Player Matchup

Baron Samedi
Baron Samedi
AndreGKC
Baron Samedi
Level 61
God Stats
1W - 4L
1,535 SR
Queue Stats
315W - 342L
1,368 Elo+
Solo
Nemesis
Nemesis
Dunebane
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 196L
1,425 Elo+
Solo
Janus
Janus
Zz Teare
Janus
Level 107
God Stats
2W - 3L
1,475 SR
Queue Stats
71W - 94L
1,464 Elo+
Solo
Nike
Nike
mysticgeen
Nike
Level 58
God Stats
1W - 2L
1,286 SR
Queue Stats
71W - 90L
1,353 Elo+
Party 3
He Bo
He Bo
samster209
He Bo
Level 74
God Stats
1W - 2L
1,727 SR
Queue Stats
89W - 102L
1,346 Elo+
Party 3
Team Averages
Level 82
1,505 SR
1,391 Elo+

VS

Team Averages
Level 84
1,570 SR
1,541 Elo+
He Bo
He Bo
Aynoz69
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 89L
1,588 Elo+
Party 1
Vulcan
Vulcan
BulaNNNNPvPPro
Vulcan
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 2
Rama
Rama
Jerez69
Rama
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 224L
1,485 Elo+
Party 1
Cupid
Cupid
ZupiZap7
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
surlen
Atlas
Level 143
God Stats
3W - 1L
1,873 SR
Queue Stats
82W - 87L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AndreGKC
Baron Samedi
10
0 / 6 / 6
6,405
641
5,415
10,925
5,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Dunebane
Nemesis
15
3 / 2 / 4
7,906
791
5,122
8,764
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Zz Teare
Janus
14
3 / 4 / 3
7,645
765
10,336
6,999
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 5
6,623
662
6,671
13,778
8,153
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
14
4 / 5 / 5
7,774
777
4,042
9,859
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aynoz69
He Bo
16
6 / 4 / 13
9,343
934
6,647
10,415
4,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 11
9,442
944
18,303
6,541
2,688
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
Jerez69
Rama
14
2 / 2 / 12
8,151
815
4,456
8,945
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
ZupiZap7
Cupid
14
6 / 2 / 6
8,518
852
6,216
7,489
2,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
surlen
Atlas
15
4 / 1 / 13
9,142
914
8,450
8,722
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
10
Kills
24
24
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AndreGKC
Baron Samedi
0
6
6
0.5
W
He Bo
Aynoz69
He Bo
6
4
13
3.13
W
6
1
11
11.5
L
Nemesis
Dunebane
Nemesis
3
2
4
2.5
W
Rama
Jerez69
Rama
2
2
12
4
W
Cupid
ZupiZap7
Cupid
6
2
6
4.5
L
Janus
Zz Teare
Janus
3
4
3
1.13
L
0
7
5
0.36
L
He Bo
4
5
5
1.3
W
Atlas
surlen
Atlas
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
44,072
50,325
Taken
42,112
27,394
Mitigated
20,784
10,262
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AndreGKC
Baron Samedi
5,415
1,039
1,120
1,354
10,925
5,348
0
7,516
3,409
10,536
0
W
He Bo
Aynoz69
He Bo
6,647
178
327
1,668
10,415
4,104
283
4,443
5,666
16,066
0
W
18,303
10,453
1,538
1,106
6,541
2,688
692
2,936
3,506
32,125
528
L
Nemesis
Dunebane
Nemesis
5,122
1,027
538
2,601
8,764
7,176
649
5,294
3,470
0
16,700
W
Rama
Jerez69
Rama
4,456
2,487
637
2,082
8,945
3,534
1,356
4,484
4,344
0
12,501
W
Cupid
ZupiZap7
Cupid
6,216
2,884
3,621
2,829
7,489
2,926
2,119
3,938
3,445
0
12,004
L
Janus
Zz Teare
Janus
10,336
312
455
388
6,999
3,017
467
4,938
2,061
22,227
0
L
6,671
432
568
1,058
13,778
8,153
0
7,426
6,352
0
13,816
L
He Bo
4,042
206
508
1,672
9,859
3,700
0
8,117
1,742
11,059
0
W
Atlas
surlen
Atlas
8,450
3,128
556
2,083
8,722
7,532
364
3,690
4,593
16,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
44,596
85
Minions Killed
110
0
Camps Cleared
0
877,608
Distance Traveled
984,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,405
641
5
1
0
153,042
0
W
He Bo
9,343
934
23
2
0
191,203
0
W
Vulcan
9,442
944
37
4
0
219,742
0
L
Nemesis
7,906
791
30
3
0
191,588
0
W
Rama
8,151
815
17
2
0
191,544
0
W
Cupid
8,518
852
15
2
0
192,382
0
L
Janus
7,645
765
27
3
0
181,268
0
L
Nike
6,623
662
8
1
0
178,847
0
L
He Bo
7,774
777
15
2
0
172,863
0
W
Atlas
9,142
914
18
2
0
190,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role