Player Matchup

Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Chekii0
Tyr
Level 190
God Stats
2W - 1L
1,533 SR
Queue Stats
34W - 16L
1,668 Elo+
Party 2
Athena
Athena
Driul
Athena
Level 154
God Stats
3W - 3L
1,491 SR
Queue Stats
89W - 58L
1,627 Elo+
Party 2
Scylla
Scylla
Sharlodka
Scylla
Level 89
God Stats
14W - 14L
1,575 SR
Queue Stats
94W - 82L
1,551 Elo+
Party 3
Bastet
Bastet
dzhaNoob
Bastet
Level 88
God Stats
25W - 11L
1,670 SR
Queue Stats
84W - 73L
1,541 Elo+
Party 3
Team Averages
Level 137
1,554 SR
1,577 Elo+

VS

Team Averages
Level 157
1,543 SR
1,550 Elo+
Athena
Athena
 
Athena
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fossil_Xcore8
Izanami
Level 125
God Stats
2W - 1L
1,815 SR
Queue Stats
53W - 48L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
HCorodor
Erlang Shen
Level 147
God Stats
12W - 13L
1,460 SR
Queue Stats
94W - 91L
1,588 Elo+
Party 1
He Bo
He Bo
Thokor10
He Bo
Level 155
God Stats
0W - 2L
1,323 SR
Queue Stats
107W - 101L
1,582 Elo+
Party 1
Loki
Loki
Łðкï
Loki
Level 158
God Stats
43W - 30L
1,616 SR
Queue Stats
65W - 56L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 0 / 3
7,667
767
10,075
7,496
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
11
1 / 2 / 1
6,313
631
8,643
13,631
7,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
Driul
Athena
9
0 / 1 / 10
5,978
598
3,701
9,391
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Sharlodka
Scylla
10
1 / 3 / 1
5,575
558
2,985
6,775
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
dzhaNoob
Bastet
12
5 / 1 / 3
6,435
644
5,556
9,105
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 2
5,274
527
3,892
13,163
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
9
0 / 5 / 0
4,804
480
3,233
8,441
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
HCorodor
Erlang Shen
11
2 / 1 / 0
6,755
676
8,306
12,099
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Thokor10
He Bo
11
2 / 4 / 0
5,740
574
4,606
9,574
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
11
3 / 2 / 0
6,124
612
6,064
6,661
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
7
7
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
3
9.5
L
Athena
 
Athena
0
3
2
0.33
W
Tyr
1
2
1
0.75
W
Athena
Driul
Athena
0
1
10
5
L
Izanami
0
5
0
0
L
Erlang Shen
HCorodor
Erlang Shen
2
1
0
2
W
Scylla
Sharlodka
Scylla
1
3
1
0.5
L
He Bo
Thokor10
He Bo
2
4
0
0.5
W
Bastet
dzhaNoob
Bastet
5
1
3
6.5
L
Loki
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
26,101
46,398
Taken
49,938
23,043
Mitigated
28,951
14,461
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,075
5,530
0
3,275
7,496
2,735
0
1,251
6,245
0
57,687
L
Athena
 
Athena
3,892
1,214
0
3,448
13,163
9,996
0
2,007
11,156
16,776
0
W
Tyr
8,643
2,134
0
6,764
13,631
7,074
0
2,010
11,621
0
47,793
W
Athena
Driul
Athena
3,701
1,218
0
2,239
9,391
7,709
18
3,115
6,276
17,165
0
L
Izanami
3,233
1,885
0
1,502
8,441
1,654
0
379
8,062
0
34,062
L
Erlang Shen
HCorodor
Erlang Shen
8,306
4,604
0
5,086
12,099
12,151
0
236
11,863
1,595
47,575
W
Scylla
Sharlodka
Scylla
2,985
657
0
490
6,775
1,922
0
977
5,798
37,128
0
L
He Bo
Thokor10
He Bo
4,606
375
0
3,986
9,574
2,569
0
1,461
8,113
46,914
0
W
Bastet
dzhaNoob
Bastet
5,556
1,796
0
1,693
9,105
3,603
4
1,904
7,201
0
37,574
L
Loki
6,064
1,046
0
877
6,661
2,581
0
2,603
4,058
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
28,697
335
Minions Killed
317
0
Camps Cleared
0
1,151,242
Distance Traveled
1,089,948
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,667
767
100
10
0
200,468
0
L
Athena
5,274
527
18
2
0
253,022
7
W
Tyr
6,313
631
86
9
0
232,855
0
W
Athena
5,978
598
19
2
0
235,225
0
L
Izanami
4,804
480
51
5
0
153,306
0
L
Erlang Shen
6,755
676
87
9
0
219,101
0
W
Scylla
5,575
558
69
7
0
219,394
0
L
He Bo
5,740
574
83
8
0
225,460
0
W
Bastet
6,435
644
61
6
0
263,300
0
L
Loki
6,124
612
78
8
0
239,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role