Player Matchup

Vulcan
Vulcan
FIaqs
Vulcan
Level 111
God Stats
4W - 6L
1,431 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 3
Ymir
Ymir
Flixrr
Ymir
Level 104
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 3
Bakasura
Bakasura
djfkjsxhvdsvb
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,399 Elo+
Party 3
Tyr
Tyr
tuskadeamonkilla
Tyr
Level 88
God Stats
7W - 6L
1,320 SR
Queue Stats
75W - 67L
1,498 Elo+
Solo
Skadi
Skadi
wicked big G
Skadi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,731 Elo+
Party 3
Team Averages
Level 119
1,443 SR
1,486 Elo+

VS

Team Averages
Level 120
1,563 SR
1,506 Elo+
Ra
Ra
HateSky
Ra
Level 196
God Stats
74W - 71L
1,612 SR
Queue Stats
234W - 233L
1,568 Elo+
Party 1
Sol
Sol
Malorvil
Sol
Level 159
God Stats
15W - 6L
1,772 SR
Queue Stats
211W - 204L
1,539 Elo+
Party 1
Chaac
Chaac
MyGFinTheKitchen
Chaac
Level 133
God Stats
2W - 0L
1,565 SR
Queue Stats
53W - 35L
1,741 Elo+
Solo
Achilles
Achilles
Sanguinario_11_
Achilles
Level 27
God Stats
83W - 108L
1,438 SR
Queue Stats
83W - 115L
1,349 Elo+
Party 2
Bastet
Bastet
x-Andeer10
Bastet
Level 86
God Stats
17W - 17L
1,427 SR
Queue Stats
137W - 163L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FIaqs
Vulcan
12
1 / 1 / 0
6,256
626
2,789
4,487
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Flixrr
Ymir
7
0 / 2 / 1
4,751
475
1,301
5,688
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
djfkjsxhvdsvb
Bakasura
10
0 / 2 / 3
5,295
530
3,704
9,830
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,925
593
5,770
11,758
11,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 0
5,202
520
5,196
6,118
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
6,956
696
4,295
4,287
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
2 / 1 / 2
5,778
578
6,714
5,035
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 0
6,789
679
7,085
9,897
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
10
0 / 1 / 2
5,261
526
3,123
8,340
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
x-Andeer10
Bastet
11
0 / 0 / 2
5,328
533
3,280
6,653
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FIaqs
Vulcan
1
1
0
1
L
Ymir
Flixrr
Ymir
0
2
1
0.25
W
3
1
3
4.5
W
2
1
2
3
W
2
0
0
2
W
Achilles
0
1
2
1
L
Bakasura
djfkjsxhvdsvb
Bakasura
0
2
3
0.75
L
0
1
0
0
L
2
1
0
2
W
Bastet
x-Andeer10
Bastet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
24,497
37,881
Taken
34,212
23,040
Mitigated
23,839
12,178
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FIaqs
Vulcan
2,789
1,494
0
1,302
4,487
1,617
0
2,147
2,039
47,183
701
L
Ymir
Flixrr
Ymir
1,301
110
0
1,554
5,688
3,563
0
3,391
2,034
6,820
0
W
4,295
307
672
2,253
4,287
1,619
343
1,092
3,039
57,431
0
W
6,714
3,892
0
2,286
5,035
1,527
1,182
976
3,902
40,870
4,783
W
7,085
1,675
0
5,328
9,897
10,474
0
296
9,476
0
48,669
W
Achilles
3,123
416
0
2,718
8,340
7,908
378
928
7,227
0
27,641
L
Bakasura
djfkjsxhvdsvb
Bakasura
3,704
2,694
0
3,249
9,830
4,270
0
1,620
7,957
0
34,292
L
5,770
1,695
0
4,580
11,758
11,444
0
39
10,738
0
41,889
L
5,196
1,636
0
1,493
6,118
2,146
0
3,066
2,803
0
39,322
W
Bastet
x-Andeer10
Bastet
3,280
867
0
4,100
6,653
2,311
0
450
6,018
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
30,112
327
Minions Killed
381
0
Camps Cleared
0
1,083,249
Distance Traveled
1,050,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,256
626
101
10
0
229,428
2
L
Ymir
4,751
475
12
1
0
179,444
0
W
Ra
6,956
696
114
11
0
233,110
2
W
Sol
5,778
578
84
8
0
176,699
2
W
Chaac
6,789
679
80
8
0
173,432
0
W
Achilles
5,261
526
33
3
0
199,570
0
L
Bakasura
5,295
530
73
7
0
262,852
0
L
Tyr
5,925
593
77
8
0
200,537
0
L
Skadi
5,202
520
64
6
0
210,988
0
W
Bastet
5,328
533
70
7
0
268,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role