Player Matchup

Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum IV
AndriuewW
Yemoja
Platinum IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 198L
1,858 MMR
Solo
Izanami
Izanami
Platinum I
PapaKoils
Izanami
Platinum I
Level 104
God Stats
5W - 3L
1,871 SR
Queue Stats
109W - 101L
2,017 MMR
Party 1
Arachne
Arachne
Platinum IV
TheShackASNack
Arachne
Platinum IV
Level 159
God Stats
9W - 8L
1,737 SR
Queue Stats
727W - 711L
1,909 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
stretchmilk
Sun Wukong
Platinum I
Level 128
God Stats
17W - 14L
1,675 SR
Queue Stats
115W - 105L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,657 SR
1,834 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,660 SR
1,884 MMR
Hou Yi
Hou Yi
Gold I
Alertt
Hou Yi
Gold I
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 35L
1,757 MMR
Party 2
Maui
Maui
Platinum I
Ipullupp
Maui
Platinum I
Level 267
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 79L
1,878 MMR
Solo
Thanatos
Thanatos
Platinum II
Sasiro
Thanatos
Platinum II
Level 145
God Stats
1W - 0L
1,635 SR
Queue Stats
32W - 21L
2,015 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
SrNothing
Cthulhu
Platinum I
Level 208
God Stats
15W - 6L
1,854 SR
Queue Stats
150W - 145L
1,918 MMR
Solo
Agni
Agni
Platinum III
ZzBleromezZ
Agni
Platinum III
Level 47
God Stats
16W - 6L
1,811 SR
Queue Stats
58W - 54L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 1
6,736
481
4,368
7,679
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
AndriuewW
Yemoja
11
0 / 3 / 3
6,894
492
4,025
11,548
9,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
PapaKoils
Izanami
11
2 / 4 / 1
7,265
519
6,942
9,481
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 1
7,049
504
8,787
14,473
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
stretchmilk
Sun Wukong
13
0 / 4 / 1
7,769
555
6,162
17,010
12,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinSusanoThorJanus

VS

Bans
HachimanAresThothAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alertt
Hou Yi
14
1 / 2 / 2
8,059
576
6,424
11,640
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
11
2 / 2 / 4
7,441
532
4,600
13,371
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Sasiro
Thanatos
16
10 / 1 / 1
9,101
650
9,004
14,904
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
SrNothing
Cthulhu
15
1 / 1 / 2
8,858
633
12,777
11,164
14,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 5
8,554
611
9,292
8,081
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
16
16
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Hou Yi
Alertt
Hou Yi
1
2
2
1
L
Yemoja
AndriuewW
Yemoja
0
3
3
0.5
W
Maui
2
2
4
2
L
Izanami
PapaKoils
Izanami
2
4
1
0.63
W
Thanatos
Sasiro
Thanatos
10
1
1
10.5
W
Cthulhu
SrNothing
Cthulhu
1
1
2
2
L
4
2
1
2.25
W
2
0
5
4.5
L
Sun Wukong
stretchmilk
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
42,097
60,191
Taken
59,160
33,361
Mitigated
38,579
17,399
Healing
32,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,368
221
0
440
7,679
2,796
0
2,758
4,921
45,534
0
W
Hou Yi
Alertt
Hou Yi
6,424
3,413
0
4,004
11,640
4,269
0
819
10,821
0
68,606
L
Yemoja
AndriuewW
Yemoja
4,025
1,404
535
1,985
11,548
9,440
0
5,818
5,730
26,126
2,083
W
Maui
4,600
831
1,840
3,167
13,371
9,607
0
2,956
10,247
18,132
4,458
L
Izanami
PapaKoils
Izanami
6,942
4,464
0
1,851
9,481
3,066
0
1,353
8,128
0
54,127
W
Thanatos
Sasiro
Thanatos
9,004
3,342
0
16,252
14,904
6,999
0
1,794
13,010
0
73,670
W
Cthulhu
SrNothing
Cthulhu
12,777
1,228
0
3,563
11,164
14,306
0
0
11,164
71,603
3,451
L
8,787
6,272
0
6,208
14,473
5,184
0
4,662
9,605
0
49,589
W
9,292
709
115
3,401
8,081
3,398
1,330
2,781
5,138
75,588
1,120
L
Sun Wukong
stretchmilk
Sun Wukong
6,162
1,593
0
6,380
17,010
12,875
0
9,244
6,616
0
71,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
42,013
460
Minions Killed
517
0
Camps Cleared
0
1,356,042
Distance Traveled
1,407,655
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,736
481
105
8
0
268,378
2
W
Hou Yi
8,059
576
115
8
0
242,291
3
L
Yemoja
6,894
492
56
4
0
242,812
2
W
Maui
7,441
532
21
2
0
283,357
5
L
Izanami
7,265
519
92
7
0
248,155
1
W
Thanatos
9,101
650
122
9
0
326,947
0
W
Cthulhu
8,858
633
132
9
0
257,611
0
L
Arachne
7,049
504
68
5
0
331,633
2
W
Agni
8,554
611
127
9
0
297,449
4
L
Sun Wukong
7,769
555
139
10
0
265,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role