Player Matchup

Bacchus
Bacchus
Kkodey
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,843 Elo+
Party 1
Cupid
Cupid
Miirari
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 1
Poseidon
Poseidon
Papi Is Feo
Poseidon
Level 145
God Stats
7W - 8L
1,416 SR
Queue Stats
77W - 84L
1,509 Elo+
Solo
Xing Tian
Xing Tian
TraveeWavvee
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 1
Serqet
Serqet
silverluck36
Serqet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,467 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,621 Elo+

VS

Team Averages
Level 127
1,572 SR
1,496 Elo+
Charybdis
Charybdis
InciduntDeus
Charybdis
Level 108
God Stats
36W - 38L
1,558 SR
Queue Stats
763W - 763L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Lanshie
Kukulkan
Level 135
God Stats
6W - 5L
1,754 SR
Queue Stats
170W - 176L
1,575 Elo+
Solo
Jormungandr
Jormungandr
Unknown Zen
Jormungandr
Level 153
God Stats
1W - 3L
1,306 SR
Queue Stats
263W - 262L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
bethoElite
Zhong Kui
Level 76
God Stats
3W - 3L
1,519 SR
Queue Stats
133W - 136L
1,459 Elo+
Solo
Chaac
Chaac
eGCritical
Chaac
Level 162
God Stats
0W - 2L
1,723 SR
Queue Stats
28W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kkodey
Bacchus
17
7 / 2 / 11
11,194
1,119
18,535
12,563
11,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Miirari
Cupid
16
4 / 2 / 10
10,682
1,068
10,536
9,724
5,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
Papi Is Feo
Poseidon
16
2 / 1 / 10
10,576
1,058
7,470
5,345
2,479
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
TraveeWavvee
Xing Tian
17
4 / 0 / 17
11,124
1,112
11,389
13,591
20,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
16
4 / 2 / 12
10,661
1,066
11,018
9,960
7,437
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InciduntDeus
Charybdis
16
2 / 6 / 2
10,610
1,061
17,277
19,174
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Lanshie
Kukulkan
15
3 / 3 / 1
10,657
1,066
10,290
8,058
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Unknown Zen
Jormungandr
14
1 / 0 / 1
9,236
924
2,045
2,760
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
bethoElite
Zhong Kui
16
1 / 10 / 5
10,795
1,080
10,585
21,169
16,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
15
0 / 2 / 4
9,465
947
5,583
10,854
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
21
Kills
7
7
Deaths
21
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
InciduntDeus
Charybdis
2
6
2
0.5
W
Bacchus
Kkodey
Bacchus
7
2
11
6.25
L
Kukulkan
Lanshie
Kukulkan
3
3
1
1.17
W
Cupid
Miirari
Cupid
4
2
10
4.5
W
Poseidon
Papi Is Feo
Poseidon
2
1
10
7
W
Xing Tian
TraveeWavvee
Xing Tian
4
0
17
12.5
L
Jormungandr
Unknown Zen
Jormungandr
1
0
1
1.5
L
Zhong Kui
bethoElite
Zhong Kui
1
10
5
0.35
L
Chaac
0
2
4
1
W
Serqet
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,948
Damage
45,780
51,183
Taken
62,015
46,742
Mitigated
46,537
4,897
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
InciduntDeus
Charybdis
17,277
6,892
0
226
19,174
7,737
0
13,619
4,266
0
44,441
W
Bacchus
Kkodey
Bacchus
18,535
1,553
0
706
12,563
11,136
0
5,677
6,778
22,642
58
L
Kukulkan
Lanshie
Kukulkan
10,290
1,118
0
169
8,058
3,763
0
4,213
3,299
29,825
0
W
Cupid
Miirari
Cupid
10,536
4,850
0
974
9,724
5,000
0
4,681
4,829
0
28,650
W
Poseidon
Papi Is Feo
Poseidon
7,470
656
341
1,433
5,345
2,479
0
2,931
2,292
47,080
0
W
Xing Tian
TraveeWavvee
Xing Tian
11,389
288
0
1,168
13,591
20,690
0
5,182
8,093
19,277
1,264
L
Jormungandr
Unknown Zen
Jormungandr
2,045
451
0
255
2,760
2,284
0
1,211
1,458
7,780
0
L
Zhong Kui
bethoElite
Zhong Kui
10,585
1,244
0
1,288
21,169
16,025
0
9,457
10,766
30,663
292
L
Chaac
5,583
635
0
2,721
10,854
16,728
0
5,652
4,281
0
12,346
W
Serqet
11,018
3,238
0
275
9,960
7,437
0
4,049
5,726
0
17,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
50,763
195
Minions Killed
178
7
Camps Cleared
8
983,043
Distance Traveled
624,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,610
1,061
62
6
1
172,542
0
W
Bacchus
11,194
1,119
12
1
0
206,836
0
L
Kukulkan
10,657
1,066
45
5
3
124,937
0
W
Cupid
10,682
1,068
59
6
1
171,968
0
W
Poseidon
10,576
1,058
87
9
3
202,633
0
W
Xing Tian
11,124
1,112
15
2
0
205,085
0
L
Jormungandr
9,236
924
14
1
0
64,541
0
L
Zhong Kui
10,795
1,080
47
5
4
162,671
0
L
Chaac
9,465
947
10
1
0
99,852
2
W
Serqet
10,661
1,066
22
2
3
196,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role