Player Matchup

Hades
Hades
Amelin1
Hades
Level 123
God Stats
34W - 25L
1,558 SR
Queue Stats
282W - 283L
1,444 Elo+
Solo
Hachiman
Hachiman
Bis_BluDshesD
Hachiman
Level 92
God Stats
30W - 27L
1,430 SR
Queue Stats
217W - 192L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Eskxe
Nu Wa
Level 101
God Stats
6W - 4L
1,770 SR
Queue Stats
305W - 286L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
OnlyGameWhyMad
Hun Batz
Level 90
God Stats
3W - 2L
1,819 SR
Queue Stats
278W - 267L
1,507 Elo+
Party 2
Ravana
Ravana
TheHeroAce2584
Ravana
Level 69
God Stats
4W - 9L
1,411 SR
Queue Stats
59W - 62L
1,426 Elo+
Party 2
Team Averages
Level 95
1,598 SR
1,467 Elo+

VS

Team Averages
Level 76
1,480 SR
1,431 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Celco23
Camazotz
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,470 Elo+
Party 3
Scylla
Scylla
MasonThe
Scylla
Level 113
God Stats
11W - 12L
1,727 SR
Queue Stats
555W - 620L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
UseMyGullet
Cthulhu
Level 101
God Stats
45W - 33L
1,398 SR
Queue Stats
294W - 354L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
WiTTi88
Xing Tian
Level 24
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 5L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amelin1
Hades
14
3 / 3 / 3
8,065
448
13,380
17,384
16,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Bis_BluDshesD
Hachiman
14
1 / 4 / 2
8,438
469
11,870
13,137
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Eskxe
Nu Wa
17
1 / 2 / 1
9,878
549
8,635
8,432
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
15
2 / 4 / 3
8,191
455
8,926
17,741
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
8,210
456
5,236
12,564
12,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 4 / 3
9,136
508
8,269
15,599
7,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Celco23
Camazotz
17
10 / 1 / 5
10,643
591
13,520
22,577
9,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
MasonThe
Scylla
17
2 / 1 / 6
9,645
536
9,250
10,511
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
UseMyGullet
Cthulhu
17
3 / 0 / 5
10,451
581
10,222
13,470
13,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
WiTTi88
Xing Tian
14
0 / 1 / 10
8,717
484
6,928
16,051
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
3
0.88
L
Hades
Amelin1
Hades
3
3
3
1.5
L
Hachiman
Bis_BluDshesD
Hachiman
1
4
2
0.5
W
Camazotz
Celco23
Camazotz
10
1
5
12.5
L
Nu Wa
Eskxe
Nu Wa
1
2
1
0.75
W
Scylla
MasonThe
Scylla
2
1
6
5
L
Hun Batz
2
4
3
0.88
L
0
4
0
0
W
Cthulhu
UseMyGullet
Cthulhu
3
0
5
5.5
W
Xing Tian
WiTTi88
Xing Tian
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
48,189
69,258
Taken
78,208
44,233
Mitigated
48,252
23,439
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,269
3,251
0
7,607
15,599
7,060
1,230
3,582
11,997
0
83,736
L
Hades
Amelin1
Hades
13,380
1,013
640
7,187
17,384
16,093
0
6,217
10,978
48,734
0
L
Hachiman
Bis_BluDshesD
Hachiman
11,870
6,621
0
4,427
13,137
4,739
261
2,464
10,607
0
65,772
W
Camazotz
Celco23
Camazotz
13,520
5,399
0
15,135
22,577
9,595
588
5,772
16,623
0
72,697
L
Nu Wa
Eskxe
Nu Wa
8,635
2,085
0
1,245
8,432
2,982
194
4,916
3,445
77,847
3,122
W
Scylla
MasonThe
Scylla
9,250
302
0
2,784
10,511
3,143
444
6,053
4,122
80,293
0
L
Hun Batz
8,926
2,745
0
7,757
17,741
7,534
0
5,046
12,569
0
70,778
L
5,236
1,239
0
2,183
12,564
12,885
0
5,777
5,703
0
56,305
W
Cthulhu
UseMyGullet
Cthulhu
10,222
1,062
279
4,542
13,470
13,475
140
880
12,474
74,216
2,893
W
Xing Tian
WiTTi88
Xing Tian
6,928
585
0
3,507
16,051
14,979
408
4,878
11,037
25,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
48,592
514
Minions Killed
529
0
Camps Cleared
0
1,656,270
Distance Traveled
1,765,066
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,136
508
111
6
0
321,250
2
L
Hades
8,065
448
77
4
0
323,367
0
L
Hachiman
8,438
469
94
5
0
310,115
0
W
Camazotz
10,643
591
90
5
0
384,814
0
L
Nu Wa
9,878
549
153
9
0
339,021
2
W
Scylla
9,645
536
152
8
0
356,619
2
L
Hun Batz
8,191
455
93
5
0
424,280
0
L
Ravana
8,210
456
97
5
0
259,487
0
W
Cthulhu
10,451
581
140
8
0
366,802
6
W
Xing Tian
8,717
484
36
2
0
335,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role