Player Matchup

Jormungandr
Jormungandr
HAMINATOR XXX
Jormungandr
Level 126
God Stats
0W - 1L
1,489 SR
Queue Stats
17W - 26L
1,373 Elo+
Party 2
Lancelot
Lancelot
Lvvelyr
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
userace
Apollo
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 59
1,420 SR
1,458 Elo+

VS

Team Averages
Level 125
1,639 SR
1,579 Elo+
Hachiman
Hachiman
IR15H
Hachiman
Level 145
God Stats
1W - 0L
1,790 SR
Queue Stats
2W - 4L
1,665 Elo+
Party 1
Aphrodite
Aphrodite
Monokuma06
Aphrodite
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,665 Elo+
Party 1
Kuzenbo
Kuzenbo
TearlessSpice32
Kuzenbo
Level 145
God Stats
12W - 12L
1,627 SR
Queue Stats
104W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HAMINATOR XXX
Jormungandr
11
0 / 5 / 2
6,754
675
10,541
13,427
9,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Lvvelyr
Lancelot
10
2 / 5 / 0
6,666
667
3,644
8,726
5,209
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
userace
Apollo
10
0 / 5 / 2
6,231
623
3,100
7,571
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IR15H
Hachiman
14
8 / 1 / 4
8,422
842
12,797
7,044
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Monokuma06
Aphrodite
11
1 / 1 / 12
7,175
718
3,576
6,808
3,674
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 10
8,173
817
7,864
11,691
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HAMINATOR XXX
Jormungandr
0
5
2
0.2
W
Hachiman
IR15H
Hachiman
8
1
4
10
L
Lancelot
Lvvelyr
Lancelot
2
5
0
0.4
W
Aphrodite
Monokuma06
Aphrodite
1
1
12
7
W
5
0
10
10
L
Apollo
userace
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
24,237
29,724
Taken
25,543
18,197
Mitigated
20,555
3,477
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HAMINATOR XXX
Jormungandr
10,541
3,550
0
2,718
13,427
9,547
0
4,079
9,029
31,301
2,488
W
Hachiman
IR15H
Hachiman
12,797
9,353
0
1,980
7,044
3,279
1,602
2,610
4,434
0
41,793
L
Lancelot
Lvvelyr
Lancelot
3,644
1,002
0
759
8,726
5,209
0
2,652
5,770
370
21,182
W
Aphrodite
Monokuma06
Aphrodite
3,576
780
3,279
3,226
6,808
3,674
36
4,171
2,593
9,458
0
W
7,864
2,402
140
2,480
11,691
13,602
425
3,303
8,350
14,781
1,635
L
Apollo
userace
Apollo
3,100
2,045
0
0
7,571
3,441
0
3,046
4,274
0
13,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
23,770
107
Minions Killed
94
0
Camps Cleared
0
505,541
Distance Traveled
535,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,754
675
44
4
0
161,640
0
W
Hachiman
8,422
842
59
6
0
181,374
0
L
Lancelot
6,666
667
33
3
0
199,756
0
W
Aphrodite
7,175
718
18
2
0
180,278
0
W
Kuzenbo
8,173
817
17
2
0
173,957
0
L
Apollo
6,231
623
30
3
0
144,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role