Player Matchup

Kukulkan
Kukulkan
ElPapoya
Kukulkan
Level 124
God Stats
2W - 1L
1,730 SR
Queue Stats
121W - 105L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
OnlyStanZ
Jing Wei
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
34W - 37L
1,466 Elo+
Party 2
Bacchus
Bacchus
SquintsIII
Bacchus
Level 47
God Stats
3W - 7L
1,411 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 2
Nut
Nut
iamryaniam
Nut
Level 136
God Stats
3W - 2L
1,642 SR
Queue Stats
162W - 162L
1,510 Elo+
Solo
He Bo
He Bo
ortizjos
He Bo
Level 143
God Stats
1W - 2L
1,468 SR
Queue Stats
126W - 120L
1,491 Elo+
Party 3
Team Averages
Level 116
1,507 SR
1,476 Elo+

VS

Team Averages
Level 108
1,486 SR
1,463 Elo+
Sylvanus
Sylvanus
Gandalf406
Sylvanus
Level 64
God Stats
6W - 3L
1,579 SR
Queue Stats
223W - 210L
1,439 Elo+
Party 1
Da Ji
Da Ji
MDall_fq
Da Ji
Level 135
God Stats
36W - 30L
1,571 SR
Queue Stats
473W - 510L
1,391 Elo+
Party 1
Ratatoskr
Ratatoskr
SlyfoxXIX
Ratatoskr
Level 145
God Stats
8W - 5L
1,551 SR
Queue Stats
85W - 84L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Twitch_Lytch
Danzaburou
Level 69
God Stats
3W - 5L
1,174 SR
Queue Stats
285W - 246L
1,455 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 126
God Stats
274W - 267L
1,554 SR
Queue Stats
274W - 267L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElPapoya
Kukulkan
14
4 / 8 / 2
9,334
519
11,055
13,603
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
OnlyStanZ
Jing Wei
14
1 / 4 / 0
8,460
470
4,946
13,390
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SquintsIII
Bacchus
13
0 / 4 / 1
7,479
416
4,369
16,519
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 0
9,769
543
11,629
16,535
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
ortizjos
He Bo
17
3 / 3 / 4
9,301
517
13,169
15,436
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gandalf406
Sylvanus
15
5 / 0 / 9
10,695
594
8,923
19,100
20,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
MDall_fq
Da Ji
16
2 / 7 / 4
9,234
513
8,264
19,122
8,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
SlyfoxXIX
Ratatoskr
18
9 / 0 / 3
11,781
655
17,726
20,078
13,900
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Twitch_Lytch
Danzaburou
15
3 / 0 / 10
9,643
536
9,959
11,479
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 4
10,058
559
12,700
12,322
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
26
26
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ElPapoya
Kukulkan
4
8
2
0.63
W
Sylvanus
Gandalf406
Sylvanus
5
0
9
9.5
W
Da Ji
MDall_fq
Da Ji
2
7
4
0.57
L
Jing Wei
OnlyStanZ
Jing Wei
1
4
0
0.25
W
Ratatoskr
SlyfoxXIX
Ratatoskr
9
0
3
10.5
L
Bacchus
SquintsIII
Bacchus
0
4
1
0.13
W
Danzaburou
Twitch_Lytch
Danzaburou
3
0
10
8
L
1
7
0
0.14
L
He Bo
ortizjos
He Bo
3
3
4
1.67
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
57,572
75,483
Taken
82,101
42,004
Mitigated
53,113
18,977
Healing
35,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ElPapoya
Kukulkan
11,055
825
0
1,474
13,603
5,407
90
7,783
5,820
60,894
1,707
W
Sylvanus
Gandalf406
Sylvanus
8,923
2,599
4,983
7,287
19,100
20,415
363
6,267
12,833
34,783
5,531
W
Da Ji
MDall_fq
Da Ji
8,264
1,668
172
8,334
19,122
8,700
0
5,943
13,179
0
68,980
L
Jing Wei
OnlyStanZ
Jing Wei
4,946
3,146
0
2,970
13,390
5,306
632
3,881
9,509
0
70,530
W
Ratatoskr
SlyfoxXIX
Ratatoskr
17,726
2,939
0
6,998
20,078
13,900
128
2,185
17,564
0
98,733
L
Bacchus
SquintsIII
Bacchus
4,369
1,076
0
2,595
16,519
18,795
0
7,096
9,423
15,823
0
W
Danzaburou
Twitch_Lytch
Danzaburou
9,959
4,379
34
3,482
11,479
5,202
1,445
6,487
4,992
0
56,625
L
11,629
8,088
0
4,699
16,535
6,679
990
0
16,535
0
82,695
L
He Bo
ortizjos
He Bo
13,169
941
0
7,239
15,436
5,817
0
2,376
13,060
97,758
934
W
12,700
4,089
0
3,892
12,322
4,896
2,197
7,875
4,447
75,357
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
51,411
516
Minions Killed
436
0
Camps Cleared
0
1,665,974
Distance Traveled
1,769,211
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,334
519
102
6
0
317,063
0
W
Sylvanus
10,695
594
45
3
0
330,796
3
W
Da Ji
9,234
513
82
5
0
348,056
0
L
Jing Wei
8,460
470
105
6
0
340,153
0
W
Ratatoskr
11,781
655
144
8
0
376,694
3
L
Bacchus
7,479
416
16
1
0
364,111
3
W
Danzaburou
9,643
536
73
4
0
352,377
0
L
Nut
9,769
543
139
8
0
267,547
4
L
He Bo
9,301
517
154
9
0
377,100
0
W
Sol
10,058
559
92
5
0
361,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role