Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Caused2
Cthulhu
Level 77
God Stats
10W - 5L
1,617 SR
Queue Stats
40W - 28L
1,481 Elo+
Party 1
Fenrir
Fenrir
Vilkatha
Fenrir
Level 148
God Stats
6W - 5L
1,523 SR
Queue Stats
164W - 165L
1,442 Elo+
Solo
Chiron
Chiron
Zpectral_05
Chiron
Level 38
God Stats
3W - 1L
1,279 SR
Queue Stats
89W - 91L
1,377 Elo+
Solo
Chaac
Chaac
kuuaxus
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,481 Elo+
Party 1
Team Averages
Level 98
1,484 SR
1,456 Elo+

VS

Team Averages
Level 82
1,626 SR
1,449 Elo+
Xbalanque
Xbalanque
I__Byakuya__I
Xbalanque
Level 101
God Stats
9W - 5L
1,704 SR
Queue Stats
142W - 137L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
Moisty Shnoz
Ratatoskr
Level 67
God Stats
2W - 2L
1,476 SR
Queue Stats
47W - 39L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
OnlyStanZ
Cthulhu
Level 128
God Stats
0W - 1L
1,687 SR
Queue Stats
33W - 35L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
SquintsIII
Nu Wa
Level 47
God Stats
1W - 2L
1,546 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 2
Hades
Hades
Ujhhhjhhzu
Hades
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 26L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 2
9,217
658
7,113
6,584
3,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Caused2
Cthulhu
13
7 / 0 / 3
8,409
601
9,546
10,749
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Vilkatha
Fenrir
14
4 / 1 / 4
7,688
549
4,935
14,873
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
13
2 / 3 / 5
7,139
510
5,582
8,540
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
kuuaxus
Chaac
13
1 / 1 / 2
7,047
503
3,854
11,104
9,716
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I__Byakuya__I
Xbalanque
12
2 / 5 / 1
7,047
503
8,520
11,323
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
Moisty Shnoz
Ratatoskr
12
2 / 4 / 0
6,712
479
6,179
10,245
3,855
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
OnlyStanZ
Cthulhu
12
0 / 3 / 1
7,277
520
4,944
9,424
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
0 / 2 / 0
6,726
480
3,634
6,602
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
11
1 / 3 / 3
6,937
496
6,683
9,436
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Cthulhu
Caused2
Cthulhu
7
0
3
8.5
L
Xbalanque
I__Byakuya__I
Xbalanque
2
5
1
0.5
L
Ratatoskr
Moisty Shnoz
Ratatoskr
2
4
0
0.5
L
Cthulhu
OnlyStanZ
Cthulhu
0
3
1
0.17
L
Nu Wa
0
2
0
0
L
Hades
1
3
3
0.83
W
Fenrir
Vilkatha
Fenrir
4
1
4
6
W
Chiron
2
3
5
1.5
W
Chaac
kuuaxus
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
29,960
51,850
Taken
47,030
35,354
Mitigated
22,276
22,480
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,113
369
0
5,106
6,584
3,414
516
2,198
4,386
92,624
3,229
W
Cthulhu
Caused2
Cthulhu
9,546
656
332
978
10,749
11,737
0
3,528
7,158
39,037
0
L
Xbalanque
I__Byakuya__I
Xbalanque
8,520
3,736
0
3,388
11,323
4,181
959
4,214
7,109
0
53,273
L
Ratatoskr
Moisty Shnoz
Ratatoskr
6,179
1,559
0
0
10,245
3,855
0
2,410
7,835
0
43,796
L
Cthulhu
OnlyStanZ
Cthulhu
4,944
347
0
1,360
9,424
6,437
0
501
8,923
41,962
0
L
Nu Wa
3,634
370
0
453
6,602
1,862
0
4,966
1,636
49,418
0
L
Hades
6,683
627
79
3,034
9,436
5,941
51
4,421
5,015
21,392
0
W
Fenrir
Vilkatha
Fenrir
4,935
1,369
0
8,035
14,873
6,683
0
2,827
11,897
0
59,291
W
Chiron
5,582
1,760
384
1,784
8,540
3,804
110
2,488
6,052
0
45,686
W
Chaac
kuuaxus
Chaac
3,854
143
0
5,861
11,104
9,716
0
3,409
7,096
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
34,699
439
Minions Killed
352
0
Camps Cleared
0
1,389,976
Distance Traveled
1,332,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,217
658
159
11
0
270,679
0
W
Cthulhu
8,409
601
53
4
0
303,214
0
L
Xbalanque
7,047
503
76
5
0
250,589
0
L
Ratatoskr
6,712
479
64
5
0
314,109
0
L
Cthulhu
7,277
520
88
6
0
225,438
0
L
Nu Wa
6,726
480
94
7
0
271,223
2
L
Hades
6,937
496
30
2
0
270,861
1
W
Fenrir
7,688
549
95
7
0
295,697
0
W
Chiron
7,139
510
74
5
0
257,353
0
W
Chaac
7,047
503
58
4
0
263,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role