Player Matchup

Aphrodite
Aphrodite
Aymanone
Aphrodite
Level 61
God Stats
2W - 3L
1,431 SR
Queue Stats
294W - 274L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Sterbenix
Danzaburou
Level 48
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Odin
Odin
Tofon
Odin
Level 89
God Stats
3W - 6L
1,601 SR
Queue Stats
98W - 102L
1,546 Elo+
Party 1
Zeus
Zeus
Xartam
Zeus
Level 147
God Stats
7W - 9L
1,204 SR
Queue Stats
93W - 106L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
rйbs
Heimdallr
Level 174
God Stats
9W - 3L
1,575 SR
Queue Stats
110W - 57L
1,692 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,561 Elo+

VS

Team Averages
Level 100
1,619 SR
1,518 Elo+
Charon
Charon
Hecate2742
Charon
Level 129
God Stats
1W - 1L
1,816 SR
Queue Stats
84W - 86L
1,532 Elo+
Solo
Nut
Nut
Kakuzu87
Nut
Level 159
God Stats
11W - 9L
1,733 SR
Queue Stats
324W - 332L
1,517 Elo+
Solo
Thanatos
Thanatos
TonyM0ntana7608
Thanatos
Level 105
God Stats
7W - 3L
1,548 SR
Queue Stats
277W - 253L
1,541 Elo+
Solo
Ah Puch
Ah Puch
Whitefosli
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,535 Elo+
Solo
Osiris
Osiris
raffi86
Osiris
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 165L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aymanone
Aphrodite
8
0 / 2 / 2
5,147
515
1,843
7,682
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sterbenix
Danzaburou
9
0 / 2 / 3
5,395
540
3,778
5,654
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Tofon
Odin
11
7 / 0 / 4
6,666
667
5,862
7,390
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Xartam
Zeus
12
6 / 0 / 2
7,276
728
8,530
4,693
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
rйbs
Heimdallr
12
1 / 0 / 1
7,015
702
5,818
6,252
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hecate2742
Charon
8
0 / 3 / 4
5,149
515
2,760
9,141
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
5,850
585
4,661
6,672
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
10
3 / 3 / 0
5,372
537
4,683
8,958
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Whitefosli
Ah Puch
8
0 / 4 / 0
4,500
450
3,501
6,787
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
raffi86
Osiris
8
0 / 2 / 0
4,797
480
2,870
8,173
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
4
4
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aymanone
Aphrodite
0
2
2
0.5
L
Charon
Hecate2742
Charon
0
3
4
0.67
L
1
2
2
1
W
Danzaburou
Sterbenix
Danzaburou
0
2
3
0.75
W
Odin
Tofon
Odin
7
0
4
9
L
Thanatos
3
3
0
1
L
Ah Puch
Whitefosli
Ah Puch
0
4
0
0
W
Zeus
Xartam
Zeus
6
0
2
7
L
Osiris
raffi86
Osiris
0
2
0
0
W
Heimdallr
rйbs
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
18,475
31,671
Taken
39,731
12,478
Mitigated
23,152
14,070
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aymanone
Aphrodite
1,843
361
1,127
3,457
7,682
3,397
91
1,642
6,040
12,071
1,505
L
Charon
Hecate2742
Charon
2,760
687
0
2,076
9,141
6,540
0
2,285
6,754
18,044
0
L
4,661
2,779
0
2,274
6,672
2,653
983
901
5,771
0
47,133
W
Danzaburou
Sterbenix
Danzaburou
3,778
1,694
15
968
5,654
1,983
0
945
4,709
0
31,270
W
Odin
Tofon
Odin
5,862
1,639
0
3,413
7,390
3,140
0
815
6,575
0
42,097
L
Thanatos
4,683
1,445
0
5,316
8,958
3,678
0
2,551
6,159
0
36,597
L
Ah Puch
Whitefosli
Ah Puch
3,501
0
0
1,626
6,787
2,195
0
3,407
3,066
18,775
0
W
Zeus
Xartam
Zeus
8,530
1,173
0
1,403
4,693
1,626
244
2,859
1,834
40,711
2,142
L
Osiris
raffi86
Osiris
2,870
1,157
0
2,026
8,173
8,086
0
0
8,173
0
24,347
W
Heimdallr
rйbs
Heimdallr
5,818
3,522
0
3,687
6,252
2,332
119
0
5,735
0
56,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
25,668
365
Minions Killed
230
0
Camps Cleared
0
1,040,610
Distance Traveled
977,768
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,147
515
31
3
0
197,823
1
L
Charon
5,149
515
23
2
0
178,538
2
L
Nut
5,850
585
78
8
0
176,238
0
W
Danzaburou
5,395
540
59
6
0
188,394
0
W
Odin
6,666
667
61
6
0
267,421
0
L
Thanatos
5,372
537
58
6
0
247,781
0
L
Ah Puch
4,500
450
35
4
0
178,277
2
W
Zeus
7,276
728
116
12
0
208,089
1
L
Osiris
4,797
480
36
4
0
196,934
2
W
Heimdallr
7,015
702
98
10
0
178,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role