Player Matchup

Danzaburou
Danzaburou
SirMixed
Danzaburou
Level 29
God Stats
7W - 4L
1,177 SR
Queue Stats
43W - 33L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
Tinskibollen
Yu Huang
Level 46
God Stats
0W - 1L
1,294 SR
Queue Stats
16W - 11L
1,626 Elo+
Party 1
Athena
Athena
ashandar
Athena
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 1
Team Averages
Level 34
1,252 SR
1,544 Elo+

VS

Team Averages
Level 103
1,488 SR
1,485 Elo+
Chang'e
Chang'e
Shoobaka
Chang'e
Level 123
God Stats
4W - 6L
1,176 SR
Queue Stats
101W - 89L
1,503 Elo+
Solo
Odin
Odin
SilverTheNut
Odin
Level 106
God Stats
10W - 5L
1,588 SR
Queue Stats
301W - 311L
1,469 Elo+
Solo
Artemis
Artemis
Sinjt
Artemis
Level 79
God Stats
4W - 4L
1,701 SR
Queue Stats
96W - 91L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirMixed
Danzaburou
15
2 / 5 / 2
10,774
673
10,762
19,700
9,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Tinskibollen
Yu Huang
15
2 / 4 / 2
10,535
658
17,590
16,411
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
ashandar
Athena
14
1 / 6 / 4
10,205
638
7,710
25,718
32,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shoobaka
Chang'e
17
7 / 2 / 8
12,588
787
20,844
16,261
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 1 / 11
11,565
723
14,174
17,760
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Sinjt
Artemis
17
5 / 2 / 6
11,693
731
20,923
13,743
6,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Shoobaka
Chang'e
7
2
8
5.5
W
3
1
11
8.5
W
Artemis
Sinjt
Artemis
5
2
6
4
L
Danzaburou
SirMixed
Danzaburou
2
5
2
0.6
L
Yu Huang
Tinskibollen
Yu Huang
2
4
2
0.75
L
Athena
ashandar
Athena
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
55,941
61,829
Taken
47,764
49,464
Mitigated
31,564
4,762
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Shoobaka
Chang'e
20,844
2,074
1,822
5,769
16,261
7,837
517
7,179
8,932
54,778
0
W
14,174
2,662
0
4,730
17,760
16,851
740
7,267
10,137
6,295
37,491
W
Artemis
Sinjt
Artemis
20,923
10,493
0
3,824
13,743
6,876
1,531
9,461
4,282
0
58,989
L
Danzaburou
SirMixed
Danzaburou
10,762
4,237
0
3,732
19,700
9,131
0
7,233
11,504
0
36,320
L
Yu Huang
Tinskibollen
Yu Huang
17,590
2,195
0
620
16,411
7,494
0
7,002
8,556
47,150
1,226
L
Athena
ashandar
Athena
7,710
2,438
0
410
25,718
32,839
0
6,377
17,861
13,225
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
35,846
134
Minions Killed
213
0
Camps Cleared
0
814,557
Distance Traveled
945,072
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,588
787
87
5
0
297,782
1
W
Odin
11,565
723
55
3
0
348,638
0
W
Artemis
11,693
731
71
4
0
298,652
0
L
Danzaburou
10,774
673
51
3
0
255,669
0
L
Yu Huang
10,535
658
65
4
0
285,220
0
L
Athena
10,205
638
18
1
0
273,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role