Player Matchup

Kukulkan
Kukulkan
Plachciu
Kukulkan
Level 49
God Stats
3W - 0L
1,805 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 2
Achilles
Achilles
Pumpeczek
Achilles
Level 23
God Stats
7W - 6L
1,476 SR
Queue Stats
50W - 39L
1,595 Elo+
Party 2
Neith
Neith
werhatmeinehose1
Neith
Level 68
God Stats
54W - 53L
1,528 SR
Queue Stats
54W - 53L
1,465 Elo+
Solo
Team Averages
Level 47
1,603 SR
1,539 Elo+

VS

Team Averages
Level 41
1,581 SR
1,469 Elo+
Atlas
Atlas
DracheUnbesiegt
Atlas
Level 35
God Stats
10W - 17L
1,500 SR
Queue Stats
221W - 242L
1,384 Elo+
Party 1
Anhur
Anhur
RehacT
Anhur
Level 26
God Stats
2W - 4L
1,369 SR
Queue Stats
30W - 48L
1,359 Elo+
Party 1
Nox
Nox
undertakeryork
Nox
Level 61
God Stats
5W - 3L
1,874 SR
Queue Stats
17W - 11L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Plachciu
Kukulkan
13
0 / 0 / 9
7,245
725
7,088
4,240
1,745
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Pumpeczek
Achilles
13
6 / 0 / 4
8,156
816
7,896
10,090
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 6
7,851
785
5,801
5,093
1,984
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,227
623
7,973
9,698
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
RehacT
Anhur
10
0 / 4 / 0
6,044
604
2,659
7,060
2,579
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,256
626
2,755
6,700
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Kukulkan
Plachciu
Kukulkan
0
0
9
4.5
W
Achilles
Pumpeczek
Achilles
6
0
4
8
L
Anhur
RehacT
Anhur
0
4
0
0
L
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
13,387
19,423
Taken
23,458
12,126
Mitigated
13,346
4,230
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,973
2,768
0
2,192
9,698
7,765
0
2,803
6,879
13,261
1,895
W
Kukulkan
Plachciu
Kukulkan
7,088
616
0
230
4,240
1,745
355
2,710
1,273
36,350
0
W
Achilles
Pumpeczek
Achilles
7,896
1,568
0
1,559
10,090
8,397
192
3,417
6,185
0
18,724
L
Anhur
RehacT
Anhur
2,659
917
0
1,060
7,060
2,579
0
1,518
5,530
0
15,371
L
2,755
286
125
1,206
6,700
3,002
0
2,855
3,833
25,373
0
W
5,801
1,203
369
2,072
5,093
1,984
576
2,903
1,886
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
18,527
128
Minions Killed
107
0
Camps Cleared
0
554,863
Distance Traveled
471,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,227
623
17
2
0
173,728
0
W
Kukulkan
7,245
725
59
6
0
180,336
0
W
Achilles
8,156
816
21
2
0
207,472
0
L
Anhur
6,044
604
28
3
0
138,036
0
L
Nox
6,256
626
62
6
0
160,058
0
W
Neith
7,851
785
48
5
0
167,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role