Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Colts_Always_Win
Heimdallr
Level 62
God Stats
7W - 8L
1,347 SR
Queue Stats
139W - 116L
1,496 Elo+
Party 1
Charon
Charon
TaylorGang0100
Charon
Level 64
God Stats
7W - 8L
1,644 SR
Queue Stats
40W - 22L
1,642 Elo+
Solo
Awilix
Awilix
ZEROThunda
Awilix
Level 99
God Stats
1W - 1L
1,731 SR
Queue Stats
93W - 62L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
atrain044
Gilgamesh
Level 83
God Stats
5W - 7L
1,602 SR
Queue Stats
79W - 68L
1,496 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,538 Elo+

VS

Team Averages
Level 49
1,419 SR
1,287 Elo+
Hachiman
Hachiman
CoFromSpace
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
HeftyGalaxy8294
Gilgamesh
Level 26
God Stats
3W - 16L
1,288 SR
Queue Stats
90W - 139L
1,179 Elo+
Party 2
King Arthur
King Arthur
Joseph8576
King Arthur
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
16W - 31L
1,294 Elo+
Party 2
Merlin
Merlin
LegendaryWolf409
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,136 Elo+
Party 2
Nemesis
Nemesis
rafaell113
Nemesis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 192L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 1 / 2
9,232
577
7,359
7,033
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
14
4 / 1 / 7
8,441
528
12,972
8,806
4,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 6
7,982
499
7,195
12,368
8,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
ZEROThunda
Awilix
18
6 / 1 / 4
9,923
620
9,584
11,671
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
atrain044
Gilgamesh
15
1 / 3 / 1
9,365
585
6,941
15,657
15,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoFromSpace
Hachiman
9
0 / 2 / 1
6,081
380
5,454
8,895
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HeftyGalaxy8294
Gilgamesh
11
0 / 7 / 0
6,545
409
5,516
16,938
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Joseph8576
King Arthur
13
3 / 1 / 0
8,364
523
9,676
12,792
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 4 / 1
7,788
487
4,903
10,055
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
rafaell113
Nemesis
12
1 / 6 / 1
6,770
423
4,809
14,337
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
5
6
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
2
7
L
Hachiman
CoFromSpace
Hachiman
0
2
1
0.25
W
Heimdallr
4
1
7
7.5
L
Gilgamesh
HeftyGalaxy8294
Gilgamesh
0
7
0
0
L
King Arthur
Joseph8576
King Arthur
3
1
0
3
L
1
4
1
0.38
W
3
0
6
6
W
Awilix
ZEROThunda
Awilix
6
1
4
8
W
Gilgamesh
atrain044
Gilgamesh
1
3
1
0.5
L
Nemesis
rafaell113
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
30,358
55,535
Taken
63,017
37,065
Mitigated
26,611
16,027
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,359
602
0
1,948
7,033
2,707
539
2,706
4,327
51,066
718
L
Hachiman
CoFromSpace
Hachiman
5,454
2,843
0
3,294
8,895
2,540
0
1,313
7,336
0
27,610
W
Heimdallr
12,972
6,609
0
3,960
8,806
4,137
680
157
8,649
0
71,690
L
Gilgamesh
HeftyGalaxy8294
Gilgamesh
5,516
1,468
0
1,797
16,938
7,327
0
4,318
11,945
0
33,751
L
King Arthur
Joseph8576
King Arthur
9,676
2,149
0
3,515
12,792
7,232
0
0
12,792
0
57,481
L
4,903
86
0
2,888
10,055
3,342
0
3,143
6,586
46,278
183
W
7,195
957
167
4,641
12,368
8,739
1,342
120
12,248
34,389
905
W
Awilix
ZEROThunda
Awilix
9,584
3,593
0
2,708
11,671
6,212
21
1,073
10,598
0
110,966
W
Gilgamesh
atrain044
Gilgamesh
6,941
1,882
0
2,603
15,657
15,270
1,631
664
14,993
0
70,041
L
Nemesis
rafaell113
Nemesis
4,809
1,323
0
584
14,337
6,170
0
3,720
10,162
0
44,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
35,548
536
Minions Killed
325
0
Camps Cleared
0
1,543,945
Distance Traveled
1,498,496
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,232
577
108
7
0
279,110
0
L
Hachiman
6,081
380
30
2
0
252,769
0
W
Heimdallr
8,441
528
106
7
0
281,515
0
L
Gilgamesh
6,545
409
50
3
0
326,805
0
L
King Arthur
8,364
523
82
5
0
282,053
0
L
Merlin
7,788
487
92
6
0
300,384
2
W
Charon
7,982
499
46
3
0
314,546
0
W
Awilix
9,923
620
153
10
0
405,240
2
W
Gilgamesh
9,365
585
123
8
0
263,534
0
L
Nemesis
6,770
423
71
4
0
336,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role