Player Matchup

Chaac
Chaac
Silver II
CRiMe09
Chaac
Silver II
Level 124
God Stats
1W - 2L
1,510 SR
Queue Stats
19W - 26L
1,240 MMR
Solo
Scylla
Scylla
Silver II
Heniqs
Scylla
Silver II
Level 106
God Stats
2W - 2L
1,506 SR
Queue Stats
199W - 217L
1,259 MMR
Solo
Geb
Geb
Silver I
JiveSo
Geb
Silver I
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
197W - 209L
1,210 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Playboiikobe367
Baron Samedi
Silver I
Level 105
God Stats
6W - 9L
1,544 SR
Queue Stats
196W - 210L
1,190 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
naturalxpLIVE
Ao Kuang
Silver V
Level 66
God Stats
4W - 7L
1,494 SR
Queue Stats
80W - 99L
1,178 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,452 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,535 SR
1,216 MMR
Yemoja
Yemoja
Silver II
PeelADC
Yemoja
Silver II
Level 67
God Stats
2W - 0L
1,668 SR
Queue Stats
37W - 55L
1,200 MMR
Solo
Cupid
Cupid
Gold IV
Suikoden6315
Cupid
Gold IV
Level 149
God Stats
4W - 3L
1,629 SR
Queue Stats
298W - 304L
1,175 MMR
Solo
Surtr
Surtr
Gold V
YuNgMaEstRo-_-
Surtr
Gold V
Level 154
God Stats
6W - 7L
1,656 SR
Queue Stats
78W - 86L
1,251 MMR
Solo
Ravana
Ravana
Silver III
coldnjLA
Ravana
Silver III
Level 159
God Stats
6W - 2L
1,224 SR
Queue Stats
28W - 40L
1,226 MMR
Party 1
Vulcan
Vulcan
Silver III
mikeofthegarden
Vulcan
Silver III
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CRiMe09
Chaac
7
0 / 2 / 1
4,335
434
4,612
7,265
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Heniqs
Scylla
11
0 / 0 / 0
5,171
517
1,048
4,021
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Geb
JiveSo
Geb
11
1 / 3 / 0
5,964
596
5,375
8,351
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Playboiikobe367
Baron Samedi
7
1 / 2 / 0
4,669
467
3,998
3,883
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
naturalxpLIVE
Ao Kuang
9
0 / 2 / 0
4,694
469
2,984
9,164
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnhurCthulhuThanatosArachne

VS

Bans
JanusAthenaBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PeelADC
Yemoja
9
1 / 1 / 4
5,668
567
3,722
8,600
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 3
5,014
501
3,219
6,633
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,276
628
5,069
7,632
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
coldnjLA
Ravana
10
4 / 1 / 3
5,510
551
4,752
5,734
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 0 / 3
6,427
643
3,036
1,852
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
CRiMe09
Chaac
0
2
1
0.25
L
Scylla
Heniqs
Scylla
0
0
0
0
L
Geb
JiveSo
Geb
1
3
0
0.33
W
Yemoja
PeelADC
Yemoja
1
1
4
3
L
Baron Samedi
Playboiikobe367
Baron Samedi
1
2
0
0.5
W
1
0
3
2.5
W
2
0
1
2.5
W
Ravana
coldnjLA
Ravana
4
1
3
5.5
W
1
0
3
2.5
L
Ao Kuang
naturalxpLIVE
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
19,798
32,684
Taken
30,451
18,475
Mitigated
15,156
11,049
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CRiMe09
Chaac
4,612
282
0
1,959
7,265
5,915
0
1,508
5,740
0
20,630
L
Scylla
Heniqs
Scylla
1,048
53
0
1,307
4,021
1,131
0
1,191
2,566
29,891
0
L
Geb
JiveSo
Geb
5,375
710
0
1,735
8,351
6,840
0
1,408
6,350
35,699
2,899
W
Yemoja
PeelADC
Yemoja
3,722
834
2,163
2,688
8,600
5,006
0
3,121
5,142
19,881
1,531
L
Baron Samedi
Playboiikobe367
Baron Samedi
3,998
494
282
1,226
3,883
1,871
0
1,371
2,472
25,392
0
W
3,219
1,631
84
2,380
6,633
2,272
0
3,024
3,126
0
28,031
W
5,069
2,003
0
2,742
7,632
4,555
0
3,598
3,538
1,088
39,398
W
Ravana
coldnjLA
Ravana
4,752
1,462
0
809
5,734
2,535
0
1,877
3,756
0
37,473
W
3,036
73
0
703
1,852
788
0
722
1,090
44,924
1,481
L
Ao Kuang
naturalxpLIVE
Ao Kuang
2,984
983
0
4,540
9,164
2,718
0
954
8,084
26,928
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
28,895
283
Minions Killed
304
0
Camps Cleared
0
864,274
Distance Traveled
984,918
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,335
434
27
3
0
195,362
0
L
Scylla
5,171
517
63
6
0
178,305
3
L
Geb
5,964
596
85
9
0
158,741
0
W
Yemoja
5,668
567
24
2
0
177,542
2
L
Baron Samedi
4,669
467
47
5
0
126,347
0
W
Cupid
5,014
501
52
5
0
171,289
0
W
Surtr
6,276
628
78
8
0
188,088
6
W
Ravana
5,510
551
51
5
0
220,512
0
W
Vulcan
6,427
643
99
10
0
227,487
4
L
Ao Kuang
4,694
469
61
6
0
205,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role