Player Matchup

Cthulhu
Cthulhu
Gold II
AkamuSaber
Cthulhu
Gold II
Level 255
God Stats
20W - 17L
1,634 SR
Queue Stats
212W - 210L
1,411 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Dirty Lil Q Tip
Tsukuyomi
Bronze III
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
45W - 48L
1,408 MMR
Solo
Artemis
Artemis
Gold III
Elnefardo
Artemis
Gold III
Level 147
God Stats
7W - 8L
1,546 SR
Queue Stats
294W - 308L
1,395 MMR
Solo
Janus
Janus
Bronze III
a kawaii fox
Janus
Bronze III
Level 129
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Ymir
Ymir
Gold III
zakumonkeytv
Ymir
Gold III
Level 203
God Stats
128W - 125L
1,553 SR
Queue Stats
133W - 134L
1,396 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 176
1,518 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,572 SR
1,402 MMR
Chaac
Chaac
Gold III
Dhae
Chaac
Gold III
Level 69
God Stats
1W - 2L
1,731 SR
Queue Stats
104W - 111L
1,411 MMR
Solo
Hun Batz
Hun Batz
Bronze III
NAIMAR12
Hun Batz
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 MMR
Party 3
Neith
Neith
Silver I
Syrusx4
Neith
Silver I
Level 86
God Stats
11W - 13L
1,588 SR
Queue Stats
59W - 61L
1,318 MMR
Party 2
Agni
Agni
Gold III
hamixoo
Agni
Gold III
Level 96
God Stats
4W - 5L
1,748 SR
Queue Stats
76W - 74L
1,471 MMR
Party 2
Hades
Hades
Bronze IV
tomiygabriel
Hades
Bronze IV
Level 64
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 12L
1,355 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkamuSaber
Cthulhu
17
8 / 0 / 3
10,569
622
13,352
10,491
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Dirty Lil Q Tip
Tsukuyomi
14
5 / 4 / 7
8,879
522
9,006
13,372
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Elnefardo
Artemis
17
4 / 1 / 4
9,886
582
12,559
13,130
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 4
10,135
596
6,753
7,619
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 11
7,905
465
7,855
9,700
6,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosBake KujiraThor

VS

Bans
AwilixAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dhae
Chaac
11
2 / 3 / 3
6,958
409
11,123
17,675
13,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
NAIMAR12
Hun Batz
12
1 / 7 / 4
7,144
420
4,653
17,029
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Syrusx4
Neith
15
1 / 2 / 3
8,162
480
8,563
11,534
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
hamixoo
Agni
15
3 / 3 / 0
8,454
497
7,640
9,950
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 7 / 0
6,464
380
2,217
14,407
7,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
7
7
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkamuSaber
Cthulhu
8
0
3
9.5
L
Chaac
Dhae
Chaac
2
3
3
1.17
W
Tsukuyomi
Dirty Lil Q Tip
Tsukuyomi
5
4
7
2.13
W
Artemis
Elnefardo
Artemis
4
1
4
6
L
Hun Batz
NAIMAR12
Hun Batz
1
7
4
0.43
L
Neith
Syrusx4
Neith
1
2
3
1.25
W
3
1
4
5
L
Agni
hamixoo
Agni
3
3
0
1
L
0
7
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
34,196
54,312
Taken
70,595
30,753
Mitigated
36,396
14,160
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkamuSaber
Cthulhu
13,352
928
559
2,511
10,491
9,202
0
2,337
8,078
70,504
915
L
Chaac
Dhae
Chaac
11,123
1,206
0
2,911
17,675
13,528
0
7,997
9,345
0
46,816
W
Tsukuyomi
Dirty Lil Q Tip
Tsukuyomi
9,006
2,654
0
1,100
13,372
5,947
36
2,444
10,669
0
68,358
W
Artemis
Elnefardo
Artemis
12,559
5,706
0
6,257
13,130
5,856
1,177
285
12,845
0
86,424
L
Hun Batz
NAIMAR12
Hun Batz
4,653
1,416
0
2,628
17,029
7,013
0
4,428
12,203
0
48,615
L
Neith
Syrusx4
Neith
8,563
1,778
0
3,247
11,534
4,528
0
799
10,689
0
75,841
W
6,753
337
0
630
7,619
2,985
0
3,861
3,420
77,559
1,587
L
Agni
hamixoo
Agni
7,640
249
0
1,771
9,950
3,912
0
3,752
5,962
65,864
0
L
2,217
243
148
1,236
14,407
7,415
0
8,623
4,892
24,018
1,771
W
7,855
2,031
0
3,103
9,700
6,763
0
588
8,995
26,974
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
37,182
505
Minions Killed
407
0
Camps Cleared
0
1,805,135
Distance Traveled
1,583,883
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,569
622
126
7
0
376,622
6
L
Chaac
6,958
409
63
4
0
323,527
8
W
Tsukuyomi
8,879
522
76
4
0
393,244
2
W
Artemis
9,886
582
121
7
0
307,718
4
L
Hun Batz
7,144
420
68
4
0
363,453
0
L
Neith
8,162
480
106
6
0
324,951
1
W
Janus
10,135
596
143
8
0
370,325
0
L
Agni
8,454
497
129
8
0
318,470
2
L
Hades
6,464
380
41
2
0
253,482
1
W
Ymir
7,905
465
39
2
0
357,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role