Player Matchup

Zeus
Zeus
Gold III
Chief5957
Zeus
Gold III
Level 162
God Stats
16W - 9L
1,271 SR
Queue Stats
153W - 141L
1,570 MMR
Solo
Charon
Charon
Gold IV
ELITEBaseball89
Charon
Gold IV
Level 107
God Stats
4W - 3L
1,842 SR
Queue Stats
381W - 381L
1,474 MMR
Solo
Awilix
Awilix
Gold IV
Lua8
Awilix
Gold IV
Level 120
God Stats
6W - 1L
1,848 SR
Queue Stats
36W - 36L
1,477 MMR
Solo
Jormungandr
Jormungandr
Gold I
Saikou Mojo
Jormungandr
Gold I
Level 211
God Stats
76W - 59L
1,496 SR
Queue Stats
235W - 219L
1,554 MMR
Solo
Skadi
Skadi
Platinum V
THEdirtyORNGE
Skadi
Platinum V
Level 155
God Stats
3W - 1L
1,285 SR
Queue Stats
71W - 65L
1,540 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,548 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,468 SR
1,523 MMR
Baron Samedi
Baron Samedi
Gold III
Pipe Cheese
Baron Samedi
Gold III
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,545 MMR
Solo
Ganesha
Ganesha
Silver I
TheoreticalBlack
Ganesha
Silver I
Level 116
God Stats
1W - 1L
1,503 SR
Queue Stats
28W - 34L
1,461 MMR
Solo
Lancelot
Lancelot
Gold IV
Vauce
Lancelot
Gold IV
Level 96
God Stats
2W - 5L
1,424 SR
Queue Stats
23W - 24L
1,591 MMR
Party 1
Heimdallr
Heimdallr
Silver III
azpektplayz
Heimdallr
Silver III
Level 63
God Stats
3W - 3L
1,566 SR
Queue Stats
8W - 11L
1,539 MMR
Party 1
Mulan
Mulan
Silver II
juanp244
Mulan
Silver II
Level 65
God Stats
1W - 6L
1,348 SR
Queue Stats
17W - 25L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 3 / 3
7,499
577
6,309
5,932
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
7,329
564
4,707
10,406
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Lua8
Awilix
13
6 / 0 / 4
7,683
591
6,721
8,706
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Saikou Mojo
Jormungandr
13
4 / 0 / 4
8,391
645
9,745
7,875
5,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
8,767
674
5,793
5,373
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CthulhuSusanoArachneNe Zha

VS

Bans
Ao KuangSun WukongAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pipe Cheese
Baron Samedi
11
1 / 1 / 2
6,207
477
3,945
7,959
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
5,999
461
2,243
10,770
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Vauce
Lancelot
10
3 / 4 / 1
5,986
460
4,765
12,220
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
azpektplayz
Heimdallr
11
0 / 2 / 0
6,130
472
3,722
6,841
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
juanp244
Mulan
9
0 / 4 / 0
5,568
428
5,527
11,948
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
3
3
0.83
W
1
1
4
3
W
Awilix
Lua8
Awilix
6
0
4
8
L
Baron Samedi
Pipe Cheese
Baron Samedi
1
1
2
2
W
Jormungandr
Saikou Mojo
Jormungandr
4
0
4
6
W
2
0
5
4.5
L
0
3
1
0.17
L
Lancelot
Vauce
Lancelot
3
4
1
0.88
L
Heimdallr
azpektplayz
Heimdallr
0
2
0
0
L
Mulan
juanp244
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
20,202
38,292
Taken
49,738
21,202
Mitigated
26,006
13,404
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,309
335
0
1,137
5,932
2,018
416
1,945
3,987
63,054
69
W
4,707
956
0
2,133
10,406
7,760
50
2,550
7,812
24,591
787
W
Awilix
Lua8
Awilix
6,721
2,686
0
2,599
8,706
3,839
528
1,262
7,361
0
52,806
L
Baron Samedi
Pipe Cheese
Baron Samedi
3,945
0
550
3,028
7,959
4,216
0
5,013
2,946
42,894
0
W
Jormungandr
Saikou Mojo
Jormungandr
9,745
1,925
0
4,146
7,875
5,723
0
154
7,263
56,993
2,847
W
5,793
2,009
0
3,389
5,373
1,862
427
722
4,601
0
81,944
L
2,243
148
0
1,753
10,770
7,696
0
3,688
7,082
17,871
0
L
Lancelot
Vauce
Lancelot
4,765
1,787
0
3,294
12,220
4,720
0
2,864
9,356
0
38,220
L
Heimdallr
azpektplayz
Heimdallr
3,722
1,980
0
2,289
6,841
2,718
0
2,038
4,803
0
53,543
L
Mulan
juanp244
Mulan
5,527
1,253
0
3,114
11,948
6,656
0
6,559
5,389
0
28,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
29,890
430
Minions Killed
319
0
Camps Cleared
0
1,240,999
Distance Traveled
1,216,608
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,499
577
111
9
0
222,567
2
W
Charon
7,329
564
24
2
0
241,566
3
W
Awilix
7,683
591
76
6
0
306,294
0
L
Baron Samedi
6,207
477
85
7
0
247,312
0
W
Jormungandr
8,391
645
91
7
0
235,726
0
W
Skadi
8,767
674
128
10
0
234,846
0
L
Ganesha
5,999
461
17
1
0
250,861
2
L
Lancelot
5,986
460
62
5
0
288,177
2
L
Heimdallr
6,130
472
110
8
0
234,743
0
L
Mulan
5,568
428
45
3
0
195,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role