Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Darkmat17
Sun Wukong
Level 200
God Stats
3W - 3L
1,503 SR
Queue Stats
107W - 90L
1,530 Elo+
Solo
Hou Yi
Hou Yi
Eragon
Hou Yi
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,628 Elo+
Party 2
Hades
Hades
íPau
Hades
Level 159
God Stats
2W - 1L
1,634 SR
Queue Stats
59W - 41L
1,633 Elo+
Party 2
Team Averages
Level 191
1,527 SR
1,558 Elo+

VS

Team Averages
Level 119
1,613 SR
1,565 Elo+
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Joomppe
Mercury
Level 159
God Stats
11W - 8L
1,475 SR
Queue Stats
289W - 248L
1,586 Elo+
Party 1
Atlas
Atlas
LÏun
Atlas
Level 136
God Stats
6W - 8L
1,947 SR
Queue Stats
314W - 276L
1,648 Elo+
Solo
Amaterasu
Amaterasu
MrSchtroumph
Amaterasu
Level 106
God Stats
48W - 41L
1,577 SR
Queue Stats
167W - 166L
1,559 Elo+
Solo
Cernunnos
Cernunnos
salozaar
Cernunnos
Level 43
God Stats
7W - 9L
1,569 SR
Queue Stats
16W - 18L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 1
7,792
708
7,104
9,514
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
 
Janus
13
0 / 2 / 0
6,599
600
1,638
4,179
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Darkmat17
Sun Wukong
10
1 / 4 / 1
5,502
500
3,428
11,424
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
Eragon
Hou Yi
12
0 / 1 / 2
6,700
609
5,069
6,854
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
íPau
Hades
11
2 / 1 / 0
5,845
531
2,915
9,498
7,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 0 / 3
6,125
557
2,203
4,098
2,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Joomppe
Mercury
12
1 / 0 / 5
6,350
577
4,878
9,028
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
LÏun
Atlas
13
5 / 0 / 2
7,222
657
8,120
5,803
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
MrSchtroumph
Amaterasu
9
1 / 3 / 0
5,367
488
4,268
12,137
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
salozaar
Cernunnos
11
2 / 2 / 0
6,105
555
3,952
6,591
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
1
1.25
W
Janus
 
Janus
0
2
0
0
L
Eset
 
Eset
1
0
3
2.5
W
Sun Wukong
Darkmat17
Sun Wukong
1
4
1
0.38
W
Hou Yi
Eragon
Hou Yi
0
1
2
1
L
Mercury
Joomppe
Mercury
1
0
5
3.5
L
Atlas
LÏun
Atlas
5
0
2
6
L
Amaterasu
MrSchtroumph
Amaterasu
1
3
0
0.33
L
Cernunnos
salozaar
Cernunnos
2
2
0
1
W
Hades
íPau
Hades
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
23,421
41,469
Taken
37,657
21,361
Mitigated
18,663
17,263
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,104
828
0
4,595
9,514
4,232
0
208
9,262
57,731
1,669
W
Janus
 
Janus
1,638
38
0
781
4,179
1,327
0
2,541
1,384
56,125
0
L
Eset
 
Eset
2,203
234
439
2,081
4,098
2,345
0
564
3,534
19,833
560
W
Sun Wukong
Darkmat17
Sun Wukong
3,428
644
0
3,954
11,424
5,463
0
4,134
6,932
0
33,599
W
Hou Yi
Eragon
Hou Yi
5,069
2,636
0
3,016
6,854
2,891
0
844
6,010
0
49,457
L
Mercury
Joomppe
Mercury
4,878
2,788
0
4,799
9,028
3,392
0
1,129
7,793
0
50,479
L
Atlas
LÏun
Atlas
8,120
2,024
0
1,750
5,803
3,024
0
1,632
4,015
48,953
4,696
L
Amaterasu
MrSchtroumph
Amaterasu
4,268
2,490
0
3,219
12,137
7,278
0
5,847
5,602
0
33,343
L
Cernunnos
salozaar
Cernunnos
3,952
2,175
0
2,420
6,591
2,624
0
1,434
5,157
0
42,364
W
Hades
íPau
Hades
2,915
691
416
4,501
9,498
7,448
0
1,756
7,628
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
31,169
477
Minions Killed
357
0
Camps Cleared
0
1,172,336
Distance Traveled
1,190,427
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,792
708
150
14
0
228,997
3
W
Janus
6,599
600
113
10
0
257,795
1
L
Eset
6,125
557
27
2
0
243,510
3
W
Sun Wukong
5,502
500
54
5
0
250,163
0
W
Hou Yi
6,700
609
99
9
0
220,207
0
L
Mercury
6,350
577
79
7
0
280,378
0
L
Atlas
7,222
657
108
10
0
265,578
1
L
Amaterasu
5,367
488
55
5
0
193,730
0
L
Cernunnos
6,105
555
88
8
0
207,231
1
W
Hades
5,845
531
61
6
0
215,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role