4L
1,534 SR
Queue Stats
6W - 8L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coach_Benjo
Poseidon
12
1 / 4 / 2
7,243
453
6,668
10,521
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 3
8,423
526
8,834
15,102
15,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
16
5 / 1 / 2
9,005
563
7,885
13,408
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SagedDoom
Cthulhu
14
4 / 2 / 3
8,490
531
7,192
12,181
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SrRyuk
Cupid
14
1 / 1 / 3
8,476
530
4,407
10,339
4,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrMelon262
Awilix
12
1 / 3 / 3
7,027
439
5,706
14,657
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 5
7,160
448
7,323
13,389
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Incogfrito
Raijin
14
6 / 2 / 1
8,364
523
13,520
8,941
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
11
1 / 7 / 0
7,422
464
8,627
11,144
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
7,144
447
4,574
6,250
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
9
9
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Coach_Benjo
Poseidon
1
4
2
0.5
L
Awilix
DrMelon262
Awilix
1
3
3
0.83
W
4
1
3
5.5
L
0
2
5
1.25
W
Arachne
5
1
2
6
L
Raijin
Incogfrito
Raijin
6
2
1
3.25
W
Cthulhu
SagedDoom
Cthulhu
4
2
3
2.75
W
Cupid
SrRyuk
Cupid
1
1
3
2.5
L
Zeus
1
7
0
0.14
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
39,750
61,551
Taken
54,381
40,921
Mitigated
31,076
16,863
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Coach_Benjo
Poseidon
6,668
722
0
1,100
10,521
4,771
556
7,358
3,163
46,155
191
L
Awilix
DrMelon262
Awilix
5,706
1,994
161
2,684
14,657
6,677
0
1,933
12,683
0
53,946
W
8,834
3,806
824
4,366
15,102
15,920
0
7,097
8,005
0
26,009
L
7,323
427
0
3,412
13,389
14,787
0
4,096
9,127
20,948
1,678
W
Arachne
7,885
5,941
0
5,025
13,408
6,590
0
4,299
9,109
0
86,957
L
Raijin
Incogfrito
Raijin
13,520
842
0
683
8,941
3,619
54
2,616
6,276
63,398
0
W
Cthulhu
SagedDoom
Cthulhu
7,192
530
308
1,130
12,181
9,264
682
7,920
4,261
49,406
1,178
W
Cupid
SrRyuk
Cupid
4,407
2,169
58
4,052
10,339
4,376
270
1,921
8,418
0
62,157
L
Zeus
8,627
1,324
0
671
11,144
4,149
0
4,325
6,364
49,811
7,390
L
4,574
3,086
0
2,198
6,250
1,844
304
0
6,250
0
48,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
37,117
429
Minions Killed
386
0
Camps Cleared
0
1,534,731
Distance Traveled
1,331,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,243
453
82
5
0
310,176
0
L
Awilix
7,027
439
82
5
0
346,500
0
W
Horus
8,423
526
26
2
0
315,708
5
L
Bacchus
7,160
448
29
2
0
309,101
2
W
Arachne
9,005
563
140
9
0
364,098
0
L
Raijin
8,364
523
92
6
0
286,587
1
W
Cthulhu
8,490
531
85
5
0
265,565
0
W
Cupid
8,476
530
96
6
0
279,184
0
L
Zeus
7,422
464
92
6
0
249,995
2
L
Izanami
7,144
447
91
6
0
138,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role