Player Matchup

Bacchus
Bacchus
ThirstySloth
Bacchus
Level 38
God Stats
12W - 7L
1,478 SR
Queue Stats
17W - 21L
1,342 Elo+
Party 1
Eset
Eset
edman400
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,342 Elo+
Party 1
Neith
Neith
monoboy69
Neith
Level 15
God Stats
17W - 14L
1,713 SR
Queue Stats
24W - 23L
1,692 Elo+
Party 1
Team Averages
Level 40
1,564 SR
1,459 Elo+

VS

Team Averages
Level 90
1,457 SR
1,466 Elo+
Thor
Thor
HYDRE Sky973
Thor
Level 122
God Stats
2W - 0L
1,347 SR
Queue Stats
33W - 22L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
Level 62
God Stats
90W - 69L
1,523 SR
Queue Stats
545W - 541L
1,379 Elo+
Solo
Cthulhu
Cthulhu
xcucax777
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ThirstySloth
Bacchus
14
2 / 2 / 4
8,939
639
7,425
15,376
21,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Eset
13
1 / 9 / 5
9,169
655
12,852
14,940
6,987
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
monoboy69
Neith
14
3 / 5 / 2
9,205
658
11,734
14,810
6,700
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
11,761
840
13,809
14,399
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Mhmm-Mhmmm
Baron Samedi
16
3 / 2 / 10
10,807
772
13,085
13,828
7,500
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
xcucax777
Cthulhu
16
4 / 3 / 11
10,699
764
11,086
12,610
14,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
3
2
10
4
L
Bacchus
ThirstySloth
Bacchus
2
2
4
2
L
Eset
1
9
5
0.39
L
Neith
monoboy69
Neith
3
5
2
0.8
W
Cthulhu
xcucax777
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
37,980
45,126
Taken
40,837
35,331
Mitigated
29,006
5,424
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,809
1,596
0
4,852
14,399
7,163
1,300
6,569
7,830
0
56,438
W
Baron Samedi
Mhmm-Mhmmm
Baron Samedi
13,085
809
1,445
6,411
13,828
7,500
830
7,792
6,036
53,538
2,073
L
Bacchus
ThirstySloth
Bacchus
7,425
928
0
1,063
15,376
21,644
0
8,849
6,335
14,702
343
L
Eset
12,852
1,374
622
2,450
14,940
6,987
0
6,533
8,230
32,351
521
L
Neith
monoboy69
Neith
11,734
6,720
47
1,242
14,810
6,700
0
8,061
6,629
0
31,081
W
Cthulhu
xcucax777
Cthulhu
11,086
1,062
83
1,360
12,610
14,343
0
5,490
7,120
29,952
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
33,267
101
Minions Killed
207
0
Camps Cleared
0
674,282
Distance Traveled
740,832
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,761
840
90
6
0
267,844
0
W
Baron Samedi
10,807
772
74
5
0
246,540
5
L
Bacchus
8,939
639
11
1
0
246,347
0
L
Eset
9,169
655
42
3
0
208,877
0
L
Neith
9,205
658
48
3
0
219,058
0
W
Cthulhu
10,699
764
43
3
0
226,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role