Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dunks631
Ah Puch
Level 61
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Edgy_Alfie
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
KunHeav
Heimdallr
Level 25
God Stats
9W - 13L
1,457 SR
Queue Stats
26W - 34L
1,455 Elo+
Party 4
Bakasura
Bakasura
Ugo77176
Bakasura
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,386 Elo+
Party 4
Team Averages
Level 55
1,536 SR
1,468 Elo+

VS

Team Averages
Level 78
1,501 SR
1,434 Elo+
Bakasura
Bakasura
Big grxzns
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 172L
1,488 Elo+
Solo
Yu Huang
Yu Huang
Boyanii
Yu Huang
Level 102
God Stats
3W - 5L
1,480 SR
Queue Stats
300W - 273L
1,490 Elo+
Party 1
Odin
Odin
IkM_Sweat1Boy
Odin
Level 53
God Stats
1W - 1L
1,234 SR
Queue Stats
58W - 66L
1,386 Elo+
Party 1
Cerberus
Cerberus
ManClatcher
Cerberus
Level 88
God Stats
4W - 2L
1,718 SR
Queue Stats
59W - 66L
1,403 Elo+
Party 3
Cupid
Cupid
Nocks2005
Cupid
Level 22
God Stats
29W - 19L
1,572 SR
Queue Stats
59W - 66L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 0
7,668
479
6,507
12,821
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Dunks631
Ah Puch
12
0 / 8 / 0
6,905
432
5,308
13,675
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Edgy_Alfie
Jormungandr
10
0 / 5 / 0
6,110
382
4,308
11,983
11,183
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
KunHeav
Heimdallr
10
1 / 4 / 0
6,263
391
4,866
13,029
4,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
Ugo77176
Bakasura
14
1 / 2 / 1
7,592
475
6,452
15,133
6,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Big grxzns
Bakasura
16
5 / 0 / 5
8,928
558
9,067
14,150
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Boyanii
Yu Huang
16
6 / 0 / 3
9,781
611
9,235
7,767
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 0
7,951
497
6,924
10,996
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ManClatcher
Cerberus
14
1 / 2 / 8
7,682
480
9,052
12,468
9,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Nocks2005
Cupid
14
6 / 0 / 3
8,612
538
9,778
7,411
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
18
19
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Bakasura
Big grxzns
Bakasura
5
0
5
7.5
W
Yu Huang
Boyanii
Yu Huang
6
0
3
7.5
L
Ah Puch
Dunks631
Ah Puch
0
8
0
0
L
Jormungandr
Edgy_Alfie
Jormungandr
0
5
0
0
W
0
0
0
0
L
Heimdallr
KunHeav
Heimdallr
1
4
0
0.25
W
Cerberus
ManClatcher
Cerberus
1
2
8
2.5
W
Cupid
Nocks2005
Cupid
6
0
3
7.5
L
Bakasura
Ugo77176
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
44,056
66,641
Taken
52,792
38,904
Mitigated
29,503
13,791
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,507
1,045
0
3,147
12,821
11,801
54
1,532
10,030
0
54,276
W
Bakasura
Big grxzns
Bakasura
9,067
5,916
0
3,388
14,150
6,526
0
1,019
12,403
0
81,682
W
Yu Huang
Boyanii
Yu Huang
9,235
206
0
2,230
7,767
3,245
473
3,499
3,775
70,902
2,240
L
Ah Puch
Dunks631
Ah Puch
5,308
131
0
2,265
13,675
4,106
0
6,438
5,599
46,760
0
L
Jormungandr
Edgy_Alfie
Jormungandr
4,308
989
0
23
11,983
11,183
0
2,989
8,409
31,916
1,052
W
6,924
2,167
0
4,143
10,996
7,545
0
0
10,002
0
53,542
L
Heimdallr
KunHeav
Heimdallr
4,866
2,156
0
3,850
13,029
4,815
0
2,956
9,479
0
36,619
W
Cerberus
ManClatcher
Cerberus
9,052
311
0
1,605
12,468
9,263
210
3,546
8,819
42,369
963
W
Cupid
Nocks2005
Cupid
9,778
5,717
84
2,998
7,411
2,924
1,849
1,662
5,367
0
45,293
L
Bakasura
Ugo77176
Bakasura
6,452
3,294
0
4,506
15,133
6,999
15
2,396
12,109
0
68,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
42,954
375
Minions Killed
496
0
Camps Cleared
0
1,502,984
Distance Traveled
1,766,016
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,668
479
78
5
0
322,498
0
W
Bakasura
8,928
558
122
8
0
403,100
0
W
Yu Huang
9,781
611
134
8
0
331,947
2
L
Ah Puch
6,905
432
75
5
0
273,264
3
L
Jormungandr
6,110
382
49
3
0
249,573
0
W
Odin
7,951
497
78
5
0
270,893
4
L
Heimdallr
6,263
391
51
3
0
253,405
0
W
Cerberus
7,682
480
71
4
0
413,888
0
W
Cupid
8,612
538
91
6
0
346,188
0
L
Bakasura
7,592
475
122
8
0
404,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role