Player Matchup

Hercules
Hercules
Gold IV
NLGJonesy
Hercules
Gold IV
Level 119
God Stats
0W - 1L
1,416 SR
Queue Stats
68W - 84L
1,479 MMR
Solo
Bakasura
Bakasura
Bronze III
RamboKeisari
Bakasura
Bronze III
Level 108
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
Rodri04
Vulcan
Gold IV
Level 93
God Stats
1W - 1L
1,671 SR
Queue Stats
91W - 96L
1,491 MMR
Solo
Izanami
Izanami
Silver I
TouchMyKraken
Izanami
Silver I
Level 126
God Stats
15W - 16L
1,574 SR
Queue Stats
187W - 191L
1,484 MMR
Solo
Geb
Geb
Silver I
ckart
Geb
Silver I
Level 127
God Stats
4W - 4L
1,689 SR
Queue Stats
17W - 14L
1,452 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,571 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,626 SR
1,505 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold I
Malekith11
Odin
Gold I
Level 92
God Stats
56W - 28L
1,727 SR
Queue Stats
506W - 505L
1,521 MMR
Party 1
Nu Wa
Nu Wa
Gold III
MidgardsSlongen
Nu Wa
Gold III
Level 148
God Stats
15W - 18L
1,500 SR
Queue Stats
264W - 268L
1,502 MMR
Solo
Sobek
Sobek
Bronze III
NAOTSUMIII
Sobek
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
S3K1R0
Cernunnos
Bronze III
Level 125
God Stats
1W - 0L
1,906 SR
Queue Stats
5W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NLGJonesy
Hercules
9
0 / 4 / 0
5,410
492
2,617
9,211
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
RamboKeisari
Bakasura
8
0 / 2 / 0
4,876
443
1,164
8,498
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Rodri04
Vulcan
11
1 / 1 / 0
5,806
528
3,035
5,340
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 1 / 1
6,044
549
4,722
5,119
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
ckart
Geb
9
1 / 1 / 1
5,727
521
4,380
9,127
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangThanatosAthenaNut

VS

Bans
ThothSun WukongAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 0 / 1
7,445
677
3,810
6,053
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 2
7,062
642
5,803
7,128
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
6,512
592
4,132
3,657
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
9
0 / 1 / 3
5,786
526
3,136
10,275
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
S3K1R0
Cernunnos
11
1 / 1 / 0
5,669
515
6,365
7,232
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
1
6.5
W
2
0
2
3
W
0
0
2
1
W
Sobek
0
1
3
1.5
L
Hercules
NLGJonesy
Hercules
0
4
0
0
L
Bakasura
RamboKeisari
Bakasura
0
2
0
0
L
Vulcan
Rodri04
Vulcan
1
1
0
1
W
Cernunnos
S3K1R0
Cernunnos
1
1
0
1
L
Izanami
0
1
1
0.5
L
Geb
ckart
Geb
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
23,246
37,295
Taken
34,345
21,344
Mitigated
19,520
9,422
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,810
1,582
0
4,505
6,053
2,364
0
891
5,162
68,798
1,391
W
5,803
1,096
0
1,935
7,128
5,161
0
0
6,651
0
48,787
W
4,132
1,258
70
1,257
3,657
1,376
0
1,645
2,012
51,142
1,423
W
Sobek
3,136
298
0
4,518
10,275
8,028
0
3,475
6,770
18,933
0
L
Hercules
NLGJonesy
Hercules
2,617
273
0
1,962
9,211
5,680
0
1,570
7,641
0
33,962
L
Bakasura
RamboKeisari
Bakasura
1,164
1,059
0
3,041
8,498
4,023
0
1,376
7,122
0
16,791
L
Vulcan
Rodri04
Vulcan
3,035
993
0
500
5,340
1,897
0
3,276
2,064
50,641
0
W
Cernunnos
S3K1R0
Cernunnos
6,365
3,059
0
2,465
7,232
2,591
0
1,404
5,828
0
49,972
L
Izanami
4,722
3,510
0
1,909
5,119
1,840
83
1,359
3,760
0
57,331
L
Geb
ckart
Geb
4,380
776
0
2,010
9,127
7,904
0
3,367
5,760
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
32,474
333
Minions Killed
417
0
Camps Cleared
0
1,146,925
Distance Traveled
1,175,222
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,445
677
124
11
0
254,871
0
W
Odin
7,062
642
80
7
0
229,245
2
W
Nu Wa
6,512
592
105
10
0
231,802
2
W
Sobek
5,786
526
22
2
0
242,923
6
L
Hercules
5,410
492
72
7
0
193,207
0
L
Bakasura
4,876
443
49
4
0
276,490
0
L
Vulcan
5,806
528
87
8
0
229,205
1
W
Cernunnos
5,669
515
86
8
0
216,381
3
L
Izanami
6,044
549
100
9
0
206,161
1
L
Geb
5,727
521
25
2
0
241,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role