Player Matchup

Chang'e
Chang'e
AhmadAbdFCB10
Chang'e
Level 89
God Stats
25W - 14L
1,700 SR
Queue Stats
212W - 214L
1,393 Elo+
Party 1
Bellona
Bellona
CCShifty
Bellona
Level 99
God Stats
9W - 8L
1,491 SR
Queue Stats
52W - 47L
1,355 Elo+
Party 1
Rama
Rama
DiickRichards
Rama
Level 60
God Stats
16W - 11L
1,553 SR
Queue Stats
76W - 66L
1,394 Elo+
Party 2
Charon
Charon
bl4cksheeplive
Charon
Level 32
God Stats
20W - 14L
1,481 SR
Queue Stats
85W - 78L
1,395 Elo+
Party 2
Thanatos
Thanatos
nezthepez
Thanatos
Level 88
God Stats
4W - 0L
1,976 SR
Queue Stats
70W - 51L
1,544 Elo+
Solo
Team Averages
Level 74
1,640 SR
1,416 Elo+

VS

Team Averages
Level 109
1,480 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlueCroc98
Cthulhu
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Doggie_Styler420
Kukulkan
Level 100
God Stats
62W - 52L
1,505 SR
Queue Stats
240W - 210L
1,489 Elo+
Solo
Shiva
Shiva
Fatman9030
Shiva
Level 85
God Stats
149W - 104L
1,605 SR
Queue Stats
606W - 614L
1,483 Elo+
Solo
Amaterasu
Amaterasu
ManyOfOne5330
Amaterasu
Level 82
God Stats
0W - 1L
1,293 SR
Queue Stats
71W - 69L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 0 / 1
4,677
668
2,136
2,322
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CCShifty
Bellona
8
2 / 0 / 2
5,085
726
5,152
6,642
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 2 / 0
3,731
533
3,292
4,632
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 1 / 2
4,280
611
2,528
4,461
2,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
nezthepez
Thanatos
8
3 / 0 / 1
4,516
645
2,406
5,288
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 1 / 0
4,382
626
3,211
5,139
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
BlueCroc98
Cthulhu
7
0 / 2 / 2
4,161
594
2,032
6,688
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,283
612
946
2,717
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
4
0 / 1 / 0
3,210
459
1,651
2,659
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
ManyOfOne5330
Amaterasu
5
0 / 4 / 0
3,518
503
2,633
7,796
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
1
0
3
W
Chang'e
2
0
1
2.5
L
Cthulhu
BlueCroc98
Cthulhu
0
2
2
0.5
W
Bellona
CCShifty
Bellona
2
0
2
3
W
1
2
0
0.5
L
0
0
0
0
L
Shiva
0
1
0
0
L
Amaterasu
ManyOfOne5330
Amaterasu
0
4
0
0
W
0
1
2
1
W
Thanatos
nezthepez
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
10,473
23,345
Taken
24,999
12,070
Mitigated
10,115
14,574
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,211
2,656
0
1,797
5,139
1,520
0
1,749
3,382
0
28,222
W
Chang'e
2,136
39
296
939
2,322
646
0
581
1,673
22,496
663
L
Cthulhu
BlueCroc98
Cthulhu
2,032
344
771
1,180
6,688
2,608
0
1,445
5,203
10,995
0
W
Bellona
CCShifty
Bellona
5,152
2,685
0
3,582
6,642
5,449
0
0
6,642
0
29,308
W
3,292
2,998
0
2,043
4,632
1,455
0
773
3,859
0
17,812
L
946
133
0
980
2,717
792
0
386
2,229
26,206
0
L
Shiva
1,651
754
0
292
2,659
950
0
442
2,093
0
10,015
L
Amaterasu
ManyOfOne5330
Amaterasu
2,633
1,505
0
2,656
7,796
4,245
0
321
7,435
0
15,783
W
2,528
944
0
1,832
4,461
2,789
0
1,170
3,291
14,363
0
W
Thanatos
nezthepez
Thanatos
2,406
770
0
5,882
5,288
1,731
0
334
4,902
0
21,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,289
Gold Earned
19,554
202
Minions Killed
161
0
Camps Cleared
0
699,818
Distance Traveled
598,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,382
626
44
6
0
120,217
0
W
Chang'e
4,677
668
56
8
0
146,237
0
L
Cthulhu
4,161
594
21
3
0
135,256
0
W
Bellona
5,085
726
51
7
0
115,555
0
W
Rama
3,731
533
30
4
0
145,470
0
L
Kukulkan
4,283
612
58
8
0
144,318
0
L
Shiva
3,210
459
22
3
0
87,769
0
L
Amaterasu
3,518
503
16
2
0
110,790
0
W
Charon
4,280
611
19
3
0
133,673
0
W
Thanatos
4,516
645
46
7
0
158,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role