Player Matchup

Ra
Ra
Gold II
ByQwarss
Ra
Gold II
Level 155
God Stats
1W - 3L
1,450 SR
Queue Stats
155W - 156L
1,543 MMR
Party 2
Shiva
Shiva
Bronze III
Star-Byzantium
Shiva
Bronze III
Level 64
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
TTV_Iwiffkrakens
Khepri
Platinum IV
Level 78
God Stats
60W - 61L
1,567 SR
Queue Stats
317W - 305L
1,513 MMR
Solo
Awilix
Awilix
Gold III
luiseduardo20
Awilix
Gold III
Level 155
God Stats
1W - 3L
1,307 SR
Queue Stats
445W - 439L
1,456 MMR
Party 2
Anhur
Anhur
Bronze III
no supressor
Anhur
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,477 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,442 SR
1,502 MMR
Chiron
Chiron
Bronze III
MinedHen7663386
Chiron
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
Monkeyman120
Ganesha
Gold V
Level 146
God Stats
5W - 1L
1,866 SR
Queue Stats
39W - 40L
1,499 MMR
Solo
Fenrir
Fenrir
Gold I
TheManLikeMoe
Fenrir
Gold I
Level 129
God Stats
3W - 5L
1,263 SR
Queue Stats
44W - 53L
1,469 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
corbiino
Gilgamesh
Silver I
Level 87
God Stats
1W - 2L
1,168 SR
Queue Stats
20W - 19L
1,492 MMR
Solo
Ix Chel
Ix Chel
Gold III
qwolff14
Ix Chel
Gold III
Level 105
God Stats
5W - 8L
1,416 SR
Queue Stats
27W - 38L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,320
532
4,473
7,934
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
5,291
529
3,777
9,525
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 2
5,253
525
3,282
5,233
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 1
4,992
499
4,019
7,459
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,884
588
3,643
5,585
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KukulkanOdinLoki

VS

Bans
ThanatosHachimanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,590
559
4,024
4,175
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Monkeyman120
Ganesha
9
0 / 2 / 1
5,259
526
1,914
8,851
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 0
5,668
567
4,930
8,954
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
corbiino
Gilgamesh
12
1 / 0 / 0
6,929
693
6,536
8,360
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
qwolff14
Ix Chel
10
0 / 1 / 1
5,255
526
2,363
4,736
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
1
0.5
W
Ganesha
Monkeyman120
Ganesha
0
2
1
0.25
L
0
1
0
0
L
0
1
2
1
W
3
0
0
3
W
Gilgamesh
corbiino
Gilgamesh
1
0
0
1
L
1
0
1
1.5
L
1
0
1
1.5
W
Ix Chel
qwolff14
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
19,767
35,736
Taken
35,076
17,162
Mitigated
19,892
13,308
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
414
588
2,492
7,934
2,957
0
1,290
6,500
47,717
943
W
4,024
1,414
275
1,781
4,175
1,244
0
399
3,776
0
42,284
W
Ganesha
Monkeyman120
Ganesha
1,914
340
0
2,000
8,851
5,314
0
1,968
6,701
17,180
1,272
L
3,777
841
0
2,070
9,525
6,233
0
0
8,722
0
39,499
L
3,282
263
0
1,566
5,233
3,219
0
1,219
3,952
10,653
1,598
W
4,930
2,175
0
2,148
8,954
3,770
0
1,914
6,675
0
39,157
W
Gilgamesh
corbiino
Gilgamesh
6,536
2,238
0
2,338
8,360
7,830
0
0
8,360
0
57,695
L
4,019
1,562
0
3,167
7,459
2,674
0
540
6,753
0
28,437
L
3,643
2,542
0
3,425
5,585
2,079
0
767
4,818
0
49,259
W
Ix Chel
qwolff14
Ix Chel
2,363
299
640
1,643
4,736
1,734
0
1,831
2,753
35,258
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
28,701
302
Minions Killed
358
0
Camps Cleared
0
1,031,660
Distance Traveled
1,063,759
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,320
532
74
7
0
222,651
2
W
Chiron
5,590
559
103
10
0
192,528
0
W
Ganesha
5,259
526
1
0
0
218,394
2
L
Shiva
5,291
529
71
7
0
201,334
3
L
Khepri
5,253
525
7
1
0
205,381
3
W
Fenrir
5,668
567
64
6
0
237,527
0
W
Gilgamesh
6,929
693
101
10
0
210,249
0
L
Awilix
4,992
499
54
5
0
214,392
0
L
Anhur
5,884
588
96
10
0
187,902
0
W
Ix Chel
5,255
526
89
9
0
205,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role