Player Matchup

Sun Wukong
Sun Wukong
BLUE-VANADIEL
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,353 Elo+
Solo
Ymir
Ymir
BiBaBains
Ymir
Level 142
God Stats
1W - 1L
1,717 SR
Queue Stats
199W - 217L
1,440 Elo+
Solo
Cthulhu
Cthulhu
DaEagleJesus
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,451 Elo+
Party 1
Ares
Ares
Flacidpickle967
Ares
Level 63
God Stats
1W - 4L
1,441 SR
Queue Stats
86W - 83L
1,509 Elo+
Party 1
Bellona
Bellona
Littlemoonv
Bellona
Level 76
God Stats
0W - 2L
1,204 SR
Queue Stats
10W - 15L
1,226 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,396 Elo+

VS

Team Averages
Level 92
1,511 SR
1,411 Elo+
Khepri
Khepri
Maskyna
Khepri
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,427 Elo+
Solo
Nu Wa
Nu Wa
ShannoBear
Nu Wa
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 139L
1,416 Elo+
Solo
King Arthur
King Arthur
TigerJelly
King Arthur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 339L
1,435 Elo+
Solo
Janus
Janus
devil_fish23
Janus
Level 126
God Stats
11W - 1L
1,715 SR
Queue Stats
633W - 662L
1,386 Elo+
Solo
Danzaburou
Danzaburou
xMOCx9082
Danzaburou
Level 88
God Stats
16W - 14L
1,341 SR
Queue Stats
652W - 656L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLUE-VANADIEL
Sun Wukong
15
1 / 4 / 7
8,767
731
6,909
15,163
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
16
2 / 3 / 7
9,293
774
7,651
14,685
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
DaEagleJesus
Cthulhu
16
5 / 4 / 6
9,622
802
20,170
14,603
9,599
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 8
8,285
690
5,873
15,943
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Littlemoonv
Bellona
14
3 / 6 / 5
8,846
737
9,293
19,045
22,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Maskyna
Khepri
16
2 / 1 / 16
8,849
737
6,661
10,409
10,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
14
1 / 3 / 12
8,199
683
9,424
6,981
3,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TigerJelly
King Arthur
14
3 / 6 / 13
8,677
723
10,858
20,964
26,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

19
8 / 0 / 12
11,002
917
18,505
8,023
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xMOCx9082
Danzaburou
17
8 / 2 / 13
10,926
911
20,048
11,852
7,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
11
Kills
22
22
Deaths
12
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLUE-VANADIEL
Sun Wukong
1
4
7
1.13
L
Ymir
2
3
7
1.83
L
Cthulhu
DaEagleJesus
Cthulhu
5
4
6
2
L
0
5
8
0.8
L
Bellona
Littlemoonv
Bellona
3
6
5
0.92
W
Khepri
Maskyna
Khepri
2
1
16
10
W
Nu Wa
1
3
12
2.33
W
King Arthur
TigerJelly
King Arthur
3
6
13
1.58
W
8
0
12
14
W
Danzaburou
xMOCx9082
Danzaburou
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,896
Damage
65,496
79,439
Taken
58,229
79,253
Mitigated
54,004
23,840
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLUE-VANADIEL
Sun Wukong
6,909
940
292
3,400
15,163
11,858
0
5,914
9,249
0
26,529
L
Ymir
7,651
918
1,629
2,352
14,685
17,225
120
7,358
7,327
18,267
3,034
L
Cthulhu
DaEagleJesus
Cthulhu
20,170
336
3,114
3,517
14,603
9,599
52
6,949
7,654
44,358
0
L
5,873
610
47
3,111
15,943
18,155
0
6,826
9,117
11,116
0
L
Bellona
Littlemoonv
Bellona
9,293
1,946
2,278
4,100
19,045
22,416
23
6,953
12,092
0
18,614
W
Khepri
Maskyna
Khepri
6,661
470
739
680
10,409
10,842
0
5,679
4,462
9,232
1,056
W
Nu Wa
9,424
4,160
640
621
6,981
3,908
811
3,917
3,000
13,489
0
W
King Arthur
TigerJelly
King Arthur
10,858
1,407
1,829
1,312
20,964
26,308
159
10,293
10,308
0
17,359
W
18,505
1,016
1,568
1,388
8,023
5,127
409
4,848
3,044
52,340
49
W
Danzaburou
xMOCx9082
Danzaburou
20,048
9,679
331
3,061
11,852
7,819
365
7,989
3,818
0
32,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
47,653
167
Minions Killed
138
0
Camps Cleared
0
1,083,878
Distance Traveled
1,119,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,767
731
40
3
0
200,559
0
L
Ymir
9,293
774
40
3
0
196,940
0
L
Cthulhu
9,622
802
51
4
0
249,147
0
L
Ares
8,285
690
7
1
0
220,171
0
L
Bellona
8,846
737
29
2
0
217,061
0
W
Khepri
8,849
737
9
1
0
221,867
0
W
Nu Wa
8,199
683
9
1
0
214,973
0
W
King Arthur
8,677
723
7
1
0
206,750
0
W
Janus
11,002
917
83
7
0
260,041
0
W
Danzaburou
10,926
911
30
3
0
215,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role