Player Matchup

Nike
Nike
Gold IV
AllezLuchBien
Nike
Gold IV
Level 80
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 15L
1,572 MMR
Party 1
Anhur
Anhur
Gold IV
ElfoHD
Anhur
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,734 MMR
Solo
Fenrir
Fenrir
Platinum II
HazellOne
Fenrir
Platinum II
Level 93
God Stats
7W - 6L
1,771 SR
Queue Stats
141W - 134L
1,749 MMR
Solo
Discordia
Discordia
Platinum IV
SCKYLLEM
Discordia
Platinum IV
Level 129
God Stats
1W - 4L
1,362 SR
Queue Stats
60W - 46L
1,849 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
SkellyGB
Ne Zha
Platinum III
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 80L
1,835 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,572 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,642 SR
1,705 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
AlexH02
Chiron
Platinum IV
Level 77
God Stats
15W - 8L
1,873 SR
Queue Stats
169W - 169L
1,779 MMR
Party 2
Sobek
Sobek
Platinum I
Elliot1231234
Sobek
Platinum I
Level 135
God Stats
13W - 11L
1,710 SR
Queue Stats
148W - 148L
1,893 MMR
Party 2
Nemesis
Nemesis
Gold II
ZengaJr
Nemesis
Gold II
Level 108
God Stats
6W - 5L
1,681 SR
Queue Stats
61W - 61L
1,725 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
etchi_stepdad
Sun Wukong
Gold V
Level 124
God Stats
3W - 0L
1,448 SR
Queue Stats
25W - 17L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,296
659
1,931
4,374
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ElfoHD
Anhur
5
1 / 0 / 1
3,158
632
919
2,432
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
HazellOne
Fenrir
6
2 / 1 / 1
3,481
696
1,238
3,390
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SCKYLLEM
Discordia
6
0 / 2 / 0
3,027
605
327
2,101
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SkellyGB
Ne Zha
3
0 / 0 / 0
2,714
543
274
1,448
422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThanatosSusanoBake KujiraKuzenbo

VS

Bans
CerberusAresAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 0 / 1
4,448
890
1,501
859
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
AlexH02
Chiron
6
1 / 0 / 0
3,407
681
1,182
1,053
263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,338
668
511
2,699
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
ZengaJr
Nemesis
6
1 / 1 / 1
3,680
736
1,447
3,548
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
etchi_stepdad
Sun Wukong
7
1 / 1 / 0
3,828
766
2,450
3,665
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
W
Chiron
AlexH02
Chiron
1
0
0
1
L
0
1
1
0.5
L
Anhur
ElfoHD
Anhur
1
0
1
1.5
W
0
1
0
0
L
Fenrir
HazellOne
Fenrir
2
1
1
2.5
L
Discordia
SCKYLLEM
Discordia
0
2
0
0
L
Ne Zha
SkellyGB
Ne Zha
0
0
0
0
W
Nemesis
ZengaJr
Nemesis
1
1
1
1.5
W
Sun Wukong
etchi_stepdad
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,689
Damage
7,091
13,745
Taken
11,824
4,738
Mitigated
4,586
3,289
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,501
117
0
500
859
249
0
299
560
27,992
0
W
Chiron
AlexH02
Chiron
1,182
576
136
350
1,053
263
0
0
1,053
0
19,161
L
1,931
746
0
1,142
4,374
1,760
0
0
4,374
0
15,221
L
Anhur
ElfoHD
Anhur
919
673
0
739
2,432
654
0
446
1,986
0
10,051
W
511
0
0
909
2,699
1,770
0
0
2,699
6,593
0
L
Fenrir
HazellOne
Fenrir
1,238
429
0
617
3,390
1,330
0
223
3,127
0
12,861
L
Discordia
SCKYLLEM
Discordia
327
0
0
240
2,101
572
0
959
986
14,352
317
L
Ne Zha
SkellyGB
Ne Zha
274
171
0
551
1,448
422
0
148
1,260
0
5,519
W
Nemesis
ZengaJr
Nemesis
1,447
443
0
1,847
3,548
750
0
0
3,548
0
16,481
W
Sun Wukong
etchi_stepdad
Sun Wukong
2,450
185
0
570
3,665
1,554
0
0
3,483
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,676
Gold Earned
18,701
106
Minions Killed
185
0
Camps Cleared
0
436,780
Distance Traveled
554,502
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,448
890
67
13
0
106,420
1
W
Chiron
3,407
681
34
7
0
113,614
0
L
Nike
3,296
659
31
6
0
95,993
1
L
Anhur
3,158
632
15
3
0
95,255
0
W
Sobek
3,338
668
16
3
0
97,967
0
L
Fenrir
3,481
696
26
5
0
102,245
0
L
Discordia
3,027
605
20
4
0
84,116
0
L
Ne Zha
2,714
543
14
3
0
59,171
0
W
Nemesis
3,680
736
35
7
0
132,694
0
W
Sun Wukong
3,828
766
33
7
0
103,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role