Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MiniOyster4
Raijin
Level 116
God Stats
4W - 1L
1,740 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Chaac
Chaac
SUNSHINE 5sP
Chaac
Level 182
God Stats
46W - 51L
1,492 SR
Queue Stats
259W - 289L
1,505 Elo+
Solo
Kukulkan
Kukulkan
mezac
Kukulkan
Level 41
God Stats
9W - 4L
1,897 SR
Queue Stats
13W - 11L
1,674 Elo+
Solo
Sol
Sol
purlylitloo
Sol
Level 81
God Stats
3W - 5L
1,288 SR
Queue Stats
61W - 61L
1,451 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,536 Elo+

VS

Team Averages
Level 92
1,469 SR
1,459 Elo+
Poseidon
Poseidon
BannedCobb
Poseidon
Level 63
God Stats
0W - 3L
1,346 SR
Queue Stats
26W - 30L
1,431 Elo+
Party 1
Artio
Artio
BrittanyGrimm
Artio
Level 40
God Stats
0W - 2L
1,282 SR
Queue Stats
54W - 78L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
GETSOME1999
Sun Wukong
Level 132
God Stats
0W - 1L
1,827 SR
Queue Stats
29W - 32L
1,462 Elo+
Party 1
Agni
Agni
Kronos amatista
Agni
Level 142
God Stats
14W - 15L
1,519 SR
Queue Stats
605W - 625L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Nobodys_Hero_Guy
Jing Wei
Level 82
God Stats
3W - 6L
1,372 SR
Queue Stats
57W - 77L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 0 / 5
7,586
1,264
8,323
5,773
2,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
3 / 0 / 5
7,681
1,280
7,137
3,189
1,222
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 5
6,943
1,157
4,026
5,529
5,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
mezac
Kukulkan
12
1 / 0 / 5
7,043
1,174
5,791
3,711
1,575
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 4
7,289
1,215
7,671
4,540
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

366

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BannedCobb
Poseidon
12
0 / 2 / 1
6,725
1,121
5,597
6,059
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
7,402
1,234
1,962
14,156
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
GETSOME1999
Sun Wukong
11
0 / 2 / 1
6,441
1,074
5,534
9,003
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
7,019
1,170
7,286
6,660
2,651
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,966
994
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
9
Kills
1
1
Deaths
9
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
5
4.5
L
Poseidon
BannedCobb
Poseidon
0
2
1
0.25
L
1
4
0
0.25
L
Sun Wukong
GETSOME1999
Sun Wukong
0
2
1
0.25
L
0
1
1
0.5
W
Raijin
3
0
5
5.5
L
0
0
0
0
W
1
1
5
3.5
W
Kukulkan
mezac
Kukulkan
1
0
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
20,379
22,742
Taken
35,878
12,793
Mitigated
23,487
4,625
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,323
5,602
0
1,300
5,773
2,629
0
3,760
2,013
0
22,965
L
Poseidon
BannedCobb
Poseidon
5,597
228
0
0
6,059
2,238
0
3,619
2,440
22,161
0
L
1,962
217
120
1,356
14,156
12,962
0
10,148
4,008
5,060
0
L
Sun Wukong
GETSOME1999
Sun Wukong
5,534
940
0
804
9,003
5,636
0
3,862
5,141
0
10,196
L
7,286
212
0
0
6,660
2,651
0
2,615
4,045
27,828
1,937
W
Raijin
7,137
1,672
115
510
3,189
1,222
0
1,942
1,247
13,465
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,026
561
0
1,533
5,529
5,713
0
4,191
1,338
0
10,886
W
Kukulkan
mezac
Kukulkan
5,791
216
0
0
3,711
1,575
0
1,993
1,718
14,802
146
W
7,671
3,461
0
1,167
4,540
1,654
0
2,375
2,165
20,444
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
33,553
124
Minions Killed
109
4
Camps Cleared
3
571,190
Distance Traveled
475,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,586
1,264
34
6
1
112,699
0
L
Poseidon
6,725
1,121
38
6
1
127,834
0
L
Artio
7,402
1,234
6
1
1
119,696
0
L
Sun Wukong
6,441
1,074
8
1
1
106,124
0
L
Agni
7,019
1,170
57
10
0
119,101
0
W
Raijin
7,681
1,280
15
3
1
113,955
0
L
Jing Wei
5,966
994
0
0
0
3,143
0
W
Chaac
6,943
1,157
14
2
0
108,087
0
W
Kukulkan
7,043
1,174
24
4
0
119,598
0
W
Sol
7,289
1,215
37
6
2
116,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role