Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
An00bis97
Da Ji
Level 158
God Stats
6W - 4L
1,731 SR
Queue Stats
148W - 150L
1,499 Elo+
Solo
Atlas
Atlas
Andy13226
Atlas
Level 165
God Stats
4W - 0L
1,313 SR
Queue Stats
139W - 149L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
HolyDcot
Amaterasu
Level 65
God Stats
4W - 1L
1,497 SR
Queue Stats
409W - 428L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
starkiller147607
Zhong Kui
Level 105
God Stats
1W - 2L
1,180 SR
Queue Stats
130W - 121L
1,496 Elo+
Party 1
Team Averages
Level 130
1,444 SR
1,502 Elo+

VS

Team Averages
Level 80
1,556 SR
1,488 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TH3JOK3RSMOK3R
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,452 Elo+
Solo
Jing Wei
Jing Wei
VaIaam
Jing Wei
Level 76
God Stats
1W - 2L
1,782 SR
Queue Stats
650W - 656L
1,486 Elo+
Solo
Lancelot
Lancelot
ZakiLameck
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
АRUM
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 0 / 12
9,350
935
8,732
5,510
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Da Ji
An00bis97
Da Ji
16
10 / 1 / 10
9,506
951
10,754
11,044
7,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Andy13226
Atlas
15
1 / 1 / 20
8,909
891
12,301
13,379
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
HolyDcot
Amaterasu
14
2 / 3 / 12
7,951
795
6,607
13,331
13,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
15
2 / 2 / 14
8,334
833
9,448
10,771
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 3 / 1
7,620
762
12,913
8,037
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TH3JOK3RSMOK3R
Gilgamesh
13
0 / 4 / 6
7,122
712
6,629
13,756
11,135
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
VaIaam
Jing Wei
15
3 / 5 / 3
7,839
784
10,003
10,267
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ZakiLameck
Lancelot
11
0 / 6 / 5
6,783
678
6,982
11,193
7,494
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
АRUM
Scylla
13
1 / 5 / 4
7,301
730
7,471
8,328
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
23
Kills
7
7
Deaths
23
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
12
14
L
Cernunnos
 
Cernunnos
3
3
1
1.17
W
Da Ji
An00bis97
Da Ji
10
1
10
15
W
Atlas
Andy13226
Atlas
1
1
20
11
W
Amaterasu
HolyDcot
Amaterasu
2
3
12
2.67
L
Gilgamesh
TH3JOK3RSMOK3R
Gilgamesh
0
4
6
0.75
L
Jing Wei
VaIaam
Jing Wei
3
5
3
0.9
L
Lancelot
ZakiLameck
Lancelot
0
6
5
0.42
W
Zhong Kui
2
2
14
4.5
L
Scylla
АRUM
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
43,998
54,035
Taken
51,581
51,926
Mitigated
30,188
20,049
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,732
1,940
2,375
1,392
5,510
2,740
699
1,620
3,890
0
23,675
L
Cernunnos
 
Cernunnos
12,913
5,475
470
1,543
8,037
3,770
0
3,587
4,450
0
26,890
W
Da Ji
An00bis97
Da Ji
10,754
1,619
1,972
2,695
11,044
7,608
354
733
10,130
0
14,263
W
Atlas
Andy13226
Atlas
12,301
2,891
1,286
3,121
13,379
18,566
111
1,996
11,166
16,377
1,718
W
Amaterasu
HolyDcot
Amaterasu
6,607
1,807
275
1,414
13,331
13,701
440
2,612
10,379
0
13,203
L
Gilgamesh
TH3JOK3RSMOK3R
Gilgamesh
6,629
501
224
2,162
13,756
11,135
0
6,847
6,909
2,472
8,861
L
Jing Wei
VaIaam
Jing Wei
10,003
5,292
112
1,373
10,267
4,704
0
4,007
6,260
0
21,614
L
Lancelot
ZakiLameck
Lancelot
6,982
1,209
0
1,602
11,193
7,494
0
2,536
8,657
0
9,146
W
Zhong Kui
9,448
1,119
1,601
3,918
10,771
9,311
0
1,923
8,801
24,646
685
L
Scylla
АRUM
Scylla
7,471
1,725
0
69
8,328
3,085
0
3,678
4,650
14,878
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
36,665
115
Minions Killed
95
0
Camps Cleared
0
1,010,260
Distance Traveled
922,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,350
935
35
4
0
200,155
0
L
Cernunnos
7,620
762
24
2
0
178,069
0
W
Da Ji
9,506
951
4
0
0
205,130
0
W
Atlas
8,909
891
10
1
0
188,922
0
W
Amaterasu
7,951
795
17
2
0
212,939
0
L
Gilgamesh
7,122
712
12
1
0
197,938
0
L
Jing Wei
7,839
784
24
2
0
188,981
0
L
Lancelot
6,783
678
5
1
0
201,135
0
W
Zhong Kui
8,334
833
49
5
0
203,114
0
L
Scylla
7,301
730
30
3
0
156,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role