Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
Quierosertuhoyo
Ymir
Gold III
Level 145
God Stats
2W - 1L
1,610 SR
Queue Stats
49W - 45L
1,613 MMR
Solo
Susano
Susano
Gold I
Roukeez
Susano
Gold I
Level 126
God Stats
3W - 0L
1,709 SR
Queue Stats
382W - 374L
1,595 MMR
Party 1
Nu Wa
Nu Wa
Silver II
VersisBro
Nu Wa
Silver II
Level 181
God Stats
7W - 8L
1,652 SR
Queue Stats
80W - 58L
1,620 MMR
Solo
Bellona
Bellona
Gold III
VexMyth0cIast
Bellona
Gold III
Level 147
God Stats
3W - 3L
1,394 SR
Queue Stats
25W - 21L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,573 SR
1,587 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,716 SR
1,618 MMR
Agni
Agni
Platinum IV
Leclutchua
Agni
Platinum IV
Level 127
God Stats
8W - 2L
1,861 SR
Queue Stats
150W - 132L
1,662 MMR
Party 2
Heimdallr
Heimdallr
Gold II
SenorCarne
Heimdallr
Gold II
Level 126
God Stats
0W - 1L
1,917 SR
Queue Stats
57W - 51L
1,608 MMR
Party 3
Bastet
Bastet
Gold III
TweeElephant
Bastet
Gold III
Level 122
God Stats
6W - 5L
1,723 SR
Queue Stats
56W - 51L
1,608 MMR
Party 3
Cthulhu
Cthulhu
Platinum IV
Xeladers
Cthulhu
Platinum IV
Level 140
God Stats
0W - 1L
1,523 SR
Queue Stats
74W - 69L
1,604 MMR
Solo
Sylvanus
Sylvanus
Platinum III
afters
Sylvanus
Platinum III
Level 144
God Stats
1W - 1L
1,554 SR
Queue Stats
104W - 96L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 1 / 3
10,821
601
12,303
15,562
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 4
9,227
513
6,703
17,204
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Roukeez
Susano
17
4 / 1 / 2
9,675
538
6,931
13,631
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
VersisBro
Nu Wa
17
1 / 1 / 4
10,438
580
15,568
11,596
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
18
4 / 0 / 2
11,319
629
7,203
15,996
14,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ao KuangAthenaOdinThanatos

VS

Bans
Bake KujiraKukulkanThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,760
487
9,837
9,347
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SenorCarne
Heimdallr
15
2 / 4 / 2
8,917
495
9,989
14,050
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
3 / 3 / 3
7,845
436
10,472
16,169
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Xeladers
Cthulhu
12
0 / 2 / 0
7,638
424
6,362
9,170
8,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
afters
Sylvanus
14
0 / 3 / 5
7,549
419
8,815
17,139
13,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
6
6
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
L
1
1
2
2
W
2
3
4
1.33
W
Susano
Roukeez
Susano
4
1
2
5
L
Heimdallr
SenorCarne
Heimdallr
2
4
2
0.75
L
Bastet
3
3
3
1.5
W
Nu Wa
VersisBro
Nu Wa
1
1
4
3
W
Bellona
4
0
2
5
L
Cthulhu
Xeladers
Cthulhu
0
2
0
0
L
Sylvanus
afters
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
45,475
73,989
Taken
65,875
50,557
Mitigated
37,746
28,006
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,303
9,021
0
8,027
15,562
7,199
370
2,204
13,300
0
111,984
L
9,837
337
0
2,728
9,347
3,596
607
5,244
4,103
93,948
0
W
6,703
1,459
0
1,378
17,204
17,597
0
7,657
9,025
26,606
3,102
W
Susano
Roukeez
Susano
6,931
2,265
0
6,977
13,631
6,228
391
1,392
12,121
0
81,584
L
Heimdallr
SenorCarne
Heimdallr
9,989
5,268
0
4,124
14,050
6,514
0
3,793
10,257
0
83,407
L
Bastet
10,472
1,868
0
6,905
16,169
6,036
0
3,112
13,057
0
53,531
W
Nu Wa
VersisBro
Nu Wa
15,568
3,652
0
2,732
11,596
4,693
276
5,387
5,895
100,200
1,705
W
Bellona
7,203
2,672
0
8,892
15,996
14,840
112
5,696
9,354
0
96,140
L
Cthulhu
Xeladers
Cthulhu
6,362
847
0
1,000
9,170
8,144
0
1,880
7,290
43,496
0
L
Sylvanus
afters
Sylvanus
8,815
2,720
1,794
5,040
17,139
13,456
288
7,979
9,160
32,603
13,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
40,709
651
Minions Killed
549
0
Camps Cleared
0
1,901,340
Distance Traveled
1,695,124
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,821
601
193
11
0
341,790
3
L
Agni
8,760
487
174
10
0
368,721
4
W
Ymir
9,227
513
29
2
0
374,037
5
W
Susano
9,675
538
101
6
0
439,463
3
L
Heimdallr
8,917
495
133
7
0
357,512
1
L
Bastet
7,845
436
76
4
0
409,300
2
W
Nu Wa
10,438
580
170
9
0
361,659
1
W
Bellona
11,319
629
158
9
0
384,391
4
L
Cthulhu
7,638
424
95
5
0
233,844
0
L
Sylvanus
7,549
419
71
4
0
325,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role