Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HadicGamer17
Mercury
Level 104
God Stats
5W - 2L
1,648 SR
Queue Stats
26W - 24L
1,478 Elo+
Solo
Cernunnos
Cernunnos
SebbyDuzit
Cernunnos
Level 84
God Stats
3W - 2L
1,574 SR
Queue Stats
89W - 101L
1,459 Elo+
Solo
Shiva
Shiva
maniaticolocorol
Shiva
Level 48
God Stats
18W - 21L
1,364 SR
Queue Stats
192W - 204L
1,368 Elo+
Solo
Nu Wa
Nu Wa
stoneytony97
Nu Wa
Level 122
God Stats
74W - 65L
1,529 SR
Queue Stats
285W - 266L
1,538 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,468 Elo+

VS

Team Averages
Level 75
1,454 SR
1,439 Elo+
Anubis
Anubis
HokusBrokus
Anubis
Level 98
God Stats
2W - 6L
1,101 SR
Queue Stats
22W - 18L
1,493 Elo+
Solo
Thor
Thor
Incogfrito
Thor
Level 84
God Stats
5W - 8L
1,448 SR
Queue Stats
159W - 141L
1,412 Elo+
Solo
Atlas
Atlas
MayorGroovy
Atlas
Level 47
God Stats
4W - 4L
1,605 SR
Queue Stats
62W - 72L
1,433 Elo+
Solo
Sol
Sol
RAWATAMAN8483
Sol
Level 62
God Stats
10W - 9L
1,535 SR
Queue Stats
237W - 232L
1,422 Elo+
Solo
Mulan
Mulan
nicotosas
Mulan
Level 86
God Stats
7W - 6L
1,580 SR
Queue Stats
38W - 47L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
1 / 0 / 1
3,644
729
875
2,576
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
HadicGamer17
Mercury
5
0 / 1 / 0
3,197
639
623
4,123
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SebbyDuzit
Cernunnos
7
1 / 0 / 0
3,778
756
1,511
1,104
364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
3,500
700
1,887
4,905
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
3,926
785
3,005
3,476
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
2 / 1 / 0
3,657
731
2,815
3,753
1,660
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 0 / 1
4,169
834
1,641
3,807
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,566
713
1,012
3,948
2,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
2,615
523
53
385
98
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
nicotosas
Mulan
6
0 / 0 / 1
3,540
708
1,103
3,787
1,366
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
1
1.5
W
Mercury
HadicGamer17
Mercury
0
1
0
0
L
Anubis
2
1
0
2
L
2
0
1
2.5
L
0
1
0
0
L
0
0
0
0
W
Cernunnos
SebbyDuzit
Cernunnos
1
0
0
1
W
0
2
0
0
L
Mulan
nicotosas
Mulan
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,901
Damage
6,624
16,184
Taken
15,680
5,711
Mitigated
6,897
4,400
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
875
260
0
641
2,576
1,291
0
588
1,988
7,650
1,215
W
Mercury
HadicGamer17
Mercury
623
178
0
720
4,123
1,240
0
728
3,395
0
13,794
L
Anubis
2,815
216
0
1,076
3,753
1,660
0
2,314
1,401
17,890
0
L
1,641
164
0
625
3,807
1,405
0
255
3,481
0
22,919
L
1,012
476
0
1,308
3,948
2,368
0
761
3,080
12,738
0
L
53
53
0
33
385
98
0
205
180
2,510
0
W
Cernunnos
SebbyDuzit
Cernunnos
1,511
783
0
314
1,104
364
0
477
627
0
22,827
W
1,887
381
0
1,735
4,905
2,119
0
0
4,905
0
17,813
L
Mulan
nicotosas
Mulan
1,103
430
0
1,369
3,787
1,366
0
195
3,414
0
13,603
W
3,005
824
0
990
3,476
697
0
2,087
1,389
27,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,045
Gold Earned
17,547
140
Minions Killed
112
0
Camps Cleared
0
519,121
Distance Traveled
476,434
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,644
729
2
0
0
105,990
0
W
Mercury
3,197
639
20
4
0
104,214
2
L
Anubis
3,657
731
29
6
0
111,803
0
L
Thor
4,169
834
47
9
0
121,132
0
L
Atlas
3,566
713
7
1
0
108,640
0
L
Sol
2,615
523
3
1
0
29,863
0
W
Cernunnos
3,778
756
52
10
0
103,761
0
W
Shiva
3,500
700
28
6
0
114,951
0
L
Mulan
3,540
708
26
5
0
104,996
1
W
Nu Wa
3,926
785
38
8
0
90,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role