Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GenericBadName
Xing Tian
Level 43
God Stats
1W - 2L
1,717 SR
Queue Stats
56W - 67L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Mangobao92
Kukulkan
Level 60
God Stats
8W - 6L
1,734 SR
Queue Stats
362W - 363L
1,474 Elo+
Solo
Charybdis
Charybdis
Shugx3
Charybdis
Level 141
God Stats
10W - 10L
1,456 SR
Queue Stats
270W - 271L
1,440 Elo+
Solo
Skadi
Skadi
micropugasaurus
Skadi
Level 75
God Stats
19W - 15L
1,924 SR
Queue Stats
42W - 39L
1,529 Elo+
Party 1
Team Averages
Level 68
1,666 SR
1,473 Elo+

VS

Team Averages
Level 47
1,584 SR
1,427 Elo+
Athena
Athena
Doppy2147
Athena
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 14L
1,321 Elo+
Party 2
Olorun
Olorun
Mushin666
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,411 Elo+
Party 2
Thanatos
Thanatos
ZakiLameck
Thanatos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 21L
1,548 Elo+
Party 2
Fenrir
Fenrir
weednasnoches
Fenrir
Level 124
God Stats
4W - 4L
1,636 SR
Queue Stats
114W - 125L
1,515 Elo+
Solo
Nut
Nut
АRUM
Nut
Level 15
God Stats
5W - 2L
1,786 SR
Queue Stats
18W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 3 / 1
7,323
458
5,839
14,335
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
GenericBadName
Xing Tian
12
0 / 3 / 1
7,219
451
5,134
19,013
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Mangobao92
Kukulkan
14
2 / 2 / 0
8,517
532
9,302
10,480
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Shugx3
Charybdis
13
1 / 5 / 0
8,198
512
8,830
11,708
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,497
469
10,284
8,696
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doppy2147
Athena
13
4 / 1 / 4
8,285
518
8,096
14,386
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Olorun
Mushin666
Olorun
15
1 / 0 / 5
8,152
510
5,830
9,333
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
ZakiLameck
Thanatos
15
4 / 3 / 3
8,143
509
9,121
16,885
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 3
9,306
582
10,481
16,122
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nut
АRUM
Nut
14
3 / 2 / 4
7,550
472
12,645
10,066
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
15
15
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
W
Athena
Doppy2147
Athena
4
1
4
6
L
Xing Tian
GenericBadName
Xing Tian
0
3
1
0.17
L
Kukulkan
Mangobao92
Kukulkan
2
2
0
1
W
Olorun
Mushin666
Olorun
1
0
5
3.5
L
Charybdis
Shugx3
Charybdis
1
5
0
0.2
W
Thanatos
ZakiLameck
Thanatos
4
3
3
1.83
L
1
2
2
1
W
3
1
3
4.5
W
Nut
АRUM
Nut
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
46,173
64,232
Taken
66,792
33,577
Mitigated
45,508
20,011
Healing
32,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,839
1,680
0
11,729
14,335
6,109
0
2,252
12,041
0
49,673
W
Athena
Doppy2147
Athena
8,096
1,704
0
4,561
14,386
15,263
0
2,320
12,050
28,092
0
L
Xing Tian
GenericBadName
Xing Tian
5,134
585
0
3,571
19,013
14,701
0
5,291
13,674
29,192
3,247
L
Kukulkan
Mangobao92
Kukulkan
9,302
151
0
1,470
10,480
4,308
0
2,798
7,630
54,737
2,149
W
Olorun
Mushin666
Olorun
5,830
2,951
100
3,972
9,333
3,857
158
5,110
3,643
52,975
6,067
L
Charybdis
Shugx3
Charybdis
8,830
4,404
0
2,726
11,708
4,243
0
749
10,288
0
59,863
W
Thanatos
ZakiLameck
Thanatos
9,121
3,404
0
13,481
16,885
7,861
0
2,656
13,957
0
76,994
L
10,284
2,867
0
515
8,696
4,216
87
2,300
6,348
0
70,837
W
10,481
1,173
0
6,130
16,122
14,510
0
893
15,229
0
75,760
W
Nut
АRUM
Nut
12,645
8,474
0
4,417
10,066
4,017
216
2,111
7,941
0
58,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
41,436
448
Minions Killed
431
0
Camps Cleared
0
1,468,236
Distance Traveled
1,594,219
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,323
458
73
5
0
326,856
5
W
Athena
8,285
518
42
3
0
326,731
0
L
Xing Tian
7,219
451
46
3
0
314,971
0
L
Kukulkan
8,517
532
113
7
0
305,246
3
W
Olorun
8,152
510
104
7
0
318,763
0
L
Charybdis
8,198
512
109
7
0
219,193
1
W
Thanatos
8,143
509
91
6
0
341,174
4
L
Skadi
7,497
469
107
7
0
301,970
3
W
Fenrir
9,306
582
116
7
0
319,383
0
W
Nut
7,550
472
78
5
0
288,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role