Player Matchup

Achilles
Achilles
BrianAdler
Achilles
Level 74
God Stats
1W - 5L
1,368 SR
Queue Stats
45W - 51L
1,500 Elo+
Solo
Set
Set
Jcman541
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,572 Elo+
Solo
Sylvanus
Sylvanus
Mu7ed
Sylvanus
Level 138
God Stats
0W - 4L
1,239 SR
Queue Stats
11W - 10L
1,761 Elo+
Party 1
Zhong Kui
Zhong Kui
MutedProbably
Zhong Kui
Level 145
God Stats
19W - 12L
1,798 SR
Queue Stats
43W - 32L
1,635 Elo+
Party 1
Artemis
Artemis
Zenianzo
Artemis
Level 127
God Stats
8W - 3L
1,806 SR
Queue Stats
312W - 313L
1,502 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,594 Elo+

VS

Team Averages
Level 108
1,581 SR
1,516 Elo+
Ne Zha
Ne Zha
CobaltChameleon
Ne Zha
Level 86
God Stats
2W - 1L
1,824 SR
Queue Stats
51W - 49L
1,570 Elo+
Party 2
Raijin
Raijin
Incogfrito
Raijin
Level 84
God Stats
12W - 15L
1,381 SR
Queue Stats
159W - 141L
1,403 Elo+
Solo
Skadi
Skadi
Insidious08
Skadi
Level 61
God Stats
44W - 27L
1,690 SR
Queue Stats
216W - 188L
1,503 Elo+
Solo
Terra
Terra
Neoception
Terra
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 99L
1,562 Elo+
Party 2
Geb
Geb
lokifan26
Geb
Level 129
God Stats
3W - 6L
1,510 SR
Queue Stats
86W - 86L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrianAdler
Achilles
11
1 / 4 / 1
6,371
531
3,967
11,048
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 5 / 1
6,919
577
9,014
12,942
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Mu7ed
Sylvanus
10
1 / 4 / 3
5,616
468
6,111
12,423
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
MutedProbably
Zhong Kui
11
1 / 3 / 4
6,445
537
9,120
10,261
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Zenianzo
Artemis
12
1 / 1 / 1
6,611
551
4,153
9,639
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
8,613
718
7,660
10,560
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Incogfrito
Raijin
12
0 / 4 / 7
6,497
541
6,260
10,656
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 1 / 1
8,202
684
8,085
6,376
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Terra
12
2 / 1 / 9
7,381
615
5,472
12,399
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 8
7,756
646
8,432
8,524
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
17
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrianAdler
Achilles
1
4
1
0.38
W
7
2
0
3.5
W
Raijin
Incogfrito
Raijin
0
4
7
0.88
W
4
1
1
4.5
L
4
5
1
0.9
L
Sylvanus
Mu7ed
Sylvanus
1
4
3
0.63
L
Zhong Kui
MutedProbably
Zhong Kui
1
3
4
1
W
Terra
2
1
9
6.5
L
Artemis
Zenianzo
Artemis
1
1
1
1.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
35,909
56,313
Taken
48,515
30,511
Mitigated
27,040
14,727
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrianAdler
Achilles
3,967
797
0
2,183
11,048
6,086
0
688
10,360
0
35,592
W
7,660
1,867
0
3,975
10,560
4,036
0
590
9,512
0
64,117
W
Raijin
Incogfrito
Raijin
6,260
616
0
620
10,656
4,189
318
5,021
5,635
44,885
0
W
8,085
2,787
0
1,363
6,376
2,524
795
1,401
4,975
0
69,206
L
9,014
3,753
0
1,303
12,942
6,077
0
4,673
8,269
0
48,296
L
Sylvanus
Mu7ed
Sylvanus
6,111
2,956
1,560
1,902
12,423
7,489
0
6,310
6,113
22,635
7,899
L
Zhong Kui
MutedProbably
Zhong Kui
9,120
2,099
0
3,377
10,261
7,310
0
6,280
3,981
49,594
10,577
W
Terra
5,472
1,404
735
3,034
12,399
11,838
92
4,417
7,982
22,996
0
L
Artemis
Zenianzo
Artemis
4,153
2,462
0
4,402
9,639
3,549
0
2,213
7,426
0
51,392
W
8,432
1,189
0
4,059
8,524
4,453
0
2,116
6,408
66,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
38,449
369
Minions Killed
427
0
Camps Cleared
0
1,154,710
Distance Traveled
1,276,076
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,371
531
61
5
0
239,969
4
W
Ne Zha
8,613
718
90
8
0
238,118
4
W
Raijin
6,497
541
76
6
0
227,629
1
W
Skadi
8,202
684
120
10
0
228,298
2
L
Set
6,919
577
69
6
0
240,139
0
L
Sylvanus
5,616
468
44
4
0
218,246
0
L
Zhong Kui
6,445
537
102
9
0
226,228
0
W
Terra
7,381
615
32
3
0
287,449
0
L
Artemis
6,611
551
93
8
0
230,128
2
W
Geb
7,756
646
109
9
0
294,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role