Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
ElDuver
Tyr
Platinum IV
Level 62
God Stats
26W - 21L
1,610 SR
Queue Stats
96W - 88L
1,843 MMR
Solo
Apollo
Apollo
Platinum IV
HunchoJackk
Apollo
Platinum IV
Level 87
God Stats
6W - 8L
1,299 SR
Queue Stats
203W - 191L
1,816 MMR
Solo
Geb
Geb
Gold I
Swamiiii
Geb
Gold I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,737 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,482 SR
1,679 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,577 SR
1,725 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum IV
iOnFlaqZ_
Ishtar
Platinum IV
Level 145
God Stats
2W - 2L
1,567 SR
Queue Stats
127W - 118L
1,805 MMR
Solo
Nike
Nike
Platinum V
mrTh0mas
Nike
Platinum V
Level 147
God Stats
5W - 3L
1,795 SR
Queue Stats
115W - 117L
1,724 MMR
Solo
Guan Yu
Guan Yu
Platinum II
namechanged8914
Guan Yu
Platinum II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,800 MMR
Solo
Loki
Loki
Platinum II
ne_zils
Loki
Platinum II
Level 127
God Stats
28W - 28L
1,524 SR
Queue Stats
327W - 313L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 1 / 1
3,673
735
1,505
2,328
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
 
Hun Batz
6
3 / 1 / 0
3,630
726
1,800
3,170
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
7
1 / 0 / 1
4,041
808
1,026
2,712
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
7
1 / 1 / 1
3,717
743
2,121
3,291
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 1
3,389
678
942
3,883
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeAo KuangJormungandrKuzenbo

VS

Bans
ThanatosKukulkanOdinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,320
664
1,108
1,964
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
iOnFlaqZ_
Ishtar
6
2 / 1 / 1
3,735
747
2,650
3,271
1,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
5
1 / 1 / 1
3,684
737
720
3,078
1,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 2 / 0
2,679
536
283
2,102
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
ne_zils
Loki
6
1 / 1 / 3
3,443
689
1,745
3,275
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
1
0.5
W
Hun Batz
 
Hun Batz
3
1
0
3
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Tyr
1
0
1
1.5
W
Apollo
1
1
1
1.5
W
0
1
1
0.5
L
Ishtar
iOnFlaqZ_
Ishtar
2
1
1
2.5
L
Nike
1
1
1
1.5
L
0
2
0
0
L
Loki
ne_zils
Loki
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,394
Damage
6,506
15,384
Taken
13,690
5,601
Mitigated
4,912
6,296
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,505
138
0
559
2,328
643
0
404
1,832
17,533
0
W
Hun Batz
 
Hun Batz
1,800
423
0
1,494
3,170
878
0
532
2,558
0
11,921
L
Morgan Le Fay
 
Morgan Le Fay
1,108
392
0
810
1,964
612
0
696
1,178
17,527
0
W
Tyr
1,026
153
0
1,472
2,712
1,018
0
0
2,712
0
23,076
W
Apollo
2,121
1,400
0
1,159
3,291
925
0
0
3,291
0
24,308
W
942
193
0
1,612
3,883
2,137
0
0
3,883
9,209
0
L
Ishtar
iOnFlaqZ_
Ishtar
2,650
1,972
0
1,138
3,271
1,210
0
846
2,375
0
18,693
L
Nike
720
0
0
1,110
3,078
1,673
0
510
2,568
0
8,110
L
283
55
0
288
2,102
578
0
0
2,102
0
5,017
L
Loki
ne_zils
Loki
1,745
520
0
1,416
3,275
839
10
209
3,020
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,450
Gold Earned
16,861
175
Minions Killed
127
0
Camps Cleared
0
537,739
Distance Traveled
460,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,673
735
45
9
0
110,500
1
W
Hun Batz
3,630
726
26
5
0
128,610
0
L
Morgan Le Fay
3,320
664
40
8
0
103,311
0
W
Tyr
4,041
808
42
8
0
92,615
0
W
Apollo
3,717
743
53
11
0
89,433
0
W
Geb
3,389
678
9
2
0
116,581
0
L
Ishtar
3,735
747
46
9
0
94,750
0
L
Nike
3,684
737
7
1
0
103,152
1
L
Guan Yu
2,679
536
8
2
0
48,391
0
L
Loki
3,443
689
26
5
0
110,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role