Player Matchup

Cupid
Cupid
Guziio
Cupid
Level 124
God Stats
70W - 54L
1,625 SR
Queue Stats
224W - 224L
1,570 Elo+
Solo
Hun Batz
Hun Batz
PiZZaD3L1v3rY
Hun Batz
Level 106
God Stats
0W - 2L
1,309 SR
Queue Stats
21W - 22L
1,514 Elo+
Party 1
Geb
Geb
SLUMPT-AK
Geb
Level 104
God Stats
2W - 3L
1,513 SR
Queue Stats
190W - 161L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
aizaku1
Baron Samedi
Level 123
God Stats
12W - 9L
1,685 SR
Queue Stats
44W - 44L
1,434 Elo+
Solo
King Arthur
King Arthur
santahawk2000
King Arthur
Level 89
God Stats
1W - 2L
1,467 SR
Queue Stats
45W - 38L
1,541 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,515 Elo+

VS

Team Averages
Level 100
1,595 SR
1,499 Elo+
Hel
Hel
Christophmas
Hel
Level 156
God Stats
2W - 2L
1,403 SR
Queue Stats
217W - 194L
1,499 Elo+
Solo
Loki
Loki
LowLife22
Loki
Level 109
God Stats
18W - 12L
1,715 SR
Queue Stats
51W - 38L
1,588 Elo+
Solo
Mulan
Mulan
ParkTheFox
Mulan
Level 107
God Stats
35W - 28L
1,567 SR
Queue Stats
44W - 48L
1,480 Elo+
Solo
Izanami
Izanami
UGOTOWNED5
Izanami
Level 30
God Stats
5W - 3L
1,788 SR
Queue Stats
27W - 33L
1,429 Elo+
Solo
Cthulhu
Cthulhu
gman71147114
Cthulhu
Level 97
God Stats
9W - 4L
1,500 SR
Queue Stats
113W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Guziio
Cupid
10
3 / 1 / 0
5,592
559
5,577
6,031
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
PiZZaD3L1v3rY
Hun Batz
11
0 / 0 / 1
5,230
523
2,987
6,074
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 3 / 2
5,220
522
1,945
8,293
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
aizaku1
Baron Samedi
12
1 / 1 / 0
5,892
589
2,615
4,841
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
santahawk2000
King Arthur
9
0 / 5 / 0
5,470
547
3,210
10,817
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,863
586
2,441
4,680
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 1 / 1
5,508
551
2,646
7,072
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
12
4 / 0 / 0
6,992
699
7,114
7,273
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
UGOTOWNED5
Izanami
9
0 / 1 / 3
5,168
517
2,339
5,451
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
gman71147114
Cthulhu
11
4 / 1 / 0
5,814
581
6,231
7,035
3,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Cupid
Guziio
Cupid
3
1
0
3
W
Loki
2
1
1
2.5
W
Mulan
4
0
0
4
L
Hun Batz
PiZZaD3L1v3rY
Hun Batz
0
0
1
0.5
L
0
3
2
0.33
W
Izanami
UGOTOWNED5
Izanami
0
1
3
1.5
L
Baron Samedi
aizaku1
Baron Samedi
1
1
0
1
W
Cthulhu
gman71147114
Cthulhu
4
1
0
4
L
King Arthur
santahawk2000
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
20,771
36,056
Taken
31,511
17,791
Mitigated
14,243
9,980
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,441
42
846
2,340
4,680
1,452
0
1,961
2,501
45,508
0
L
Cupid
Guziio
Cupid
5,577
3,428
169
3,109
6,031
2,040
11
2,802
2,687
0
38,254
W
Loki
2,646
823
0
4,042
7,072
2,402
0
394
6,640
0
41,041
W
Mulan
7,114
992
0
4,058
7,273
4,467
0
0
7,273
0
50,647
L
Hun Batz
PiZZaD3L1v3rY
Hun Batz
2,987
758
0
1,436
6,074
2,642
0
428
5,566
0
48,175
L
1,945
291
0
1,961
8,293
5,601
0
1,819
6,044
12,536
0
W
Izanami
UGOTOWNED5
Izanami
2,339
1,597
0
1,353
5,451
2,118
0
758
4,693
0
26,232
L
Baron Samedi
aizaku1
Baron Samedi
2,615
517
86
1,210
4,841
2,180
0
2,195
2,646
38,988
1,124
W
Cthulhu
gman71147114
Cthulhu
6,231
175
0
640
7,035
3,804
0
1,187
5,848
25,526
1,559
L
King Arthur
santahawk2000
King Arthur
3,210
1,026
0
2,009
10,817
5,328
0
0
10,265
0
37,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
29,345
330
Minions Killed
352
0
Camps Cleared
0
966,109
Distance Traveled
1,074,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,863
586
92
9
0
204,209
0
L
Cupid
5,592
559
67
7
0
176,488
2
W
Loki
5,508
551
74
7
0
247,832
0
W
Mulan
6,992
699
95
10
0
207,903
4
L
Hun Batz
5,230
523
80
8
0
247,134
0
L
Geb
5,220
522
11
1
0
183,073
1
W
Izanami
5,168
517
43
4
0
193,932
0
L
Baron Samedi
5,892
589
90
9
0
192,520
0
W
Cthulhu
5,814
581
48
5
0
220,623
0
L
King Arthur
5,470
547
82
8
0
166,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role