Player Matchup

Anubis
Anubis
 
Anubis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Steeldarkeagel
Charon
Level 128
God Stats
1W - 2L
1,534 SR
Queue Stats
200W - 195L
1,524 Elo+
Solo
Anhur
Anhur
Zymirius
Anhur
Level 192
God Stats
5W - 3L
1,717 SR
Queue Stats
193W - 124L
1,651 Elo+
Solo
Team Averages
Level 173
1,550 SR
1,535 Elo+

VS

Team Averages
Level 147
1,552 SR
1,581 Elo+
Artemis
Artemis
Kajzo
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,507 Elo+
Party 1
Raijin
Raijin
PompaBedzie
Raijin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,468 Elo+
Party 1
Tiamat
Tiamat
Vulgarized
Tiamat
Level 183
God Stats
1W - 1L
1,542 SR
Queue Stats
66W - 60L
1,618 Elo+
Solo
Chaac
Chaac
maxfadedmf
Chaac
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
133W - 137L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
zmagovalec
Kuzenbo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 23L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 5 / 6
8,423
766
7,167
9,470
5,749
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
 
Agni
15
1 / 5 / 6
8,005
728
7,693
9,061
5,059
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
 
Bake Kujira
13
2 / 4 / 8
7,813
710
7,289
13,325
14,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 6
7,616
692
6,205
11,142
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Zymirius
Anhur
14
4 / 3 / 3
8,409
764
10,255
10,004
4,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kajzo
Artemis
13
3 / 5 / 10
8,148
741
7,374
8,879
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
18
10 / 2 / 8
10,179
925
14,186
8,133
4,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tiamat
Vulgarized
Tiamat
15
1 / 3 / 13
8,582
780
9,113
8,022
4,919
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
17
5 / 0 / 15
9,859
896
12,169
11,769
10,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
zmagovalec
Kuzenbo
15
2 / 1 / 14
9,159
833
7,040
9,601
11,765
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
10
Kills
21
21
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
6
1
L
Agni
 
Agni
1
5
6
0.8
L
Bake Kujira
 
Bake Kujira
2
4
8
1.5
W
Artemis
Kajzo
Artemis
3
5
10
1.6
W
Raijin
10
2
8
7
L
1
4
6
1
W
Tiamat
Vulgarized
Tiamat
1
3
13
2.5
L
Anhur
Zymirius
Anhur
4
3
3
1.83
W
Chaac
5
0
15
12.5
W
Kuzenbo
zmagovalec
Kuzenbo
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
49,882
53,002
Taken
46,404
40,061
Mitigated
34,925
15,156
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,167
27
715
1,903
9,470
5,749
0
5,681
3,446
23,116
0
L
Agni
 
Agni
7,693
239
1,689
2,296
9,061
5,059
0
4,119
4,888
23,030
321
L
Bake Kujira
 
Bake Kujira
7,289
3,033
726
3,355
13,325
14,221
0
6,381
6,054
12,309
108
W
Artemis
Kajzo
Artemis
7,374
2,338
0
592
8,879
3,306
393
7,315
1,378
0
15,138
W
Raijin
14,186
876
847
1,065
8,133
4,543
1,473
4,629
3,386
27,312
129
L
6,205
604
502
940
11,142
10,316
0
7,288
3,360
12,921
693
W
Tiamat
Vulgarized
Tiamat
9,113
295
1,533
1,809
8,022
4,919
0
4,813
2,901
24,814
141
L
Anhur
Zymirius
Anhur
10,255
7,607
141
2,889
10,004
4,716
0
4,233
5,639
0
25,175
W
Chaac
12,169
772
1,593
6,815
11,769
10,392
360
4,094
7,348
0
24,997
W
Kuzenbo
zmagovalec
Kuzenbo
7,040
2,699
894
2,881
9,601
11,765
475
5,182
3,880
9,647
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
45,927
154
Minions Killed
133
0
Camps Cleared
0
935,942
Distance Traveled
1,059,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,423
766
36
3
0
173,879
0
L
Agni
8,005
728
37
3
0
188,219
0
L
Bake Kujira
7,813
710
13
1
0
183,384
0
W
Artemis
8,148
741
16
1
0
179,446
0
W
Raijin
10,179
925
46
4
0
203,407
0
L
Charon
7,616
692
19
2
0
197,593
0
W
Tiamat
8,582
780
26
2
0
230,519
0
L
Anhur
8,409
764
49
4
0
192,867
0
W
Chaac
9,859
896
35
3
0
235,452
0
W
Kuzenbo
9,159
833
10
1
0
210,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role