Player Matchup

Bakasura
Bakasura
BobyHaarig2_0
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
ElephantElvis
Jing Wei
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 171L
1,498 Elo+
Solo
Kali
Kali
SINS_Loki
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,575 Elo+
Solo
Vulcan
Vulcan
alec_shortyy
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
samtweich-Kanne
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,465 Elo+

VS

Team Averages
Level 50
1,490 SR
1,448 Elo+
He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Saith-Saethwyr
Nike
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,465 Elo+
Solo
Persephone
Persephone
dcan568
Persephone
Level 67
God Stats
3W - 4L
1,641 SR
Queue Stats
144W - 166L
1,443 Elo+
Party 1
Poseidon
Poseidon
greenarmy2011
Poseidon
Level 84
God Stats
5W - 6L
1,307 SR
Queue Stats
166W - 181L
1,449 Elo+
Party 1
Ullr
Ullr
vKurumi--
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BobyHaarig2_0
Bakasura
15
1 / 6 / 5
8,678
668
4,835
23,243
21,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ElephantElvis
Jing Wei
17
4 / 5 / 2
10,106
777
10,029
13,186
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
3
0 / 0 / 1
3,827
294
0
0
0
Vulcan
17
4 / 4 / 8
10,246
788
22,181
13,466
7,718
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
samtweich-Kanne
Sun Wukong
18
3 / 2 / 5
9,935
764
9,517
22,317
21,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 4 / 11
9,981
768
12,902
10,503
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 3 / 9
8,979
691
11,540
14,706
14,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
dcan568
Persephone
15
1 / 2 / 11
8,810
678
10,822
9,941
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
greenarmy2011
Poseidon
20
12 / 2 / 5
12,001
923
24,672
10,615
5,284
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
14
0 / 1 / 10
8,352
642
5,785
9,834
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
12
Kills
17
17
Deaths
12
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
11
2.38
L
Bakasura
BobyHaarig2_0
Bakasura
1
6
5
0.58
L
Jing Wei
ElephantElvis
Jing Wei
4
5
2
1
L
Kali
0
0
1
0.5
W
0
3
9
1.5
L
Vulcan
4
4
8
2
W
Persephone
dcan568
Persephone
1
2
11
3.25
W
Poseidon
greenarmy2011
Poseidon
12
2
5
7.25
L
Sun Wukong
samtweich-Kanne
Sun Wukong
3
2
5
2.75
W
Ullr
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
65,721
72,212
Taken
55,599
56,316
Mitigated
33,911
26,992
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,902
752
1,753
3,316
10,503
5,861
73
4,009
6,371
20,156
0
L
Bakasura
BobyHaarig2_0
Bakasura
4,835
3,426
449
7,095
23,243
21,232
0
15,680
7,563
0
6,528
L
Jing Wei
ElephantElvis
Jing Wei
10,029
6,710
1,078
1,912
13,186
6,254
762
10,059
3,127
0
26,807
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
11,540
532
467
1,037
14,706
14,297
176
7,003
7,638
2,000
18,699
L
Vulcan
22,181
7,574
2,085
5,319
13,466
7,718
264
8,662
4,804
36,542
194
W
Persephone
dcan568
Persephone
10,822
574
1,127
2,710
9,941
4,002
804
4,085
5,798
21,758
0
W
Poseidon
greenarmy2011
Poseidon
24,672
3,002
2,725
3,125
10,615
5,284
672
3,147
7,388
62,337
1,312
L
Sun Wukong
samtweich-Kanne
Sun Wukong
9,517
996
270
8,784
22,317
21,112
314
14,873
7,444
0
26,510
W
Ullr
5,785
3,077
643
2,381
9,834
4,467
841
3,930
5,842
0
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
48,123
123
Minions Killed
174
0
Camps Cleared
0
953,894
Distance Traveled
1,182,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,981
768
12
1
0
239,056
0
L
Bakasura
8,678
668
21
2
0
232,986
0
L
Jing Wei
10,106
777
34
3
0
226,243
0
L
Kali
3,827
294
0
0
0
0
0
W
Nike
8,979
691
13
1
0
244,730
0
L
Vulcan
10,246
788
41
3
0
223,278
0
W
Persephone
8,810
678
21
2
0
254,691
0
W
Poseidon
12,001
923
108
8
0
239,308
0
L
Sun Wukong
9,935
764
27
2
0
271,387
0
W
Ullr
8,352
642
20
2
0
204,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role