Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Burrito_Badger
Achilles
Level 110
God Stats
16W - 15L
1,480 SR
Queue Stats
375W - 367L
1,442 Elo+
Solo
Bacchus
Bacchus
Kaitt92
Bacchus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 117L
1,440 Elo+
Party 1
Anhur
Anhur
PATRIMQ8
Anhur
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 155L
1,373 Elo+
Party 1
Janus
Janus
假装在努力
Janus
Level 122
God Stats
15W - 24L
1,328 SR
Queue Stats
431W - 422L
1,517 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,454 Elo+

VS

Team Averages
Level 76
1,588 SR
1,418 Elo+
Janus
Janus
AG IRambo
Janus
Level 124
God Stats
18W - 27L
1,420 SR
Queue Stats
180W - 168L
1,527 Elo+
Party 2
Athena
Athena
Girtruide
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,370 Elo+
Solo
Izanami
Izanami
LUBR317633
Izanami
Level 69
God Stats
23W - 22L
1,587 SR
Queue Stats
174W - 176L
1,518 Elo+
Party 2
Susano
Susano
johnny_sins04
Susano
Level 35
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 14L
1,257 Elo+
Solo
Bacchus
Bacchus
vilicarl
Bacchus
Level 68
God Stats
31W - 17L
1,694 SR
Queue Stats
338W - 341L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
5,809
528
2,384
3,920
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
1 / 0 / 1
5,776
525
2,708
9,080
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Kaitt92
Bacchus
9
0 / 0 / 1
5,246
477
2,124
6,273
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
PATRIMQ8
Anhur
9
1 / 2 / 0
4,862
442
2,411
4,193
1,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,178
562
4,031
2,365
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AG IRambo
Janus
12
0 / 0 / 0
6,612
601
2,078
4,557
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Girtruide
Athena
10
0 / 0 / 0
5,343
486
1,387
5,867
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LUBR317633
Izanami
10
1 / 2 / 1
6,091
554
2,965
5,312
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
5,296
481
1,724
6,980
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
vilicarl
Bacchus
9
0 / 0 / 1
5,633
512
3,145
5,616
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Janus
AG IRambo
Janus
0
0
0
0
W
Achilles
1
0
1
1.5
L
Athena
Girtruide
Athena
0
0
0
0
W
Bacchus
Kaitt92
Bacchus
0
0
1
0.5
L
Izanami
LUBR317633
Izanami
1
2
1
0.75
W
Anhur
PATRIMQ8
Anhur
1
2
0
0.5
L
1
0
0
1
L
Bacchus
vilicarl
Bacchus
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
11,299
25,831
Taken
28,332
13,067
Mitigated
13,427
10,537
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,384
353
0
1,531
3,920
2,424
0
1,660
2,055
34,845
2,237
L
Janus
AG IRambo
Janus
2,078
78
0
1,230
4,557
1,495
0
2,221
2,336
54,620
713
W
Achilles
2,708
685
0
5,078
9,080
4,054
0
1,284
7,702
0
58,612
L
Athena
Girtruide
Athena
1,387
231
0
1,750
5,867
2,620
0
2,695
2,690
23,935
1,927
W
Bacchus
Kaitt92
Bacchus
2,124
296
0
2,939
6,273
4,537
0
883
5,390
16,852
1,448
L
Izanami
LUBR317633
Izanami
2,965
2,586
0
1,018
5,312
1,738
802
737
4,575
0
46,111
W
Anhur
PATRIMQ8
Anhur
2,411
1,024
0
739
4,193
1,261
0
1,053
3,140
0
26,316
L
1,724
744
0
3,636
6,980
2,453
0
307
6,673
0
27,664
L
Bacchus
vilicarl
Bacchus
3,145
401
0
2,324
5,616
5,121
203
1,761
3,747
14,980
2,137
W
4,031
169
0
250
2,365
791
272
851
1,450
47,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
28,975
339
Minions Killed
349
0
Camps Cleared
0
1,090,815
Distance Traveled
1,059,532
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,809
528
76
7
0
222,990
0
L
Janus
6,612
601
122
11
0
201,492
0
W
Achilles
5,776
525
98
9
0
253,531
0
L
Athena
5,343
486
69
6
0
197,693
0
W
Bacchus
5,246
477
17
2
0
221,818
0
L
Izanami
6,091
554
82
7
0
178,657
0
W
Anhur
4,862
442
50
5
0
186,474
2
L
Susano
5,296
481
52
5
0
263,229
0
L
Bacchus
5,633
512
24
2
0
218,461
3
W
Janus
6,178
562
98
9
0
206,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role