Player Matchup

Sol
Sol
Gold V
DjRevengers
Sol
Gold V
Level 169
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 3L
1,591 MMR
Party 2
Tyr
Tyr
Gold V
Luc1010lucas
Tyr
Gold V
Level 128
God Stats
4W - 0L
1,463 SR
Queue Stats
22W - 18L
1,556 MMR
Party 2
Medusa
Medusa
Gold V
XxLeSwaggxX
Medusa
Gold V
Level 147
God Stats
1W - 0L
1,612 SR
Queue Stats
6W - 3L
1,591 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,601 SR
1,579 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,589 SR
1,343 MMR
Vulcan
Vulcan
Silver IV
FramesPerDay
Vulcan
Silver IV
Level 121
God Stats
1W - 2L
1,620 SR
Queue Stats
16W - 24L
1,348 MMR
Party 1
Chiron
Chiron
Silver IV
linuko1
Chiron
Silver IV
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,331 MMR
Party 1
Ymir
Ymir
Silver IV
lusche03
Ymir
Silver IV
Level 106
God Stats
2W - 2L
1,647 SR
Queue Stats
21W - 28L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,048
805
6,397
7,103
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 6
7,232
723
5,881
8,025
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
3 / 0 / 3
7,914
791
9,505
5,985
2,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothMartichorasBake KujiraCthulhuAchilles

VS

Bans
BacchusUllrAthenaNutAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 0
6,674
667
7,849
6,824
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
linuko1
Chiron
10
0 / 2 / 0
6,245
625
2,192
7,713
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 2 / 0
6,213
621
1,347
8,932
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Vulcan
0
2
0
0
W
0
0
6
3
W
Medusa
3
0
3
4.5
L
Chiron
linuko1
Chiron
0
2
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
11,388
21,113
Taken
23,469
10,077
Mitigated
13,683
10,083
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
1,543
0
3,875
7,103
2,197
2,136
3,630
3,451
41,371
3,964
L
Vulcan
7,849
5,852
0
718
6,824
3,118
0
922
5,700
29,046
0
W
5,881
79
0
3,043
8,025
5,724
157
2,771
4,986
0
15,713
W
Medusa
9,505
3,570
0
3,165
5,985
2,156
1,173
2,241
3,699
0
43,649
L
Chiron
linuko1
Chiron
2,192
769
506
1,424
7,713
2,949
0
2,187
5,324
0
26,392
L
Ymir
1,347
208
0
463
8,932
7,616
0
3,115
5,706
7,514
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
19,132
165
Minions Killed
125
0
Camps Cleared
0
610,392
Distance Traveled
555,124
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,048
805
77
8
0
184,043
2
L
Vulcan
6,674
667
56
6
0
194,404
1
W
Tyr
7,232
723
22
2
0
221,096
1
W
Medusa
7,914
791
66
7
0
205,253
0
L
Chiron
6,245
625
46
5
0
177,886
0
L
Ymir
6,213
621
23
2
0
182,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role