Player Matchup

Danzaburou
Danzaburou
SirMixed
Danzaburou
Level 29
God Stats
7W - 4L
1,130 SR
Queue Stats
43W - 33L
1,470 Elo+
Party 1
Hel
Hel
Tinskibollen
Hel
Level 46
God Stats
1W - 0L
1,306 SR
Queue Stats
16W - 11L
1,575 Elo+
Party 1
Ymir
Ymir
ashandar
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 1
Team Averages
Level 34
1,312 SR
1,499 Elo+

VS

Team Averages
Level 98
1,654 SR
1,497 Elo+
Bastet
Bastet
Wyll-Goumy
Bastet
Level 104
God Stats
4W - 6L
1,785 SR
Queue Stats
92W - 97L
1,492 Elo+
Solo
Nu Wa
Nu Wa
emmagoth
Nu Wa
Level 146
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
zanju
Cabrakan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirMixed
Danzaburou
19
9 / 2 / 8
13,971
822
20,592
16,913
8,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 11
12,594
741
17,296
17,027
9,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
3 / 0 / 14
12,087
711
12,146
24,034
32,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Wyll-Goumy
Bastet
16
1 / 6 / 2
10,605
624
15,693
21,166
10,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
emmagoth
Nu Wa
16
3 / 3 / 0
11,310
665
21,605
10,739
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
zanju
Cabrakan
13
0 / 9 / 1
9,272
545
7,451
24,052
34,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
4
4
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
SirMixed
Danzaburou
9
2
8
6.5
W
6
2
11
5.75
L
Bastet
Wyll-Goumy
Bastet
1
6
2
0.33
W
Ymir
3
0
14
10
L
Nu Wa
emmagoth
Nu Wa
3
3
0
1
L
Cabrakan
zanju
Cabrakan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,034
Damage
44,749
57,974
Taken
55,957
50,625
Mitigated
50,927
27,234
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
SirMixed
Danzaburou
20,592
10,906
0
5,232
16,913
8,017
2,777
7,608
9,293
0
97,401
W
17,296
2,827
9,976
11,526
17,027
9,898
271
9,325
7,689
51,735
0
L
Bastet
Wyll-Goumy
Bastet
15,693
3,013
0
5,116
21,166
10,474
0
9,249
11,247
0
45,186
W
Ymir
12,146
3,491
0
500
24,034
32,710
0
11,806
12,192
32,643
5,489
L
Nu Wa
emmagoth
Nu Wa
21,605
5,946
0
0
10,739
5,536
0
4,798
5,572
61,300
0
L
Cabrakan
zanju
Cabrakan
7,451
491
0
159
24,052
34,917
0
12,056
11,104
11,844
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
31,187
289
Minions Killed
161
0
Camps Cleared
0
870,767
Distance Traveled
843,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,971
822
161
9
0
290,036
0
W
Hel
12,594
741
76
4
0
304,336
0
L
Bastet
10,605
624
49
3
0
339,669
0
W
Ymir
12,087
711
52
3
0
276,395
0
L
Nu Wa
11,310
665
106
6
0
273,908
0
L
Cabrakan
9,272
545
6
0
0
229,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role