Player Matchup

Artemis
Artemis
H3LM-ANDY
Artemis
Level 111
God Stats
4W - 2L
1,659 SR
Queue Stats
116W - 98L
1,567 Elo+
Party 3
Da Ji
Da Ji
Helmons7
Da Ji
Level 164
God Stats
1W - 2L
1,341 SR
Queue Stats
86W - 78L
1,552 Elo+
Party 3
Chang'e
Chang'e
I-UweMoerve-I
Chang'e
Level 159
God Stats
4W - 4L
1,399 SR
Queue Stats
57W - 58L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
PaZe x Don
Guan Yu
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 251L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
daanieboy16
Jormungandr
Level 101
God Stats
6W - 5L
1,496 SR
Queue Stats
255W - 216L
1,482 Elo+
Party 1
Team Averages
Level 130
1,479 SR
1,506 Elo+

VS

Team Averages
Level 121
1,659 SR
1,529 Elo+
Izanami
Izanami
CakeLion15
Izanami
Level 43
God Stats
3W - 4L
1,490 SR
Queue Stats
21W - 15L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
Dizel163
Zhong Kui
Level 145
God Stats
6W - 2L
1,755 SR
Queue Stats
88W - 74L
1,550 Elo+
Party 2
Maui
Maui
IronJase
Maui
Level 192
God Stats
9W - 5L
1,861 SR
Queue Stats
636W - 650L
1,496 Elo+
Solo
Vamana
Vamana
Toronto81
Vamana
Level 158
God Stats
29W - 23L
1,519 SR
Queue Stats
109W - 95L
1,519 Elo+
Party 2
Loki
Loki
kykyxa0112
Loki
Level 65
God Stats
14W - 5L
1,668 SR
Queue Stats
123W - 114L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H3LM-ANDY
Artemis
16
2 / 1 / 3
9,035
531
9,887
12,063
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Helmons7
Da Ji
17
6 / 2 / 3
9,525
560
6,566
15,587
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
16
5 / 2 / 4
9,685
570
9,889
14,472
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
PaZe x Don
Guan Yu
15
1 / 2 / 3
9,589
564
11,782
20,758
19,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
daanieboy16
Jormungandr
13
1 / 3 / 11
8,167
480
10,684
14,592
12,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CakeLion15
Izanami
12
0 / 4 / 0
6,637
390
6,019
10,356
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Dizel163
Zhong Kui
16
5 / 3 / 2
9,666
569
21,157
14,131
11,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
11
0 / 3 / 2
7,264
427
4,547
14,632
13,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Toronto81
Vamana
15
2 / 1 / 0
8,862
521
12,247
19,456
20,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 4 / 2
8,515
501
7,108
12,489
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
10
10
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CakeLion15
Izanami
0
4
0
0
L
Zhong Kui
Dizel163
Zhong Kui
5
3
2
2
W
Artemis
H3LM-ANDY
Artemis
2
1
3
3.5
W
Da Ji
Helmons7
Da Ji
6
2
3
3.75
W
Chang'e
5
2
4
3.5
L
Maui
0
3
2
0.33
W
Guan Yu
PaZe x Don
Guan Yu
1
2
3
1.25
L
Vamana
Toronto81
Vamana
2
1
0
2
W
Jormungandr
daanieboy16
Jormungandr
1
3
11
2.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,808
Damage
51,078
77,472
Taken
71,064
50,835
Mitigated
53,715
36,222
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CakeLion15
Izanami
6,019
3,821
403
2,834
10,356
3,797
0
1,912
8,444
0
57,873
L
Zhong Kui
Dizel163
Zhong Kui
21,157
6,524
0
5,701
14,131
11,960
0
6,196
7,935
77,328
16,398
W
Artemis
H3LM-ANDY
Artemis
9,887
4,041
0
4,507
12,063
5,403
0
3,072
8,991
0
79,924
W
Da Ji
Helmons7
Da Ji
6,566
991
0
7,998
15,587
7,890
0
3,971
11,616
0
78,687
W
Chang'e
9,889
983
3,068
7,571
14,472
6,151
0
6,859
7,565
68,818
1,314
L
Maui
4,547
447
0
4,211
14,632
13,059
27
5,331
9,301
25,934
0
W
Guan Yu
PaZe x Don
Guan Yu
11,782
2,401
2,748
9,580
20,758
19,376
474
3,061
16,283
0
79,586
L
Vamana
Toronto81
Vamana
12,247
4,926
0
4,827
19,456
20,020
0
2,293
17,163
0
82,339
W
Jormungandr
daanieboy16
Jormungandr
10,684
2,676
0
750
14,592
12,015
0
7,157
7,291
43,137
2,807
L
7,108
1,088
0
3,944
12,489
4,879
0
3,494
8,995
0
63,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
40,944
564
Minions Killed
491
0
Camps Cleared
0
1,668,285
Distance Traveled
1,581,777
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,637
390
84
5
0
289,177
0
L
Zhong Kui
9,666
569
140
8
0
292,260
2
W
Artemis
9,035
531
106
6
0
324,660
2
W
Da Ji
9,525
560
130
8
0
357,988
1
W
Chang'e
9,685
570
112
7
0
340,472
5
L
Maui
7,264
427
48
3
0
311,732
7
W
Guan Yu
9,589
564
136
8
0
335,206
0
L
Vamana
8,862
521
134
8
0
321,105
0
W
Jormungandr
8,167
480
80
5
0
309,959
0
L
Loki
8,515
501
85
5
0
367,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role