Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kauterize
Hercules
Level 49
God Stats
0W - 1L
1,351 SR
Queue Stats
25W - 44L
1,377 Elo+
Solo
Martichoras
Martichoras
Wolfowest
Martichoras
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,127 Elo+
Solo
Nu Wa
Nu Wa
mercilessblaze
Nu Wa
Level 128
God Stats
13W - 12L
1,456 SR
Queue Stats
161W - 148L
1,473 Elo+
Solo
Kali
Kali
smurfypopcorn
Kali
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 112L
1,355 Elo+
Solo
Team Averages
Level 94
1,462 SR
1,366 Elo+

VS

Team Averages
Level 118
1,519 SR
1,509 Elo+
Loki
Loki
DJ To Nasty5260
Loki
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 325L
1,487 Elo+
Solo
Ullr
Ullr
Lord Swanky
Ullr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,537 Elo+
Solo
Scylla
Scylla
banannaballs
Scylla
Level 153
God Stats
3W - 0L
1,736 SR
Queue Stats
66W - 45L
1,569 Elo+
Solo
Ganesha
Ganesha
epicmuffin1225
Ganesha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,444 Elo+
Solo
Chaac
Chaac
xTHE_VIOLATOR
Chaac
Level 155
God Stats
5W - 5L
1,358 SR
Queue Stats
540W - 555L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
5,496
550
2,760
6,678
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Kauterize
Hercules
9
0 / 0 / 0
5,084
508
1,519
6,737
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Wolfowest
Martichoras
10
0 / 1 / 0
5,048
505
3,807
5,092
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,575
558
2,852
5,294
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
4,774
477
2,347
4,781
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,095
610
1,717
6,471
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
5,156
516
3,886
6,003
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
1 / 1 / 0
6,293
629
4,403
3,788
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
5,811
581
995
5,213
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 0
6,829
683
3,812
6,442
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
2
2
L
Hercules
Kauterize
Hercules
0
0
0
0
W
1
0
0
1
L
Martichoras
Wolfowest
Martichoras
0
1
0
0
W
Scylla
1
1
0
1
W
0
0
0
0
L
0
1
1
0.5
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
14,813
28,582
Taken
27,917
13,693
Mitigated
12,648
9,640
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,760
345
0
1,784
6,678
4,192
0
1,030
5,648
31,702
0
W
1,717
270
0
4,627
6,471
2,180
552
639
5,714
0
49,038
L
Hercules
Kauterize
Hercules
1,519
537
0
3,822
6,737
3,918
0
0
6,737
0
27,604
W
3,886
1,144
0
1,545
6,003
1,963
0
1,633
4,326
0
44,808
L
Martichoras
Wolfowest
Martichoras
3,807
946
0
1,175
5,092
1,926
0
265
4,827
0
38,932
W
Scylla
4,403
618
0
1,235
3,788
1,095
706
1,239
2,313
51,095
1,059
W
995
62
0
1,577
5,213
2,877
0
987
4,182
11,746
1,700
L
2,852
417
0
440
5,294
1,826
0
3,786
1,508
34,564
1,123
L
2,347
1,035
0
2,419
4,781
1,831
0
303
4,478
0
18,803
W
3,812
819
0
1,743
6,442
4,533
0
561
5,606
0
53,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
30,184
265
Minions Killed
367
0
Camps Cleared
0
898,049
Distance Traveled
1,018,259
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,496
550
39
4
0
232,899
2
W
Loki
6,095
610
89
9
0
234,193
0
L
Hercules
5,084
508
52
5
0
160,463
0
W
Ullr
5,156
516
72
7
0
204,530
0
L
Martichoras
5,048
505
73
7
0
206,220
0
W
Scylla
6,293
629
95
10
0
171,974
0
W
Ganesha
5,811
581
12
1
0
217,498
2
L
Nu Wa
5,575
558
67
7
0
165,072
1
L
Kali
4,774
477
34
3
0
133,395
0
W
Chaac
6,829
683
99
10
0
190,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role