Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hirolira
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,424 Elo+
Solo
Horus
Horus
IZorua
Horus
Level 84
God Stats
3W - 8L
1,150 SR
Queue Stats
557W - 555L
1,492 Elo+
Solo
Xbalanque
Xbalanque
JericoDilbotoms
Xbalanque
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 175L
1,522 Elo+
Solo
Set
Set
VenomCG
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,298 Elo+
Solo
Erlang Shen
Erlang Shen
zEbUbbLy1
Erlang Shen
Level 123
God Stats
2W - 7L
1,395 SR
Queue Stats
483W - 500L
1,481 Elo+
Solo
Team Averages
Level 90
1,409 SR
1,443 Elo+

VS

Team Averages
Level 114
1,317 SR
1,441 Elo+
Loki
Loki
BloodeyFarts
Loki
Level 154
God Stats
1W - 2L
1,313 SR
Queue Stats
507W - 535L
1,514 Elo+
Solo
Ra
Ra
Bountizarus
Ra
Level 87
God Stats
3W - 3L
1,365 SR
Queue Stats
86W - 96L
1,494 Elo+
Solo
Nox
Nox
Wolfhunter29
Nox
Level 39
God Stats
1W - 1L
1,401 SR
Queue Stats
61W - 75L
1,242 Elo+
Solo
Hercules
Hercules
ldeue4
Hercules
Level 163
God Stats
29W - 51L
1,281 SR
Queue Stats
1,871W - 1,964L
1,483 Elo+
Solo
Medusa
Medusa
trunkss_90
Medusa
Level 129
God Stats
6W - 10L
1,227 SR
Queue Stats
299W - 288L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hirolira
Ah Muzen Cab
16
1 / 2 / 3
8,108
811
15,349
10,095
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
IZorua
Horus
13
2 / 5 / 5
7,945
795
6,279
16,177
12,538
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
JericoDilbotoms
Xbalanque
12
1 / 5 / 5
7,176
718
12,006
10,153
3,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
12
1 / 5 / 2
6,955
696
5,490
7,765
4,322
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
zEbUbbLy1
Erlang Shen
14
3 / 4 / 3
7,768
777
11,993
15,576
14,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 13
8,361
836
7,180
12,037
12,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 10
9,234
923
12,252
8,905
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 13
8,732
873
9,864
9,553
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
ldeue4
Hercules
15
4 / 1 / 13
8,405
841
9,913
19,346
14,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
trunkss_90
Medusa
14
3 / 1 / 12
8,200
820
11,867
11,141
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
8
Kills
21
21
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
7
2
10
6
L
Ah Muzen Cab
Hirolira
Ah Muzen Cab
1
2
3
1.25
L
Horus
IZorua
Horus
2
5
5
0.9
L
Xbalanque
JericoDilbotoms
Xbalanque
1
5
5
0.7
L
Set
1
5
2
0.4
W
3
2
13
4.75
W
Hercules
ldeue4
Hercules
4
1
13
10.5
W
Medusa
trunkss_90
Medusa
3
1
12
9
L
Erlang Shen
zEbUbbLy1
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
51,076
59,766
Taken
60,982
39,814
Mitigated
42,333
19,164
Healing
29,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,180
741
695
1,772
12,037
12,540
156
72
11,965
858
15,484
W
12,252
1,633
7,881
3,831
8,905
4,456
294
201
8,704
26,031
0
L
Ah Muzen Cab
Hirolira
Ah Muzen Cab
15,349
4,241
881
1,720
10,095
4,733
1,040
3,806
6,237
0
37,221
L
Horus
IZorua
Horus
6,279
3,136
2,689
5,376
16,177
12,538
196
6,178
9,999
1,412
8,966
L
Xbalanque
JericoDilbotoms
Xbalanque
12,006
4,116
134
1,821
10,153
3,909
340
3,871
6,219
0
18,601
L
Set
5,490
1,638
0
105
7,765
4,322
0
2,955
4,810
0
8,600
W
9,864
1,655
695
1,259
9,553
5,964
863
319
9,234
14,750
590
W
Hercules
ldeue4
Hercules
9,913
1,760
1,272
7,801
19,346
14,245
222
204
19,142
0
13,860
W
Medusa
trunkss_90
Medusa
11,867
2,707
2,254
2,212
11,141
5,128
161
330
10,811
0
24,495
L
Erlang Shen
zEbUbbLy1
Erlang Shen
11,993
5,130
1,779
4,659
15,576
14,312
0
4,993
10,583
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
42,932
92
Minions Killed
126
0
Camps Cleared
0
870,434
Distance Traveled
900,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,361
836
18
2
0
183,513
0
W
Ra
9,234
923
36
4
0
174,622
0
L
Ah Muzen Cab
8,108
811
50
5
0
175,031
0
L
Horus
7,945
795
5
1
0
186,029
0
L
Xbalanque
7,176
718
18
2
0
169,529
0
L
Set
6,955
696
4
0
0
152,126
0
W
Nox
8,732
873
23
2
0
168,411
0
W
Hercules
8,405
841
17
2
0
165,851
0
W
Medusa
8,200
820
32
3
0
207,640
0
L
Erlang Shen
7,768
777
15
2
0
187,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role